OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
--
Campaign score: 50 * Average: 50
..
Current scenario: KIDNAPPING, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 0
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 3
AI stance is Aggressive
if BV: +60, INTERROGATION , cap 60, 3 turns prestige: 0
if V : +25, INTERROGATION , cap 60, 4 turns prestige: 0
if TV: +0, INTERROGATION , cap 60, 5 turns prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 1 bars , 144 exp , USA , 5/5 , 0 kill , 0 pp - U:001
* Infantry 1943 , Jeep , Prv. "Cowboy" , 1 bars , 196 exp , USA , 3/5 , 0 kill , 0 pp - U:002 [+52 exp]
Rozpoznanie
* Willys Jeep , Prv. Kelly , 1 bars , 144 exp , USA , 5/5 , Determined Defense , 0 kill , 0 pp - U:004
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 1 bars , 144 exp , USA , 5/5 , Fire Discipline , 0 kill , 0 pp - U:003
Player 1 : USA
Killed: Total: 0
Lost : Total: 0
BV 1
V 0
TV 0
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 340 exp, 0 kill, 0 pp Average: 170 exp, 0 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 144 exp, 0 kill, 0 pp Average: 144 exp, 0 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 144 exp, 0 kill, 0 pp Average: 144 exp, 0 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 628 exp, 0 kill, 0 pp Average: 157 exp, 0 kill, 0 pp
Player 1 USA has 4 units total (core+aux):
Piechota : 2
Rozpoznanie : 1
Artyleria : 1
Player 2 Niemcy has 7 units total (core+aux):
Piechota : 5
Rozpoznanie : 1
Artyleria ppanc. : 1
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Victory .. also #255
Tactical Victory (1944-9) .. #2 EXPEDITION 1944-9
No new units!
Nie ma nic w opisie,ale gramy bitwę do końca.
OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
2 INTERROGATION , #1 , Tactical Victory , score:10
--
Campaign score: 60 * Average: 30
..
Current scenario: INTERROGATION, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 11
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive
BV: Loss , turn prestige: 0
V : Loss , turn prestige: 0
if TV: +50, EXPEDITION , cap 65, 10 turns prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 1 bars , 170 exp , USA , 4/5 , 1 kill , 0 pp - U:001 [+26 exp]
* Infantry 1943 , Jeep , Prv. "Cowboy" , 2 bars , 208 exp , USA , 4/5 , 0 kill , 0 pp - U:002 [+12 exp]
Rozpoznanie
* Willys Jeep , Prv. Kelly , 1 bars , 167 exp , USA , 5/5 , Determined Defense , 1 kill , 0 pp - U:004 [+23 exp]
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 1 bars , 176 exp , USA , 5/5 , Fire Discipline , 1 kill , 0 pp - U:003 [+32 exp]
Player 1 : USA
Killed: INF:3 Total: 3
Lost : Total: 0
BV 1
V 0
TV 1
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 378 exp, 1 kill, 0 pp Average: 189 exp, 1 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 167 exp, 1 kill, 0 pp Average: 167 exp, 1 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 176 exp, 1 kill, 0 pp Average: 176 exp, 1 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 721 exp, 3 kill, 0 pp Average: 180 exp, 1 kill, 0 pp
Player 1 USA has 4 units total (core+aux):
Piechota : 2
Rozpoznanie : 1
Artyleria : 1
Player 2 Niemcy has 3 units total (core+aux):
Piechota : 2
Czołg : 1
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Brilliant Victory (1944-9) .. #3 ODDBALL 1944-9
No new units!
Victory .. also #3
Tactical Victory .. also #3
OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
2 INTERROGATION , #1 , Tactical Victory , score:10
3 EXPEDITION , #2 , Brilliant Victory , score:59
--
Campaign score: 119 * Average: 39
..
Current scenario: EXPEDITION, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 6
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Defensive
if BV: +55, ODDBALL , cap 65, 8 turns prestige: 0
if V : +18, ODDBALL , cap 65, 10 turns prestige: 0
if TV: +0, ODDBALL , cap 65, 12 turns prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 1 bars , 174 exp , USA , 3/5 , 1 kill , 0 pp - U:001 [+4 exp]
* Infantry 1943 , Jeep , Prv. "Cowboy" , 2 bars , 208 exp , USA , 7/5 , 0 kill , 0 pp - U:002
Rozpoznanie
* Willys Jeep , Prv. Kelly , 1 bars , 175 exp , USA , 2/5 , Determined Defense , 1 kill , 0 pp - U:004 [+8 exp]
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 1 bars , 179 exp , USA , 4/5 , Fire Discipline , 1 kill , 0 pp - U:003 [+3 exp]
Player 1 : USA
Killed: INF:3 Total: 3
Lost : Total: 0
BV 2
V 0
TV 1
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 382 exp, 1 kill, 0 pp Average: 191 exp, 1 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 175 exp, 1 kill, 0 pp Average: 175 exp, 1 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 179 exp, 1 kill, 0 pp Average: 179 exp, 1 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 736 exp, 3 kill, 0 pp Average: 184 exp, 1 kill, 0 pp
Player 1 USA has 6 units total (core+aux):
Piechota : 2
Rozpoznanie : 1
Fortyfikacje : 1
Artyleria : 2
Player 2 Niemcy has 17 units total (core+aux):
Piechota : 7
Rozpoznanie : 1
Fortyfikacje : 9
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Brilliant Victory (1944-9) .. #4 BRIDGE 1944-9
No new units!
Victory .. also #4
Tactical Victory .. also #4
OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
2 INTERROGATION , #1 , Tactical Victory , score:10
3 EXPEDITION , #2 , Brilliant Victory , score:59
4 ODDBALL , #3 , Brilliant Victory , score:57
--
Campaign score: 176 * Average: 44
..
Current scenario: ODDBALL, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 12
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 4
AI stance is Aggressive
if BV: +58, BRIDGE , cap 70, 6 turns prestige: 0
if V : +19, BRIDGE , cap 70, 8 turns prestige: 0
if TV: +0, BRIDGE , cap 70, 15 turns prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 2 bars , 246 exp , USA , 3/5 , 3 kill , 0 pp - U:001 [+72 exp]
* Infantry 1943 , Jeep , Prv. "Cowboy" , 2 bars , 214 exp , USA , 7/5 , 0 kill , 0 pp - U:002 [+6 exp]
Rozpoznanie
* Willys Jeep , Prv. Kelly , 1 bars , 199 exp , USA , 5/5 , Determined Defense , 1 kill , 0 pp - U:004 [+24 exp]
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 2 bars , 227 exp , USA , 6/5 , Fire Discipline , 2 kill , 0 pp - U:003 [+48 exp]
Player 1 : USA
Killed: INF:8 FORT:2 ATY:1 Total: 11
Lost : Total: 0
BV 3
V 0
TV 1
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 460 exp, 3 kill, 0 pp Average: 230 exp, 2 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 199 exp, 1 kill, 0 pp Average: 199 exp, 1 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 227 exp, 2 kill, 0 pp Average: 227 exp, 2 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 886 exp, 6 kill, 0 pp Average: 222 exp, 2 kill, 0 pp
Player 1 USA has 8 units total (core+aux):
Piechota : 2
Czołg : 3
Rozpoznanie : 1
Fortyfikacje : 1
Artyleria : 1
Player 2 Niemcy has 11 units total (core+aux):
Piechota : 3
Rozpoznanie : 1
Artyleria ppanc. : 2
Fortyfikacje : 5
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Brilliant Victory (1944-9) .. #5 CLERMONT 1944-9
No new units!
Victory .. also #5
Tactical Victory .. also #5
OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
2 INTERROGATION , #1 , Tactical Victory , score:10
3 EXPEDITION , #2 , Brilliant Victory , score:59
4 ODDBALL , #3 , Brilliant Victory , score:57
5 BRIDGE , #4 , Brilliant Victory , score:50
--
Campaign score: 226 * Average: 45
..
Current scenario: BRIDGE, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 8
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive
if BV: +60, CLERMONT , cap 70, 9 turns prestige: 0
if V : +22, CLERMONT , cap 70, 11 turns prestige: 0
if TV: +0, CLERMONT , cap 70, 13 turns prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 2 bars , 255 exp , USA , 6/5 , 5 kill , 0 pp - U:001 [+9 exp]
* Infantry 1943 , Jeep , Prv. "Cowboy" , 2 bars , 248 exp , USA , 5/5 , 2 kill , 0 pp - U:002 [+34 exp]
Rozpoznanie
* Willys Jeep , Prv. Kelly , 2 bars , 232 exp , USA , 2/5 , Determined Defense , 2 kill , 0 pp - U:004 [+33 exp]
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 2 bars , 251 exp , USA , 5/5 , Fire Discipline , 4 kill , 0 pp - U:003 [+24 exp]
Player 1 : USA
Killed: INF:23 TNK:1 RCN:2 FORT:2 ATY:5 Total: 33
Lost : INF:3 Total: 3
BV 4
V 0
TV 1
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 503 exp, 7 kill, 0 pp Average: 252 exp, 4 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 232 exp, 2 kill, 0 pp Average: 232 exp, 2 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 251 exp, 4 kill, 0 pp Average: 251 exp, 4 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 986 exp, 13 kill, 0 pp Average: 247 exp, 3 kill, 0 pp
Player 1 USA has 23 units total (core+aux):
Piechota : 10
Czołg : 3
Rozpoznanie : 1
Artyleria ppanc. : 1
Artyleria uniwersalna : 2
Fortyfikacje : 1
Artyleria : 5
Player 2 Niemcy has 16 units total (core+aux):
Piechota : 6
Fortyfikacje : 8
Artyleria : 2
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Victory .. also #254
Tactical Victory .. also #254
OpenGen 0.90.61.6 dd * (2 Feb 2020) * AI: Ver 0.91 (2013)
Efile folder: C:\Users\Lesio\Panzer II\OpenGeneral\efile_gus\ * Efile version: GusOpen ver. 7.3.0
Campaign: G11 ZŁOTO DLA ZUCHWAŁYCH v.4.1e, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 KIDNAPPING , #0 , Brilliant Victory , score:50
2 INTERROGATION , #1 , Tactical Victory , score:10
3 EXPEDITION , #2 , Brilliant Victory , score:59
4 ODDBALL , #3 , Brilliant Victory , score:57
5 BRIDGE , #4 , Brilliant Victory , score:50
6 CLERMONT , #5 , Brilliant Victory , score:57
--
Campaign score: 283 * Average: 47
..
Current scenario: CLERMONT, VH prestige is 0 , All map prestige is: 0
Army cost: 0 , Current prestige is 5
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 4
AI stance is Defensive
BV: Win , turn prestige: 0
V : Win , turn prestige: 0
TV: Win , turn prestige: 0
Ls: Loss , turn prestige: 0
Piechota
* Infantry 1943 , Jeep , Sgt. "Big Joe" , 2 bars , 281 exp , USA , 6/5 , 5 kill , 0 pp - U:001 [+26 exp]
* Infantry 1943 , Jeep , Prv. "Cowboy" , 2 bars , 258 exp , USA , 2/5 , 2 kill , 0 pp - U:002 [+10 exp]
Rozpoznanie
* Willys Jeep , Prv. Kelly , 2 bars , 247 exp , USA , 5/5 , Determined Defense , 2 kill , 0 pp - U:004 [+15 exp]
Artyleria
* T19 HMC 105mm , Prv. "Little Joe" , 2 bars , 251 exp , USA , 5/5 , Fire Discipline , 4 kill , 0 pp - U:003
Player 1 : USA
Killed: INF:24 TNK:1 RCN:2 FORT:3 ATY:5 Total: 35
Lost : INF:3 Total: 3
BV 5
V 0
TV 1
L 0
Averages:
Piechota * 2 Units * 0 Leaders Total : 539 exp, 7 kill, 0 pp Average: 270 exp, 4 kill, 0 pp
Rozpoznanie * 1 Units * 1 Leaders Total : 247 exp, 2 kill, 0 pp Average: 247 exp, 2 kill, 0 pp
Artyleria * 1 Units * 1 Leaders Total : 251 exp, 4 kill, 0 pp Average: 251 exp, 4 kill, 0 pp
* Summary: * 4 Units * 2 Leaders Total : 1037 exp, 13 kill, 0 pp Average: 259 exp, 3 kill, 0 pp
Player 1 USA has 7 units total (core+aux):
Piechota : 2
Czołg : 3
Rozpoznanie : 1
Artyleria : 1
Player 2 Waffen SS has 4 units total (core+aux):
Piechota : 1
Czołg : 3
* <- original core (don't count against cap)
+ <- BV prototype
pp <- prestige points
*** New units available in next scenario:
Brilliant Victory (1944-9) .. #0 KIDNAPPING 1944-9
No new units!
Tactical Victory (1944-9) .. #0 KIDNAPPING 1944-9
No new units!
...i pojechali do Szwajcarii ;)
Pożegnałem się z chłopakami i wybrałem Karaiby ;)
Wczoraj sobie po raz nie wiem który obejrzałem,a dziś zagrałem :D
Poproszę o punkty.