To moja pierwsza gra rnkingowa więc proszę o wyrozumiałość i poprawki. Jako oficer niezwyciężonej armii Wschodzącego Słońca ruszam na podbój Chin. W końcu ktoś musi wprowadzić zasady tym barbarzyńcom. Pierwszy scenariusz łatwy (w trakcie dokupiłem km i motocyklistów). Chińczyków jak zwykle dużo na szczęście Niezwyciężona Flota dzielnie wspiera.
OpenGen 0.80.7.7 * (3 Jun 2012) * Efile folder:C:\OpenGeneral\EFILE_OG_Wx\ * Efile version:I.OG_3.03 GusOpen ver. 3.0
Campaign: W17 ZA HONOR I JAPONIĘ v.2.0, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Prowokacja w Mandżurii , #0 , Brilliant Victory , score:72 +++ Proto: G3M Nell
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Campaign score: 72 * Average: 72
Current scenario: Komunistyczni partyzanci , VH prestige is 160 , All map prestige is: 160
Army cost: 348 , Current prestige is 292
AI stance is Defensive
if BV: +200, Droga do Pekinu , cap 3000, 8 turns prestige: 0
if V : +150, Droga do Pekinu , cap 3000, 10 turns prestige: 0
if TV: +50, Droga do Pekinu , cap 3000, 12 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* Cavalry , , 0 bars , 60 exp , Japan , 10/10 , 0 kill , 0 pp (U:004)
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 440 exp , Japan , 14/2 , 0 kill , 0 pp (U:008)
Motorcycle , , 0 bars , 56 exp , Japan , 10/10 , 2 kill , 156 pp (U:009)
Tank
* Type 92 Tankette , , 1 bars , 118 exp , Japan , 10/10 , 5 kill , 0 pp (U:003)
Anti-tank
* 37mm Type 94 , Wagon , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 0 pp (U:007)
FlaK
* MG , , 0 bars , 22 exp , Japan , 10/10 , 0 kill , 0 pp (U:005)
MG , Isuzu T 94 , , 0 bars , 48 exp , Japan , 10/10 , 1 kill , 192 pp (U:010)
Artillery
* 70mm Type 92 , Wagon , , 0 bars , 40 exp , Japan , 10/10 , 0 kill , 0 pp (U:006)
Fighter
* A5M Claude , , 0 bars , 52 exp , Japan , 10/10 , 0 kill , 0 pp (U:001)
Tactical Bomber
* D3A Val , , 0 bars , 51 exp , Japan , 10/10 , 0 kill , 0 pp (U:002)
+ G3M Nell , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 0 pp (U:011)
Killed: AD 0 , AT 2 , ATY 0 , INF 7 , REC 0 , TK 0 , FTR 0 , TB 0 , Total: 9
Lost : AD 0 , AT 0 , ATY 0 , INF 0 , REC 0 , TK 0 , FTR 0 , TB 0 , Total: 0
BV 1
V 0
TV 0
L 0
Infantry * 3 Units * 0 Leaders
Total : 556 exp, 2 kill, 156 pp
Average: 185 exp, 1 kill, 52 pp
Tank * 1 Units * 0 Leaders
Total : 118 exp, 5 kill, 0 pp
Average: 118 exp, 5 kill, 0 pp
Anti-tank * 1 Units * 0 Leaders
Total : 0 exp, 0 kill, 0 pp
Average: 0 exp, 0 kill, 0 pp
FlaK * 2 Units * 0 Leaders
Total : 70 exp, 1 kill, 192 pp
Average: 35 exp, 1 kill, 96 pp
Artillery * 1 Units * 0 Leaders
Total : 40 exp, 0 kill, 0 pp
Average: 40 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders
Total : 52 exp, 0 kill, 0 pp
Average: 52 exp, 0 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders
Total : 51 exp, 0 kill, 0 pp
Average: 26 exp, 0 kill, 0 pp
Summary * 11 Units * 0 Leaders
Total : 887 exp, 8 kill, 348 pp
Average: 81 exp, 1 kill, 32 pp
Player 1 Japan has 11 units total:
Infantry : 3
Tank : 1
Anti-tank : 1
FlaK : 2
Artillery : 1
Fighter : 1
Tactical Bomber : 2
Player 2 China - estimated force: 9 units
Infantry / Anti-tank : 23%
Recon / Tank : 4%
Air Defense / FlaK : 0%
Air : 0%
Naval : 0%
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
Drugi scen też niespecjalnie trudny fakt, że kupiłem artylerię i motocyklistów (a co w końcu te Hondy, Yamahy... ktoś musi testować). Przydał się prototyp Nell oj przydał.
OpenGen 0.80.7.7 * (3 Jun 2012) * Efile folder:C:\OpenGeneral\EFILE_OG_Wx\ * Efile version:I.OG_3.03 GusOpen ver. 3.0
Campaign: W17 ZA HONOR I JAPONIĘ v.2.0, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Prowokacja w Mandżurii , #0 , Brilliant Victory , score:72 +++ Proto: G3M Nell
2 Komunistyczni partyzanci , #1 , Brilliant Victory , score:71 +++ Proto: 20mm Truck
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Campaign score: 143 * Average: 71
Current scenario: Droga do Pekinu, VH prestige is 600 , All map prestige is: 1800
Army cost: 672 , Current prestige is 410
AI stance is Defensive
if BV: +500, Tiencin , cap 4000, 17 turns prestige: 50
if V : +400, Tiencin , cap 4000, 20 turns prestige: 50
if TV: +300, Tiencin , cap 4000, 25 turns prestige: 50
if Ls: +200, Tiencin , cap 4000, 25 turns prestige: 50
Infantry
* Cavalry , , 0 bars , 87 exp , Japan , 10/10 , 0 kill , 0 pp (U:004)
Motorcycle , , 0 bars , 38 exp , Japan , 10/10 , 1 kill , 156 pp (U:007)
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 440 exp , Japan , 14/2 , 0 kill , 0 pp (U:008)
Motorcycle , , 0 bars , 86 exp , Japan , 10/10 , 3 kill , 156 pp (U:009)
Tank
* Type 92 Tankette , , 2 bars , 200 exp , Japan , 10/10 , 7 kill , 0 pp (U:003)
FlaK
* MG , , 0 bars , 56 exp , Japan , 10/10 , 2 kill , 0 pp (U:005)
MG , Isuzu T 94 , , 0 bars , 87 exp , Japan , 10/10 , 2 kill , 192 pp (U:010)
Artillery
* 70mm Type 92 , Wagon , , 0 bars , 70 exp , Japan , 10/10 , 0 kill , 0 pp (U:006)
75mm Meiji 41 , , 0 bars , 35 exp , Japan , 10/10 , 0 kill , 168 pp (U:012)
Air Defense
+ 20mm Truck , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 0 pp (U:013)
Fighter
* A5M Claude , , 1 bars , 106 exp , Japan , 10/10 , 0 kill , 0 pp (U:001)
Tactical Bomber
* D3A Val , , 1 bars , 120 exp , Japan , 10/10 , 0 kill , 0 pp (U:002)
+ G3M Nell , , 0 bars , 59 exp , Japan , 10/10 , 1 kill , 0 pp (U:011)
Killed: AD 0 , AT 2 , ATY 3 , INF 11 , REC 1 , TK 0 , FTR 0 , TB 0 , Total: 17
Lost : AD 0 , AT 0 , ATY 0 , INF 0 , REC 0 , TK 0 , FTR 0 , TB 0 , Total: 0
BV 2
V 0
TV 0
L 0
Infantry * 4 Units * 0 Leaders
Total : 651 exp, 4 kill, 312 pp
Average: 163 exp, 1 kill, 78 pp
Tank * 1 Units * 0 Leaders
Total : 200 exp, 7 kill, 0 pp
Average: 200 exp, 7 kill, 0 pp
FlaK * 2 Units * 0 Leaders
Total : 143 exp, 4 kill, 192 pp
Average: 72 exp, 2 kill, 96 pp
Artillery * 2 Units * 0 Leaders
Total : 105 exp, 0 kill, 168 pp
Average: 53 exp, 0 kill, 84 pp
Air Defense * 1 Units * 0 Leaders
Total : 0 exp, 0 kill, 0 pp
Average: 0 exp, 0 kill, 0 pp
Fighter * 1 Units * 0 Leaders
Total : 106 exp, 0 kill, 0 pp
Average: 106 exp, 0 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders
Total : 179 exp, 1 kill, 0 pp
Average: 90 exp, 1 kill, 0 pp
Summary * 13 Units * 0 Leaders
Total : 1384 exp, 16 kill, 672 pp
Average: 106 exp, 1 kill, 52 pp
Player 1 Japan has 18 units total:
Infantry : 9
Tank : 1
FlaK : 2
Artillery : 2
Air Defense : 1
Fighter : 1
Tactical Bomber : 2
Player 2 China - estimated force: 39 units
Infantry / Anti-tank : 43%
Recon / Tank : 14%
Air Defense / FlaK : 0%
Air : 4%
Naval : 0%
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points