Everyone in Poland is on vacation and has no internet. There's no other explanation for the almost 14-day break in new posts in the forum ...
In the meantime, I played a few Japanese campaigns, which I am now publishing.
When choosing the campaigns, I am aware that I will massively damage my good points average per campaign. On the other hand, it would be a shame and a coward not to take up the challenge.
I looked at Kowdar's description of the W17 campaign and, looking back, I realize that his version must be very old, because the description and the purchase and use of certain units (especially aircraft) is not compatible with the current state of the campaign.
The first part of the campaign is very difficult to play. I tried to at least get better results than Kowdar and not lose a scenario. I also had to learn to accept easy or tactical victories.
Translated with DeepL.com (free version)
Wszyscy w Polsce są na wakacjach i nie mają internetu. Nie ma innego wytłumaczenia dla prawie 14-dniowej przerwy w nowych postach na forum...
W międzyczasie rozegrałem kilka japońskich kampanii, które teraz publikuję.
Wybierając kampanie, zdaję sobie sprawę, że mocno nadszarpnę swoją średnią dobrych punktów na kampanię. Z drugiej strony wstydem i tchórzostwem byłoby nie podjąć wyzwania.
Spojrzałem na opis kampanii W17 autorstwa Kowdara i patrząc wstecz, zdaję sobie sprawę, że jego wersja musi być bardzo stara, ponieważ opis oraz zakup i wykorzystanie niektórych jednostek (zwłaszcza samolotów) nie są zgodne z obecnym stanem kampanii.
Pierwsza część kampanii jest bardzo trudna do rozegrania. Starałem się przynajmniej osiągnąć lepsze wyniki niż Kowdar i nie przegrać żadnego scenariusza. Musiałem też nauczyć się akceptować łatwe lub taktyczne zwycięstwa.
Przetłumaczono z DeepL.com (wersja darmowa)
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56
--
Campaign score: 56 * Average: 56
..
Current scenario: CHINESS PROVOCATION IN MANJURIAN BORDER, VH prestige is 80 , All map prestige is: 80
Army cost: 336 , Current prestige is 104
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Defensive Using map: 73
if BV: +200, COMMUNIST PARTIZANAS , cap 2000, 8 turns prestige: 0
if V : +150, COMMUNIST PARTIZANAS , cap 2000, 10 turns prestige: 0
if TV: +50, COMMUNIST PARTIZANAS , cap 2000, 12 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 440 exp , Japan , 14/2 , 0 kill , 0 pp - U:014
Tank
* Type 92 Tankette , , 0 bars , 48 exp , Japan , 10/10 , 6 kill , 0 pp - U:008 [+48 exp]
Recon
* Cavalry Scouts , , 0 bars , 43 exp , Japan , 8/10 , 0 kill , 0 pp - U:009 [+43 exp]
Anti-tank
* MG , , 0 bars , 24 exp , Japan , 10/10 , 0 kill , 0 pp - U:010 [+24 exp]
* 37mm Type 94 , Wagon , , 0 bars , 6 exp , Japan , 7/10 , 0 kill , 0 pp - U:012 [+6 exp]
Artillery
* 105mm Type 99 , Wagon , , 0 bars , 10 exp , Japan , 10/10 , 0 kill , 0 pp - U:011 [+10 exp]
75mm Type 90 (mot.) , Isuzu Type 96 , , 0 bars , 3 exp , Japan , 10/10 , 0 kill , 336 pp - U:016 [+3 exp]
Fighter
* Mitsubishi A5M Claude , , 0 bars , 27 exp , Japan , 10/10 , 0 kill , 0 pp - U:006 [+27 exp]
Tactical Bomber
* Aichi D3A1 Val , , 0 bars , 48 exp , Japan , 10/10 , 1 kill , 0 pp - U:007 [+48 exp]
Player 1 : Japan
Killed: INF:6 AT:2 Total: 8
Lost : Total: 0
BV 1
V 0
TV 0
L 0
Averages:
Infantry * 1 Units * 0 Leaders Total : 440 exp, 0 kill, 0 pp Average: 440 exp, 0 kill, 0 pp
Tank * 1 Units * 0 Leaders Total : 48 exp, 6 kill, 0 pp Average: 48 exp, 6 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 43 exp, 0 kill, 0 pp Average: 43 exp, 0 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 30 exp, 0 kill, 0 pp Average: 15 exp, 0 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 13 exp, 0 kill, 336 pp Average: 7 exp, 0 kill, 168 pp
Fighter * 1 Units * 0 Leaders Total : 27 exp, 0 kill, 0 pp Average: 27 exp, 0 kill, 0 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 48 exp, 1 kill, 0 pp Average: 48 exp, 1 kill, 0 pp
* Summary: * 9 Units * 0 Leaders Total : 649 exp, 7 kill, 336 pp Average: 72 exp, 1 kill, 37 pp
Player 1 Japan has 15 units total (core+aux):
Infantry : 1
Tank : 1
Recon : 1
Anti-tank : 2
Artillery : 2
Fighter : 1
Tactical Bomber : 1
Submarine : 1
Destroyer : 1
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 China has 4 units total (core+aux):
Infantry : 4
CytatWszyscy w Polsce są na wakacjach i nie mają internetu. Nie ma innego wytłumaczenia dla prawie 14-dniowej przerwy w nowych postach na forum...
Everyone in Poland is on vacation and has no internet. There's no other explanation for the almost 14-day break in new posts in the forum ...
Na forum pisze tylko kila osób ...
Brak w zasadzie tych co grają
Na https://forum.open-general.com/ nie jest lepiej
Trafiają się ludzie od jednej wiadomości w stylu --> jak to przejść, to mi nie działa, --> po czym znikają i nie są zainteresowani
@ Sympatyk
Znam sytuację, również na forum międzynarodowym. To bardzo frustrujące i coraz trudniej się zmotywować i pisać.
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56
--
Campaign score: 112 * Average: 56
..
Current scenario: COMMUNIST PARTIZANAS, VH prestige is 160 , All map prestige is: 160
Army cost: 600 , Current prestige is 200
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Defensive Using map: 73
if BV: +200, ROAD TO PEKIN , cap 3000, 8 turns prestige: 0
if V : +150, ROAD TO PEKIN , cap 3000, 10 turns prestige: 0
if TV: +50, ROAD TO PEKIN , cap 3000, 12 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 440 exp , Japan , 14/2 , 0 kill , 0 pp - U:008
Mountain , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 180 pp - U:009
Mountain , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 180 pp - U:020
Tank
* Type 92 Tankette , , 0 bars , 88 exp , Japan , 10/10 , 7 kill , 0 pp - U:003 [+40 exp]
Recon
* Cavalry Scouts , , 0 bars , 49 exp , Japan , 10/10 , 0 kill , 0 pp - U:004 [+6 exp]
Anti-tank
* MG , , 0 bars , 98 exp , Japan , 10/10 , 2 kill , 0 pp - U:005 [+74 exp]
* 37mm Type 94 , Wagon , , 0 bars , 29 exp , Japan , 6/10 , 0 kill , 0 pp - U:007 [+23 exp]
Artillery
* 75mm Type 90 (mot.) , Wagon , , 0 bars , 38 exp , Japan , 10/10 , 0 kill , 0 pp - U:006 [+28 exp]
75mm Type 90 , Wagon , , 0 bars , 27 exp , Japan , 10/10 , 0 kill , 240 pp - U:021 [+27 exp]
Fighter
* Mitsubishi A5M Claude , , 0 bars , 95 exp , Japan , 10/10 , 0 kill , 0 pp - U:001 [+68 exp]
Tactical Bomber
* Aichi D3A1 Val , , 1 bars , 128 exp , Japan , 10/10 , 2 kill , 0 pp - U:002 [+80 exp]
+ Mitsubishi Ki-15 Babs , , 0 bars , 19 exp , Japan , 10/10 , 2 kill , 0 pp - U:010 [+19 exp]
Player 1 : Japan
Killed: INF:9 RCN:1 AT:2 ATY:2 Total: 14
Lost : Total: 0
BV 2
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 440 exp, 0 kill, 360 pp Average: 147 exp, 0 kill, 120 pp
Tank * 1 Units * 0 Leaders Total : 88 exp, 7 kill, 0 pp Average: 88 exp, 7 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 49 exp, 0 kill, 0 pp Average: 49 exp, 0 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 127 exp, 2 kill, 0 pp Average: 64 exp, 1 kill, 0 pp
Artillery * 2 Units * 0 Leaders Total : 65 exp, 0 kill, 240 pp Average: 33 exp, 0 kill, 120 pp
Fighter * 1 Units * 0 Leaders Total : 95 exp, 0 kill, 0 pp Average: 95 exp, 0 kill, 0 pp
Tactical Bomber * 2 Units * 0 Leaders Total : 147 exp, 4 kill, 0 pp Average: 74 exp, 2 kill, 0 pp
* Summary: * 12 Units * 0 Leaders Total : 1011 exp, 13 kill, 600 pp Average: 84 exp, 1 kill, 50 pp
Player 1 Japan has 12 units total (core+aux):
Infantry : 3
Tank : 1
Recon : 1
Anti-tank : 2
Artillery : 2
Fighter : 1
Tactical Bomber : 2
Player 2 China has 3 units total (core+aux):
Infantry : 2
Artillery : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
--
Campaign score: 127 * Average: 42
..
Current scenario: ROAD TO PEKIN, VH prestige is 600 , All map prestige is: 1760
Army cost: 2376 , Current prestige is 546
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 23
AI stance is Defensive Using map: 89
if BV: +500, TIANJIN , cap 4000, 17 turns prestige: 50
if V : +400, TIANJIN , cap 4000, 20 turns prestige: 50
if TV: +300, TIANJIN , cap 4000, 25 turns prestige: 50
if Ls: +200, TIANJIN , cap 4000, 25 turns prestige: 50
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 474 exp , Japan , 11/2 , 1 kill , 0 pp - U:008 [+34 exp]
Guards , , 0 bars , 70 exp , Japan , 2/10 , 2 kill , 132 pp - U:012 [+70 exp]
Guards , , 0 bars , 57 exp , Japan , 5/10 , 2 kill , 132 pp - U:013 [+57 exp]
Guards , , 0 bars , 65 exp , Japan , 7/10 , 1 kill , 132 pp - U:055 [+65 exp]
Guards , , 1 bars , 122 exp , Japan , 3/10 , 2 kill , 132 pp - U:056 [+122 exp]
Tank
* Type 97 Chi-Ha , , 1 bars , 188 exp , Japan , 8/10 , 13 kill , 0 pp - U:003 [+100 exp]
Recon
* Cavalry Scouts , , 0 bars , 69 exp , Japan , 1/10 , 2 kill , 0 pp - U:004 [+20 exp]
Anti-tank
* MG , Isuzu Type 94 , , 1 bars , 179 exp , Japan , 7/10 , 3 kill , 0 pp - U:005 [+81 exp]
* MG , Wagon , , 1 bars , 125 exp , Japan , 8/10 , 0 kill , 0 pp - U:007 [+96 exp]
Artillery
* 75mm Type 90 (mot.) , Wagon , , 0 bars , 79 exp , Japan , 7/10 , 1 kill , 0 pp - U:006 [+41 exp]
105mm Type 14 , Wagon , , 0 bars , 48 exp , Japan , 10/10 , 1 kill , 324 pp - U:009 [+48 exp]
105mm Type 14 , Wagon , , 0 bars , 77 exp , Japan , 10/10 , 1 kill , 324 pp - U:011 [+77 exp]
Fighter
* Mitsubishi A5M Claude , , 2 bars , 264 exp , Japan , 5/10 , 1 kill , 0 pp - U:001 [+169 exp]
Kawasaki Ki-10-II Perry , , 1 bars , 123 exp , Japan , 7/10 , All Weather Combat , 1 kill , 336 pp - U:015 [+123 exp]
Tactical Bomber
* Aichi D3A1 Val , , 3 bars , 376 exp , Japan , 10/10 , 3 kill , 0 pp - U:002 [+248 exp]
+ Mitsubishi Ki-15 Babs , , 1 bars , 192 exp , Japan , 10/10 , 4 kill , 0 pp - U:010 [+173 exp]
Aichi D3A1 Val , , 0 bars , 64 exp , Japan , 10/10 , 0 kill , 432 pp - U:014 [+64 exp]
Aichi D3A1 Val , , 0 bars , 37 exp , Japan , 10/10 , 1 kill , 432 pp - U:019 [+37 exp]
Player 1 : Japan
Killed: INF:24 TNK:5 RCN:2 AT:6 ATY:7 FTR:2 Total: 46
Lost : INF:1 Total: 1
BV 2
V 0
TV 1
L 0
Averages:
Infantry * 5 Units * 0 Leaders Total : 788 exp, 8 kill, 528 pp Average: 158 exp, 2 kill, 106 pp
Tank * 1 Units * 0 Leaders Total : 188 exp, 13 kill, 0 pp Average: 188 exp, 13 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 69 exp, 2 kill, 0 pp Average: 69 exp, 2 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 304 exp, 3 kill, 0 pp Average: 152 exp, 2 kill, 0 pp
Artillery * 3 Units * 0 Leaders Total : 204 exp, 3 kill, 648 pp Average: 68 exp, 1 kill, 216 pp
Fighter * 2 Units * 1 Leaders Total : 387 exp, 2 kill, 336 pp Average: 194 exp, 1 kill, 168 pp
Tactical Bomber * 4 Units * 0 Leaders Total : 669 exp, 8 kill, 864 pp Average: 167 exp, 2 kill, 216 pp
* Summary: * 18 Units * 1 Leaders Total : 2609 exp, 39 kill, 2376 pp Average: 145 exp, 2 kill, 132 pp
Player 1 Japan has 22 units total (core+aux):
Infantry : 9
Tank : 1
Recon : 1
Anti-tank : 2
Artillery : 3
Fighter : 2
Tactical Bomber : 4
Player 2 China has 4 units total (core+aux):
Infantry : 2
Recon : 1
Artillery : 1
The prototype (torpedo bomber) after the 2nd scenario was nice, but not usable for land warfare. There is no possibility to convert it into a "normal" bomber at this time. So I had to sell it ...
The result of the last battle was hard for me to bear ...
(Unfortunately I have to switch to English again, because I can't load texts translated into Polish in the forum)
Cytat: Parabellum w Lipiec 22, 2025, 04:53:15 PMThe result of the last battle was hard for me to bear ...
It's tricky, but doable.
It's all about making optimal use of ports.
To start, you need fast motorcycle scouts and/or motorcycle infantry.
You need to quickly cross the river and start capturing hexes (undefended first).
For all the prestige you gain, you need to buy additional motorcycle infantry.
In my first successful game, I had 21 motorcycle units at the end of the scenario.
Third turn:
(http://www.opengeneral.pl/waldzios/W17_JAP02_t03.JPG)
Cytat: Waldzios w Lipiec 22, 2025, 06:26:17 PMIt's tricky, but doable.
It's all about making optimal use of ports.
To start, you need fast motorcycle scouts and/or motorcycle infantry.
You need to quickly cross the river and start capturing hexes (undefended first).
For all the prestige you gain, you need to buy additional motorcycle infantry.
In my first successful game, I had 21 motorcycle units at the end of the scenario.
I understand your reasoning and remember using the ports well. The map also appears in some other campaigns and you get a lot of experience over the years on how to use them.
However, the practical implementation in the case of motorcycles seems unrealistic to me.
The total map prestige is 1760pp and a motorcycle scout costs 156pp. This means that a maximum of 11 motorcycles can be bought by the end of the scenario. But the purchase would make no sense to me, because you can't eliminate entrenched units supported by AT and ATY and conquer VH's with the motorcycles. Also, there are several German scout cars driving around on the map that cannot be fought by the motorcycles because their HA value is zero. I therefore looked for other solutions, but didn't find them for myself.
The cheapest combination of INF + motorcycle costs 96pp + 132pp = 228pp. That exceeds the available budget at the beginning of the war
Another problem for the Japanese is that they don't have a usable transport for the ATY at the beginning of the war. Kowdar has already complained about this and I can agree with him.
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
--
Campaign score: 183 * Average: 45
..
Current scenario: TIANJIN, VH prestige is 280 , All map prestige is: 720
Army cost: 2328 , Current prestige is 621
Prestige available on map yet is 240 pp ( 0 pp in VH to capture) * Turn: 8
AI stance is Defensive Using map: 13
if BV: +200, SHANGHAI , cap 5000, 9 turns prestige: 90
if V : +150, SHANGHAI , cap 5000, 12 turns prestige: 120
if TV: +50, SHANGHAI , cap 5000, 15 turns prestige: 150
if Ls: +50, SHANGHAI , cap 5000, 15 turns prestige: 150
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 474 exp , Japan , 11/2 , 1 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 1 bars , 102 exp , Japan , 6/10 , 2 kill , 228 pp - U:012 [+32 exp]
Guards , Isuzu Type 94 , , 1 bars , 123 exp , Japan , 6/10 , 2 kill , 228 pp - U:013 [+66 exp]
Guards , Isuzu Type 94 , , 1 bars , 121 exp , Japan , 6/10 , Combat Support , 3 kill , 228 pp - U:017 [+56 exp]
Guards , Isuzu Type 94 , , 1 bars , 185 exp , Japan , 10/10 , 4 kill , 228 pp - U:018 [+63 exp]
Tank
* Type 97 Chi-Ha , , 2 bars , 245 exp , Japan , 10/10 , 19 kill , 0 pp - U:003 [+57 exp]
Recon
* Cavalry Scouts , , 0 bars , 69 exp , Japan , 10/10 , Recon, 2 kill , 0 pp - U:004
Anti-tank
* MG , Isuzu Type 94 , , 2 bars , 216 exp , Japan , 8/10 , 4 kill , 0 pp - U:005 [+37 exp]
* MG , Isuzu Type 94 , , 1 bars , 164 exp , Japan , 10/10 , 1 kill , 0 pp - U:007 [+39 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 1 bars , 140 exp , Japan , 5/10 , 2 kill , 0 pp - U:006 [+61 exp]
105mm Type 14 , Wagon , , 0 bars , 80 exp , Japan , 10/10 , 2 kill , 324 pp - U:009 [+32 exp]
105mm Type 14 , Wagon , , 1 bars , 129 exp , Japan , 10/10 , 1 kill , 324 pp - U:011 [+52 exp]
Fighter
* Mitsubishi A5M Claude , , 3 bars , 349 exp , Japan , 6/10 , 1 kill , 0 pp - U:001 [+85 exp]
Kawasaki Ki-10-II Perry , , 2 bars , 213 exp , Japan , 6/10 , All Weather Combat , 4 kill , 336 pp - U:015 [+90 exp]
Tactical Bomber
* Aichi D3A1 Val , , 4 bars , 477 exp , Japan , 10/10 , Support, 4 kill , 0 pp - U:002 [+101 exp]
+ Mitsubishi Ki-15 Babs , , 2 bars , 240 exp , Japan , 10/10 , Support, 4 kill , 0 pp - U:010 [+48 exp]
Aichi D3A1 Val (CV), , 1 bars , 113 exp , Japan , 10/10 , Support, 0 kill , 432 pp - U:014 [+49 exp]
Player 1 : Japan
Killed: INF:31 TNK:9 RCN:4 AT:8 ATY:9 FTR:5 Total: 66
Lost : INF:1 Total: 1
BV 3
V 0
TV 1
L 0
Averages:
Infantry * 5 Units * 1 Leaders Total : 1005 exp, 12 kill, 912 pp Average: 201 exp, 2 kill, 182 pp
Tank * 1 Units * 0 Leaders Total : 245 exp, 19 kill, 0 pp Average: 245 exp, 19 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 69 exp, 2 kill, 0 pp Average: 69 exp, 2 kill, 0 pp
Anti-tank * 2 Units * 0 Leaders Total : 380 exp, 5 kill, 0 pp Average: 190 exp, 3 kill, 0 pp
Artillery * 3 Units * 0 Leaders Total : 349 exp, 5 kill, 648 pp Average: 116 exp, 2 kill, 216 pp
Fighter * 2 Units * 1 Leaders Total : 562 exp, 5 kill, 336 pp Average: 281 exp, 3 kill, 168 pp
Tactical Bomber * 3 Units * 0 Leaders Total : 830 exp, 8 kill, 432 pp Average: 277 exp, 3 kill, 144 pp
* Summary: * 17 Units * 2 Leaders Total : 3440 exp, 56 kill, 2328 pp Average: 202 exp, 3 kill, 137 pp
Player 1 Japan has 22 units total (core+aux):
Infantry : 5
Tank : 1
Recon : 1
Anti-tank : 2
Artillery : 3
Fighter : 2
Tactical Bomber : 3
Destroyer : 2
Battleship : 1
Carrier : 1
Cruiser : 1
Player 2 China has 21 units total (core+aux):
Infantry : 13
Tank : 1
Anti-tank : 3
Artillery : 3
Fighter : 1
Cytat: Parabellum w Lipiec 23, 2025, 12:47:47 AMI understand your reasoning and remember using the ports well. The map also appears in some other campaigns and you get a lot of experience over the years on how to use them.
However, the practical implementation in the case of motorcycles seems unrealistic to me.
The total map prestige is 1760pp and a motorcycle scout costs 156pp. This means that a maximum of 11 motorcycles can be bought by the end of the scenario. But the purchase would make no sense to me, because you can't eliminate entrenched units supported by AT and ATY and conquer VH's with the motorcycles. Also, there are several German scout cars driving around on the map that cannot be fought by the motorcycles because their HA value is zero. I therefore looked for other solutions, but didn't find them for myself.
The cheapest combination of INF + motorcycle costs 96pp + 132pp = 228pp. That exceeds the available budget at the beginning of the war
I gave the 21 units example, as extreme solution example.
It is obvious that this cannot be repeated on such a scale, as the organization of motorcycle troops and prices have changed significantly since then..
This was my first atempt at BV (many years ago), and I sold core units to reach the mentioned number of troops.
Cytat: Waldzios w Grudzień 31, 2013, 03:01:01 AMOpenGen 0.90.31.0 * (23 Dic 2013) * Efile folder:C:\OpenGeneral\efile_ogn_wx\ * Efile version:GusOpen Ver:3.9.
Campaign: W17 ZA HONOR I JAPONIĘ v.4.1b, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Prowokacja w Mandżurii , #0 , Brilliant Victory , score:50 +++ Proto: G3M Nell
2 Komunistyczni partyzanci , #1 , Brilliant Victory , score:55
3 Droga do Pekinu , #2 , Brilliant Victory , score:55
--
Campaign score: 160 * Average: 53
Current scenario: Droga do Pekinu, VH prestige is 600 , All map prestige is: 1800
Army cost: 3540 , Current prestige is 426
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 15
AI stance is Defensive
if BV: +500, Tiencin , cap 4000, 17 turns prestige: 50
if V : +400, Tiencin , cap 4000, 20 turns prestige: 50
if TV: +300, Tiencin , cap 4000, 25 turns prestige: 50
if Ls: +200, Tiencin , cap 4000, 25 turns prestige: 50
Piechota
Motorcycle , , 1 bars , 115 exp , Japan , 6/10 , Street Fighter , 1 kill , 156 pp - U:002 [+115 exp]
Motorcycle , , 0 bars , 77 exp , Japan , 4/10 , 2 kill , 156 pp - U:003 [+77 exp]
Motorcycle , , 1 bars , 147 exp , Japan , 3/10 , 1 kill , 156 pp - U:004 [+147 exp]
Motorcycle , , 1 bars , 198 exp , Japan , 5/10 , 1 kill , 156 pp - U:005 [+198 exp]
Motorcycle , , 1 bars , 104 exp , Japan , 2/10 , 1 kill , 156 pp - U:006 [+104 exp]
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 606 exp , Japan , 14/2 , 7 kill , 0 pp - U:007 [+81 exp]
Motorcycle , , 1 bars , 171 exp , Japan , 3/10 , 5 kill , 156 pp - U:008 [+131 exp]
Mountain , Isuzu T 94 , , 0 bars , 30 exp , Japan , 10/10 , 0 kill , 264 pp - U:010 [+30 exp]
Motorcycle , , 0 bars , 54 exp , Japan , 7/10 , 1 kill , 156 pp - U:011 [+54 exp]
Motorcycle , , 0 bars , 20 exp , Japan , 10/10 , 1 kill , 156 pp - U:012 [+20 exp]
Motorcycle , , 0 bars , 44 exp , Japan , 3/10 , 0 kill , 156 pp - U:015 [+44 exp]
Motorcycle , , 0 bars , 20 exp , Japan , 8/10 , 1 kill , 156 pp - U:016 [+20 exp]
Motorcycle , , 0 bars , 92 exp , Japan , 6/10 , 0 kill , 156 pp - U:017 [+92 exp]
Motorcycle , , 0 bars , 92 exp , Japan , 4/10 , 0 kill , 156 pp - U:024 [+92 exp]
Motorcycle , , 1 bars , 139 exp , Japan , 4/10 , 1 kill , 156 pp - U:027 [+139 exp]
Motorcycle , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 156 pp - U:030
Motorcycle , , 0 bars , 69 exp , Japan , 2/10 , 2 kill , 156 pp - U:051 [+69 exp]
Motorcycle , , 0 bars , 89 exp , Japan , 4/10 , 2 kill , 156 pp - U:052 [+89 exp]
Motorcycle , , 1 bars , 117 exp , Japan , 3/10 , 2 kill , 156 pp - U:053 [+117 exp]
Motorcycle , , 0 bars , 91 exp , Japan , 7/10 , 2 kill , 156 pp - U:054 [+91 exp]
Motorcycle , , 0 bars , 73 exp , Japan , 1/10 , 0 kill , 156 pp - U:055 [+73 exp]
Motorcycle , , 0 bars , 92 exp , Japan , 3/10 , 1 kill , 156 pp - U:056 [+92 exp]
Motorcycle , , 1 bars , 189 exp , Japan , 2/10 , 3 kill , 156 pp - U:057 [+189 exp]
Myśliwiec
* A5M Claude , , 2 bars , 256 exp , Japan , 8/10 , 3 kill , 0 pp - U:001 [+200 exp]
Bomb. taktyczny
+ G3M Nell , , 2 bars , 283 exp , Japan , 10/10 , 3 kill , 0 pp - U:009 [+179 exp]
My second succesful run was less hardcore:
Cytat: Waldzios w Styczeń 17, 2015, 01:08:25 AMOpenGen 0.90.38.0 * (11 Jan 2015) * AI: Default
Efile folder:C:\OpenGeneral\efile_ogn_wx\ * Efile version:GusOpen Ver:5.1.
Campaign: W17 ZA HONOR I JAPONIĘ v.4.2, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 Prowokacja w Mandżurii , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 Komunistyczni partyzanci , #1 , Brilliant Victory , score:54 +++ Proto: B5N Kate
3 Droga do Pekinu , #2 , Brilliant Victory , score:54
--
Campaign score: 164 * Average: 54
..
Current scenario: Droga do Pekinu, VH prestige is 320 , All map prestige is: 1200
Army cost: 2028 , Current prestige is 666
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Defensive
if BV: +500, Tiencin , cap 4000, 17 turns prestige: 50
if V : +400, Tiencin , cap 4000, 20 turns prestige: 50
if TV: +300, Tiencin , cap 4000, 25 turns prestige: 50
if Ls: +200, Tiencin , cap 4000, 25 turns prestige: 50
Piechota
* Cavalry , , 1 bars , 164 exp , Japonia , 2/10 , 5 kill , 0 pp - U:004 [+72 exp]
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 536 exp , Japonia , 14/2 , 4 kill , 0 pp - U:006 [+46 exp]
Motorcycle , , 1 bars , 142 exp , Japonia , 5/10 , 6 kill , 156 pp - U:007 [+79 exp]
Motorcycle , , 1 bars , 155 exp , Japonia , 1/10 , 5 kill , 156 pp - U:008 [+56 exp]
Motorcycle , , 1 bars , 168 exp , Japonia , 2/10 , 1 kill , 156 pp - U:010 [+144 exp]
Motorcycle , , 1 bars , 122 exp , Japonia , 4/10 , 1 kill , 156 pp - U:013 [+122 exp]
Motorcycle , , 0 bars , 0 exp , Japonia , 10/10 , 0 kill , 156 pp - U:017
Motorcycle , , 1 bars , 185 exp , Japonia , 4/10 , 1 kill , 156 pp - U:020 [+185 exp]
Motorcycle , , 0 bars , 84 exp , Japonia , 4/10 , 3 kill , 156 pp - U:024 [+84 exp]
Motorcycle , , 0 bars , 29 exp , Japonia , 6/10 , 1 kill , 156 pp - U:026 [+29 exp]
Motorcycle , , 0 bars , 35 exp , Japonia , 7/10 , 1 kill , 156 pp - U:029 [+35 exp]
Motorcycle , , 0 bars , 64 exp , Japonia , 5/10 , 2 kill , 156 pp - U:031 [+64 exp]
Motorcycle , , 0 bars , 0 exp , Japonia , 10/10 , 0 kill , 156 pp - U:032
Motorcycle , , 0 bars , 64 exp , Japonia , 3/10 , 2 kill , 156 pp - U:053 [+64 exp]
Motorcycle , , 1 bars , 114 exp , Japonia , 3/10 , Infiltration Tactics , 3 kill , 156 pp - U:054 [+114 exp]
Czołg
* Type 92 Tankette , , 1 bars , 158 exp , Japonia , 10/10 , 3 kill , 0 pp - U:003 [+33 exp]
Artyleria
* 150mm Type 96 How , Wagon , , 1 bars , 128 exp , Japonia , 10/10 , 4 kill , 0 pp - U:005 [+64 exp]
Myśliwiec
* A5M Claude , , 4 bars , 419 exp , Japonia , 9/10 , Devastating Fire , 4 kill , 0 pp - U:001 [+242 exp]
Bomb. taktyczny
* D3A Val , , 2 bars , 239 exp , Japonia , 10/10 , 4 kill , 0 pp - U:002 [+111 exp]
+ Mitsubishi Ki-15 Babs , , 0 bars , 87 exp , Japonia , 8/10 , 1 kill , 0 pp - U:009 [+39 exp]
+ B5N Kate , , 1 bars , 172 exp , Japonia , 10/10 , 0 kill , 0 pp - U:011 [+172 exp]
I did it many more times after that, but with much less force.
My latest run:
Cytat: Waldzios w Wrzesień 22, 2022, 04:27:20 PMOpenGen 0.93.5.0 * 16 Jul 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 ZA HONOR I JAPONIĘ v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:50 +++ Proto: Aichi D3A1 Val
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:51 +++ Proto: Nakajima Ki-27a Nate
3 ROAD TO PEKIN , #2 , Brilliant Victory , score:55
--
Campaign score: 156 * Average: 52
..
Current scenario: ROAD TO PEKIN, VH prestige is 320 , All map prestige is: 1200
Army cost: 1476 , Current prestige is 774
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 17
AI stance is Defensive Using map: 89
if BV: +500, TIANJIN , cap 4000, 17 turns prestige: 50
if V : +400, TIANJIN , cap 4000, 20 turns prestige: 50
if TV: +300, TIANJIN , cap 4000, 25 turns prestige: 50
if Ls: +200, TIANJIN , cap 4000, 25 turns prestige: 50
Piechota
* HQ Unit , Type 1 Ho-Ha [W] , , 4 bars , 479 exp , Japonia , 14/2 , 2 kill , 0 pp - U:008 [+39 exp]
Guards , Rikuo Type 97 Motorcycle , , 1 bars , 179 exp , Japonia , 5/10 , 4 kill , 264 pp - U:009 [+111 exp]
Guards , Rikuo Type 97 Motorcycle , , 0 bars , 16 exp , Japonia , 10/10 , 0 kill , 264 pp - U:012 [+16 exp]
Guards , Rikuo Type 97 Motorcycle , , 0 bars , 76 exp , Japonia , 2/10 , 3 kill , 264 pp - U:013 [+76 exp]
Guards , Rikuo Type 97 Motorcycle , , 0 bars , 93 exp , Japonia , 3/10 , 1 kill , 264 pp - U:019 [+93 exp]
Guards , Rikuo Type 97 Motorcycle , , 0 bars , 53 exp , Japonia , 2/10 , 1 kill , 264 pp - U:020 [+53 exp]
Czołg
* Type 92 Tankette , , 1 bars , 168 exp , Japonia , 8/10 , 5 kill , 0 pp - U:003 [+95 exp]
Rozpoznanie
* Motorycle Recon , , 0 bars , 50 exp , Japonia , 9/10 , 4 kill , 0 pp - U:004 [+32 exp]
Motorycle Recon , , 0 bars , 33 exp , Japonia , 5/10 , 1 kill , 156 pp - U:053 [+33 exp]
Artyleria ppanc.
* MG , Isuzu Type 97 , , 3 bars , 308 exp , Japonia , 9/10 , 6 kill , 0 pp - U:005 [+188 exp]
* MG , Isuzu Type 97 , , 1 bars , 120 exp , Japonia , 8/10 , 2 kill , 0 pp - U:007 [+115 exp]
Artyleria
* 105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 116 exp , Japonia , 10/10 , 4 kill , 0 pp - U:006 [+71 exp]
Myśliwiec
* Mitsubishi A5M Claude , , 2 bars , 247 exp , Japonia , 8/10 , Determined Defense , 4 kill , 0 pp - U:001 [+160 exp]
+ Nakajima Ki-27a Nate , , 1 bars , 167 exp , Japonia , 7/10 , 4 kill , 0 pp - U:011 [+167 exp]
Bomb. taktyczny
* Aichi D3A1 Val , , 3 bars , 370 exp , Japonia , 10/10 , 4 kill , 0 pp - U:002 [+193 exp]
+ Aichi D3A1 Val , , 3 bars , 367 exp , Japonia , 10/10 , Aggressive Attack , 1 kill , 0 pp - U:010 [+219 exp]
It's still about crossing the river quickly and sending in as many motorcycle troops as necessary to achieve victory.
Cytat: Parabellum w Lipiec 23, 2025, 12:47:47 AMAnother problem for the Japanese is that they don't have a usable transport for the ATY at the beginning of the war. Kowdar has already complained about this and I can agree with him.
This was true when Kowdar first played the campaign. Back then there were only horses.
Now, some mechanical transports are available.
Not very good transports, but still.
Light artillery tractors ('Type 94 Yo-Ke') are not that bad:
Cytat: Waldzios w Wrzesień 22, 2022, 04:27:20 PMArtyleria
* 105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 116 exp , Japonia , 10/10 , 4 kill , 0 pp - U:006 [+71 exp]
@Waldzios:
Ok, so you've gained a lot of experience and were better prepared from attempt to attempt.
For me, there is a major inhibition threshold, namely the massive sale of core units. I would most likely not have done that in my ignorance of the future expected prestige cap.
Looking back, I can report that the situation will improve later, but the next scenario proves the opposite for now. In the end, I was happy about the tactical victory and I have to admit that even I don't get the right approach to every scenario - failure is no shame if you learn from it.
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
--
Campaign score: 198 * Average: 39
..
Current scenario: SHANGHAI, VH prestige is 1320 , All map prestige is: 1480
Army cost: 3540 , Current prestige is 720
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 21
AI stance is Defensive Using map: 225
if BV: +400, NANKIN , cap 6000, 15 turns prestige: 100
if V : +300, NANKIN , cap 6000, 18 turns prestige: 100
if TV: +200, NANKIN , cap 6000, 21 turns prestige: 100
if Ls: +100, NANKIN , cap 6000, 21 turns prestige: 100
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008 [+30 exp]
Guards , Isuzu Type 94 , , 1 bars , 137 exp , Japan , 6/10 , 3 kill , 228 pp - U:012 [+35 exp]
Guards , Isuzu Type 94 , , 1 bars , 145 exp , Japan , 2/10 , 3 kill , 228 pp - U:013 [+22 exp]
Guards , Isuzu Type 94 , , 1 bars , 189 exp , Japan , 5/10 , Combat Support , 5 kill , 228 pp - U:016 [+68 exp]
Guards , Isuzu Type 94 , , 2 bars , 232 exp , Japan , 3/10 , 6 kill , 228 pp - U:017 [+47 exp]
Tank
* Type 97 Chi-Ha , , 3 bars , 344 exp , Japan , 7/10 , Fire Discipline , 28 kill , 0 pp - U:003 [+99 exp]
Recon
* Cavalry Scouts , , 1 bars , 112 exp , Japan , 4/10 , Recon, 3 kill , 0 pp - U:004 [+43 exp]
Anti-tank
* MG , Isuzu Type 94 , , 3 bars , 332 exp , Japan , 8/10 , 5 kill , 0 pp - U:005 [+116 exp]
* MG , Isuzu Type 94 , , 2 bars , 244 exp , Japan , 4/10 , 1 kill , 0 pp - U:007 [+80 exp]
37mm Type 94 , , 0 bars , 55 exp , Japan , 6/10 , Fast Speed, Special Munition, 0 kill , 72 pp - U:082 [+55 exp]
37mm Type 94 , , 0 bars , 87 exp , Japan , 2/10 , Fast Speed, Special Munition, 1 kill , 72 pp - U:083 [+87 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 2 bars , 242 exp , Japan , 10/10 , 7 kill , 0 pp - U:006 [+102 exp]
105mm Type 14 , Wagon , , 1 bars , 123 exp , Japan , 10/10 , 4 kill , 324 pp - U:009 [+43 exp]
105mm Type 14 , Wagon , , 2 bars , 219 exp , Japan , 8/10 , Influence , 1 kill , 324 pp - U:011 [+90 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 0 bars , 55 exp , Japan , 9/10 , Special Munition, 1 kill , 204 pp - U:084 [+55 exp]
Fighter
* Mitsubishi A5M Claude , , 4 bars , 415 exp , Japan , 8/10 , 3 kill , 0 pp - U:001 [+66 exp]
Kawasaki Ki-10-II Perry , , 2 bars , 241 exp , Japan , 10/10 , All Weather Combat , 4 kill , 336 pp - U:015 [+28 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 626 exp , Japan , 9/10 , Support, 8 kill , 0 pp - U:002 [+149 exp]
+ Mitsubishi Ki-15 Babs , , 2 bars , 256 exp , Japan , 10/10 , Support, 4 kill , 0 pp - U:010 [+16 exp]
Aichi D3A1 Val , , 2 bars , 288 exp , Japan , 10/10 , Support, 1 kill , 432 pp - U:014 [+175 exp]
Aichi D3A1 Val , , 0 bars , 48 exp , Japan , 10/10 , 0 kill , 432 pp - U:025 [+48 exp]
Aichi D3A1 Val (CV), , 0 bars , 14 exp , Japan , 10/10 , 0 kill , 432 pp - U:026 [+14 exp]
Player 1 : Japan
Killed: INF:47 TNK:19 RCN:6 AT:13 ATY:18 FTR:8 DD:2 Total: 113
Lost : INF:1 Total: 1
BV 3
V 0
TV 2
L 0
Averages:
Infantry * 5 Units * 1 Leaders Total : 1207 exp, 20 kill, 912 pp Average: 241 exp, 4 kill, 182 pp
Tank * 1 Units * 1 Leaders Total : 344 exp, 28 kill, 0 pp Average: 344 exp, 28 kill, 0 pp
Recon * 1 Units * 0 Leaders Total : 112 exp, 3 kill, 0 pp Average: 112 exp, 3 kill, 0 pp
Anti-tank * 4 Units * 0 Leaders Total : 718 exp, 7 kill, 144 pp Average: 180 exp, 2 kill, 36 pp
Artillery * 4 Units * 1 Leaders Total : 639 exp, 13 kill, 852 pp Average: 160 exp, 3 kill, 213 pp
Fighter * 2 Units * 1 Leaders Total : 656 exp, 7 kill, 336 pp Average: 328 exp, 4 kill, 168 pp
Tactical Bomber * 5 Units * 0 Leaders Total : 1232 exp, 13 kill, 1296 pp Average: 246 exp, 3 kill, 259 pp
* Summary: * 22 Units * 4 Leaders Total : 4908 exp, 91 kill, 3540 pp Average: 223 exp, 4 kill, 161 pp
Player 1 Japan has 29 units total (core+aux):
Infantry : 5
Tank : 1
Recon : 1
Anti-tank : 4
Artillery : 4
Fighter : 2
Tactical Bomber : 5
Submarine : 1
Destroyer : 2
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 China has 10 units total (core+aux):
Infantry : 4
Anti-tank : 5
Artillery : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
--
Campaign score: 233 * Average: 38
..
Current scenario: NANKIN, VH prestige is 440 , All map prestige is: 680
Army cost: 4860 , Current prestige is 518
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 20
AI stance is Defensive Using map: 157
if BV: +400, SUZHOU , cap 7000, 16 turns prestige: 500
if V : +300, SUZHOU , cap 7000, 20 turns prestige: 500
if TV: +200, SUZHOU , cap 7000, 24 turns prestige: 500
if Ls: +100, SUZHOU , cap 7000, 24 turns prestige: 500
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 2 bars , 244 exp , Japan , 7/10 , Superior Maneuver , 6 kill , 228 pp - U:012 [+107 exp]
Guards , Isuzu Type 94 , , 2 bars , 238 exp , Japan , 4/10 , 7 kill , 228 pp - U:013 [+93 exp]
Guards , Isuzu Type 94 , , 2 bars , 214 exp , Japan , 5/10 , Combat Support , 7 kill , 228 pp - U:016 [+25 exp]
Guards , Isuzu Type 94 , , 2 bars , 275 exp , Japan , 4/10 , 7 kill , 228 pp - U:017 [+43 exp]
Tank
* Type 97 Chi-Ha , , 4 bars , 464 exp , Japan , 9/10 , Fire Discipline , 34 kill , 0 pp - U:003 [+120 exp]
Type 97 Chi-Ha , , 1 bars , 108 exp , Japan , 3/10 , 4 kill , 288 pp - U:020 [+108 exp]
Recon
* Cavalry Scouts , , 1 bars , 191 exp , Japan , 9/10 , Recon, Bridging, 5 kill , 0 pp - U:004 [+79 exp]
Motorycle Recon , , 0 bars , 6 exp , Japan , 7/10 , Bridging, 0 kill , 156 pp - U:031 [+6 exp]
Anti-tank
* MG , Isuzu Type 94 , , 4 bars , 456 exp , Japan , 9/10 , Influence , 8 kill , 0 pp - U:005 [+124 exp]
* MG , Isuzu Type 94 , , 3 bars , 307 exp , Japan , 10/10 , Superior Maneuver , 2 kill , 0 pp - U:007 [+63 exp]
37mm Type 94 , Isuzu Type 96 , , 2 bars , 220 exp , Japan , 7/10 , Special Munition, 1 kill , 180 pp - U:021 [+133 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 3 bars , 305 exp , Japan , 6/10 , 8 kill , 0 pp - U:006 [+63 exp]
105mm Type 14 , Wagon , , 1 bars , 190 exp , Japan , 10/10 , 4 kill , 324 pp - U:009 [+67 exp]
105mm Type 14 , Wagon , , 2 bars , 287 exp , Japan , 10/10 , Influence , 1 kill , 324 pp - U:011 [+68 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 105 exp , Japan , 10/10 , Special Munition, 1 kill , 204 pp - U:022 [+50 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 97 exp , Japan , 10/10 , 2 kill , 420 pp - U:032 [+97 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 37 exp , Japan , 10/10 , 1 kill , 420 pp - U:080 [+37 exp]
Fighter
* Mitsubishi A5M Claude , , 5 bars , 516 exp , Japan , 7/10 , 5 kill , 0 pp - U:001 [+101 exp]
Kawasaki Ki-10-II Perry , , 3 bars , 329 exp , Japan , 7/10 , All Weather Combat , 7 kill , 336 pp - U:015 [+88 exp]
Mitsubishi A5M Claude , , 1 bars , 137 exp , Japan , 7/10 , 1 kill , 432 pp - U:019 [+137 exp]
Tactical Bomber
* Aichi D3A1 Val (CV), , 5 bars , 775 exp , Japan , 10/10 , Support, 10 kill , 0 pp - U:002 [+149 exp]
+ Mitsubishi Ki-15 Babs , , 3 bars , 335 exp , Japan , 10/10 , Support, 7 kill , 0 pp - U:010 [+79 exp]
Aichi D3A1 Val , , 3 bars , 381 exp , Japan , 10/10 , Support, 3 kill , 432 pp - U:014 [+93 exp]
Aichi D3A1 Val , , 1 bars , 169 exp , Japan , 10/10 , Support, 2 kill , 432 pp - U:018 [+121 exp]
Player 1 : Japan
Killed: INF:66 TNK:26 RCN:8 AT:21 ATY:28 FTR:13 DD:2 Total: 164
Lost : INF:1 Total: 1
BV 3
V 1
TV 2
L 0
Averages:
Infantry * 5 Units * 2 Leaders Total : 1475 exp, 30 kill, 912 pp Average: 295 exp, 6 kill, 182 pp
Tank * 2 Units * 1 Leaders Total : 572 exp, 38 kill, 288 pp Average: 286 exp, 19 kill, 144 pp
Recon * 2 Units * 0 Leaders Total : 197 exp, 5 kill, 156 pp Average: 99 exp, 3 kill, 78 pp
Anti-tank * 3 Units * 2 Leaders Total : 983 exp, 11 kill, 180 pp Average: 328 exp, 4 kill, 60 pp
Artillery * 6 Units * 1 Leaders Total : 1021 exp, 17 kill, 1692 pp Average: 170 exp, 3 kill, 282 pp
Fighter * 3 Units * 1 Leaders Total : 982 exp, 13 kill, 768 pp Average: 327 exp, 4 kill, 256 pp
Tactical Bomber * 4 Units * 0 Leaders Total : 1660 exp, 22 kill, 864 pp Average: 415 exp, 6 kill, 216 pp
* Summary: * 25 Units * 7 Leaders Total : 6890 exp, 136 kill, 4860 pp Average: 276 exp, 5 kill, 194 pp
Player 1 Japan has 31 units total (core+aux):
Infantry : 5
Tank : 2
Recon : 2
Anti-tank : 3
Artillery : 6
Fighter : 3
Tactical Bomber : 4
Destroyer : 2
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 China has 3 units total (core+aux):
Infantry : 1
Anti-tank : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66
--
Campaign score: 299 * Average: 42
..
Current scenario: SUZHOU, VH prestige is 240 , All map prestige is: 720
Army cost: 5760 , Current prestige is 938
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Aggressive Using map: 35
if BV: +209, WUHAN , cap 8000, 14 turns prestige: 100
if V : +153, WUHAN , cap 8000, 17 turns prestige: 100
if TV: +50, WUHAN , cap 8000, 20 turns prestige: 100
Ls: Loss , turn prestige: 100
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 2 bars , 257 exp , Japan , 10/10 , Superior Maneuver , 8 kill , 228 pp - U:012 [+13 exp]
Guards , Isuzu Type 94 , , 3 bars , 338 exp , Japan , 5/10 , 7 kill , 228 pp - U:013 [+100 exp]
Guards , Isuzu Type 94 , , 2 bars , 237 exp , Japan , 8/10 , Combat Support , 8 kill , 228 pp - U:016 [+23 exp]
Guards , Isuzu Type 94 , , 3 bars , 310 exp , Japan , 6/10 , 10 kill , 228 pp - U:017 [+35 exp]
Imperial Guards , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 468 pp - U:067
Tank
* Type 97 Chi-Ha , , 4 bars , 497 exp , Japan , 10/10 , Fire Discipline , 40 kill , 0 pp - U:003 [+33 exp]
Type 97 Chi-Ha , , 1 bars , 126 exp , Japan , 10/10 , 6 kill , 288 pp - U:020 [+18 exp]
Recon
* Cavalry Scouts , , 2 bars , 203 exp , Japan , 10/10 , Recon, Bridging, 5 kill , 0 pp - U:004 [+12 exp]
Motorycle Recon , , 0 bars , 18 exp , Japan , 10/10 , Bridging, 1 kill , 156 pp - U:023 [+12 exp]
Anti-tank
* MG , Isuzu Type 94 , , 4 bars , 488 exp , Japan , 6/10 , Influence , 9 kill , 0 pp - U:005 [+32 exp]
* MG , Isuzu Type 94 , , 3 bars , 365 exp , Japan , 9/10 , Superior Maneuver , 4 kill , 0 pp - U:007 [+58 exp]
37mm Type 94 , Isuzu Type 96 , , 2 bars , 232 exp , Japan , 9/10 , Special Munition, 1 kill , 180 pp - U:021 [+12 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 3 bars , 343 exp , Japan , 10/10 , 9 kill , 0 pp - U:006 [+38 exp]
105mm Type 14 , Wagon , , 2 bars , 209 exp , Japan , 10/10 , Fire Discipline , 6 kill , 324 pp - U:009 [+19 exp]
105mm Type 14 , Wagon , , 3 bars , 311 exp , Japan , 10/10 , Influence , 1 kill , 324 pp - U:011 [+24 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 130 exp , Japan , 10/10 , Special Munition, 1 kill , 204 pp - U:022 [+25 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 152 exp , Japan , 10/10 , 2 kill , 420 pp - U:024 [+55 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 63 exp , Japan , 10/10 , 1 kill , 420 pp - U:025 [+26 exp]
Fighter
* Mitsubishi A5M Claude , , 5 bars , 573 exp , Japan , 10/10 , 5 kill , 0 pp - U:001 [+57 exp]
Kawasaki Ki-10-II Perry , , 3 bars , 390 exp , Japan , 6/10 , All Weather Combat , 8 kill , 336 pp - U:015 [+61 exp]
Mitsubishi A5M Claude , , 1 bars , 186 exp , Japan , 4/10 , 2 kill , 432 pp - U:019 [+49 exp]
Mitsubishi A5M Claude , , 0 bars , 64 exp , Japan , 3/10 , 2 kill , 432 pp - U:040 [+64 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 840 exp , Japan , 5/10 , Support, 11 kill , 0 pp - U:002 [+65 exp]
+ Mitsubishi Ki-15 Babs , , 4 bars , 431 exp , Japan , 9/10 , Support, 8 kill , 0 pp - U:010 [+96 exp]
Aichi D3A1 Val , , 4 bars , 439 exp , Japan , 9/10 , Support, 4 kill , 432 pp - U:014 [+58 exp]
Aichi D3A1 Val , , 2 bars , 258 exp , Japan , 10/10 , Support, 4 kill , 432 pp - U:018 [+89 exp]
Player 1 : Japan
Killed: INF:74 TNK:31 RCN:8 AT:27 ATY:33 FTR:17 TB:2 DD:2 Total: 194
Lost : INF:1 Total: 1
BV 4
V 1
TV 2
L 0
Averages:
Infantry * 6 Units * 2 Leaders Total : 1646 exp, 36 kill, 1380 pp Average: 274 exp, 6 kill, 230 pp
Tank * 2 Units * 1 Leaders Total : 623 exp, 46 kill, 288 pp Average: 312 exp, 23 kill, 144 pp
Recon * 2 Units * 0 Leaders Total : 221 exp, 6 kill, 156 pp Average: 111 exp, 3 kill, 78 pp
Anti-tank * 3 Units * 2 Leaders Total : 1085 exp, 14 kill, 180 pp Average: 362 exp, 5 kill, 60 pp
Artillery * 6 Units * 2 Leaders Total : 1208 exp, 20 kill, 1692 pp Average: 201 exp, 3 kill, 282 pp
Fighter * 4 Units * 1 Leaders Total : 1213 exp, 17 kill, 1200 pp Average: 303 exp, 4 kill, 300 pp
Tactical Bomber * 4 Units * 0 Leaders Total : 1968 exp, 27 kill, 864 pp Average: 492 exp, 7 kill, 216 pp
* Summary: * 27 Units * 8 Leaders Total : 7964 exp, 166 kill, 5760 pp Average: 295 exp, 6 kill, 213 pp
Player 1 Japan has 27 units total (core+aux):
Infantry : 6
Tank : 2
Recon : 2
Anti-tank : 3
Artillery : 6
Fighter : 4
Tactical Bomber : 4
Player 2 China has 13 units total (core+aux):
Infantry : 2
Anti-tank : 1
Dual-purpose : 5
Artillery : 4
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
--
Campaign score: 356 * Average: 44
..
Current scenario: WUHAN, VH prestige is 200 , All map prestige is: 360
Army cost: 6912 , Current prestige is 735
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 1
if BV: +200, SAKHALIN , cap 9000, 8 turns prestige: 200
if V : +150, MAKAU , cap 10000, 10 turns prestige: 200
if TV: +50, RUN TO KUALA LUMPUR , cap 11000, 13 turns prestige: 200
Ls: Loss , turn prestige: 200
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 3 bars , 300 exp , Japan , 6/10 , Superior Maneuver , 9 kill , 228 pp - U:012 [+43 exp]
Guards , Isuzu Type 94 , , 3 bars , 349 exp , Japan , 5/10 , 8 kill , 228 pp - U:013 [+11 exp]
Guards , Isuzu Type 94 , , 2 bars , 259 exp , Japan , 9/10 , Combat Support , 10 kill , 228 pp - U:016 [+22 exp]
Guards , Isuzu Type 94 , , 3 bars , 328 exp , Japan , 10/10 , 10 kill , 228 pp - U:017 [+18 exp]
Imperial Guards , Isuzu Type 94 , , 0 bars , 50 exp , Japan , 5/10 , 2 kill , 564 pp - U:027 [+50 exp]
Imperial Guards , Isuzu Type 94 , , 0 bars , 63 exp , Japan , 4/10 , 2 kill , 564 pp - U:055 [+63 exp]
Tank
* Type 97 Chi-Ha , , 5 bars , 508 exp , Japan , 8/10 , Fire Discipline , 40 kill , 0 pp - U:003 [+11 exp]
Type 97 Chi-Ha , , 1 bars , 180 exp , Japan , 6/10 , 9 kill , 288 pp - U:020 [+54 exp]
Type 97 Chi-Ha , , 0 bars , 24 exp , Japan , 5/10 , 0 kill , 288 pp - U:056 [+24 exp]
Recon
* Cavalry Scouts , , 2 bars , 217 exp , Japan , 8/10 , Recon, Bridging, 6 kill , 0 pp - U:004 [+14 exp]
Motorycle Recon , , 0 bars , 18 exp , Japan , 10/10 , Bridging, 1 kill , 156 pp - U:023
Type 92 , , 0 bars , 34 exp , Japan , 5/10 , Recon, 1 kill , 204 pp - U:057 [+34 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 502 exp , Japan , 8/10 , Influence , 9 kill , 0 pp - U:005 [+14 exp]
* MG , Isuzu Type 94 , , 4 bars , 402 exp , Japan , 10/10 , Superior Maneuver , 4 kill , 0 pp - U:007 [+37 exp]
37mm Type 94 , Isuzu Type 96 , , 2 bars , 240 exp , Japan , 6/10 , Special Munition, 1 kill , 180 pp - U:021 [+8 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 3 bars , 377 exp , Japan , 10/10 , 10 kill , 0 pp - U:006 [+34 exp]
105mm Type 14 , Wagon , , 2 bars , 244 exp , Japan , 10/10 , Fire Discipline , 6 kill , 324 pp - U:009 [+35 exp]
105mm Type 14 , Wagon , , 3 bars , 330 exp , Japan , 10/10 , Influence , 2 kill , 324 pp - U:011 [+19 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 130 exp , Japan , 10/10 , 1 kill , 204 pp - U:022
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 204 exp , Japan , 10/10 , 2 kill , 420 pp - U:024 [+52 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 95 exp , Japan , 7/10 , 1 kill , 420 pp - U:025 [+32 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 0 bars , 21 exp , Japan , 10/10 , 0 kill , 0 pp - U:028 [+21 exp]
Fighter
* Mitsubishi A5M Claude , , 5 bars , 612 exp , Japan , 9/10 , 6 kill , 0 pp - U:001 [+39 exp]
Kawasaki Ki-10-II Perry , , 4 bars , 447 exp , Japan , 7/10 , All Weather Combat , 8 kill , 336 pp - U:015 [+57 exp]
Mitsubishi A5M Claude , , 2 bars , 265 exp , Japan , 5/10 , Shock Tactics , 3 kill , 432 pp - U:019 [+79 exp]
Mitsubishi A5M Claude , , 1 bars , 123 exp , Japan , 7/10 , 4 kill , 432 pp - U:026 [+59 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 935 exp , Japan , 10/10 , Support, 12 kill , 0 pp - U:002 [+95 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 537 exp , Japan , 10/10 , Support, 10 kill , 0 pp - U:010 [+106 exp]
Aichi D3A1 Val , , 5 bars , 521 exp , Japan , 10/10 , Skilled Ground Attack , Support, 5 kill , 432 pp - U:014 [+82 exp]
Aichi D3A1 Val , , 3 bars , 317 exp , Japan , 10/10 , All Weather Combat , Support, 4 kill , 432 pp - U:018 [+59 exp]
Player 1 : Japan
Killed: INF:81 TNK:34 RCN:9 AT:32 ATY:37 FTR:20 TB:2 DD:2 Total: 217
Lost : INF:1 Total: 1
BV 5
V 1
TV 2
L 0
Averages:
Infantry * 7 Units * 2 Leaders Total : 1853 exp, 44 kill, 2040 pp Average: 265 exp, 6 kill, 291 pp
Tank * 3 Units * 1 Leaders Total : 712 exp, 49 kill, 576 pp Average: 237 exp, 16 kill, 192 pp
Recon * 3 Units * 0 Leaders Total : 269 exp, 8 kill, 360 pp Average: 90 exp, 3 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1144 exp, 14 kill, 180 pp Average: 381 exp, 5 kill, 60 pp
Artillery * 7 Units * 2 Leaders Total : 1401 exp, 22 kill, 1692 pp Average: 200 exp, 3 kill, 242 pp
Fighter * 4 Units * 2 Leaders Total : 1447 exp, 21 kill, 1200 pp Average: 362 exp, 5 kill, 300 pp
Tactical Bomber * 4 Units * 2 Leaders Total : 2310 exp, 31 kill, 864 pp Average: 578 exp, 8 kill, 216 pp
* Summary: * 31 Units * 11 Leaders Total : 9136 exp, 189 kill, 6912 pp Average: 295 exp, 6 kill, 223 pp
Player 1 Japan has 31 units total (core+aux):
Infantry : 7
Tank : 3
Recon : 3
Anti-tank : 3
Artillery : 7
Fighter : 4
Tactical Bomber : 4
Player 2 China has 4 units total (core+aux):
Infantry : 3
Artillery : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
--
Campaign score: 416 * Average: 46
..
Current scenario: SAKHALIN, VH prestige is 120 , All map prestige is: 320
Army cost: 7272 , Current prestige is 1209
Prestige available on map yet is 120 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 50
if BV: +200, MAKAU , cap 10000, 12 turns prestige: 240
if V : +150, MAKAU , cap 10000, 14 turns prestige: 280
if TV: +50, MAKAU , cap 10000, 16 turns prestige: 320
Ls: Loss , turn prestige: 320
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 3 bars , 339 exp , Japan , 7/10 , Superior Maneuver , 12 kill , 228 pp - U:012 [+39 exp]
Guards , Isuzu Type 94 , , 4 bars , 418 exp , Japan , 7/10 , 9 kill , 228 pp - U:013 [+69 exp]
Guards , Isuzu Type 94 , , 2 bars , 283 exp , Japan , 10/10 , Combat Support , 11 kill , 228 pp - U:016 [+24 exp]
Guards , Isuzu Type 94 , , 3 bars , 369 exp , Japan , 10/10 , 13 kill , 228 pp - U:017 [+41 exp]
Imperial Guards , Isuzu Type 94 , , 0 bars , 50 exp , Japan , 10/10 , 2 kill , 564 pp - U:027
Imperial Guards , Isuzu Type 94 , , 0 bars , 73 exp , Japan , 7/10 , 3 kill , 564 pp - U:029 [+10 exp]
Mountain , , 0 bars , 0 exp , Japan , 10/10 , Fast Speed, 0 kill , 180 pp - U:068
Mountain , , 0 bars , 0 exp , Japan , 10/10 , Fast Speed, 0 kill , 180 pp - U:069
Tank
* Type 97 Chi-Ha , , 5 bars , 572 exp , Japan , 8/10 , Fire Discipline , 42 kill , 0 pp - U:003 [+64 exp]
Type 97 Chi-Ha , , 2 bars , 208 exp , Japan , 10/10 , 9 kill , 288 pp - U:020 [+28 exp]
Type 97 Chi-Ha , , 0 bars , 24 exp , Japan , 10/10 , 0 kill , 288 pp - U:030
Recon
* Cavalry Scouts , , 2 bars , 217 exp , Japan , 10/10 , Recon, Bridging, 6 kill , 0 pp - U:004
Motorycle Recon , , 0 bars , 28 exp , Japan , 5/10 , Recon, Bridging, 1 kill , 156 pp - U:023 [+10 exp]
Type 92 , , 0 bars , 54 exp , Japan , 3/10 , Recon, 1 kill , 204 pp - U:031 [+20 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 502 exp , Japan , 10/10 , Influence , 9 kill , 0 pp - U:005
* MG , Isuzu Type 94 , , 4 bars , 402 exp , Japan , 10/10 , Superior Maneuver , 4 kill , 0 pp - U:007
37mm Type 94 , Isuzu Type 96 , , 2 bars , 240 exp , Japan , 10/10 , Special Munition, 1 kill , 180 pp - U:021
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 3 bars , 377 exp , Japan , 10/10 , 10 kill , 0 pp - U:006
105mm Type 14 , Wagon , , 2 bars , 279 exp , Japan , 8/10 , Fire Discipline , 6 kill , 324 pp - U:009 [+35 exp]
105mm Type 14 , Wagon , , 3 bars , 354 exp , Japan , 10/10 , Influence , 5 kill , 324 pp - U:011 [+24 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 130 exp , Japan , 10/10 , 1 kill , 204 pp - U:022
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 233 exp , Japan , 10/10 , 2 kill , 420 pp - U:024 [+29 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 116 exp , Japan , 7/10 , 1 kill , 420 pp - U:025 [+21 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 0 bars , 42 exp , Japan , 7/10 , 0 kill , 0 pp - U:028 [+21 exp]
Fighter
* Mitsubishi A5M Claude , , 5 bars , 677 exp , Japan , 10/10 , 7 kill , 0 pp - U:001 [+65 exp]
Kawasaki Ki-10-II Perry , , 4 bars , 447 exp , Japan , 10/10 , All Weather Combat , 8 kill , 336 pp - U:015
Mitsubishi A5M Claude , , 3 bars , 300 exp , Japan , 8/10 , Shock Tactics , 4 kill , 432 pp - U:019 [+35 exp]
Mitsubishi A5M Claude , , 1 bars , 185 exp , Japan , 8/10 , 5 kill , 432 pp - U:026 [+62 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1019 exp , Japan , 9/10 , Support, 13 kill , 0 pp - U:002 [+84 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 582 exp , Japan , 10/10 , Support, 11 kill , 0 pp - U:010 [+45 exp]
Aichi D3A1 Val , , 5 bars , 563 exp , Japan , 10/10 , Skilled Ground Attack , Support, 6 kill , 432 pp - U:014 [+42 exp]
Aichi D3A1 Val , , 4 bars , 424 exp , Japan , 10/10 , All Weather Combat , Support, 6 kill , 432 pp - U:018 [+107 exp]
Player 1 : Japan
Killed: INF:86 TNK:38 RCN:11 AT:36 ATY:41 AD:4 FTR:23 TB:4 DD:2 Total: 245
Lost : INF:1 Total: 1
BV 6
V 1
TV 2
L 0
Averages:
Infantry * 9 Units * 2 Leaders Total : 2036 exp, 53 kill, 2400 pp Average: 226 exp, 6 kill, 267 pp
Tank * 3 Units * 1 Leaders Total : 804 exp, 51 kill, 576 pp Average: 268 exp, 17 kill, 192 pp
Recon * 3 Units * 0 Leaders Total : 299 exp, 8 kill, 360 pp Average: 100 exp, 3 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1144 exp, 14 kill, 180 pp Average: 381 exp, 5 kill, 60 pp
Artillery * 7 Units * 2 Leaders Total : 1531 exp, 25 kill, 1692 pp Average: 219 exp, 4 kill, 242 pp
Fighter * 4 Units * 2 Leaders Total : 1609 exp, 24 kill, 1200 pp Average: 402 exp, 6 kill, 300 pp
Tactical Bomber * 4 Units * 2 Leaders Total : 2588 exp, 36 kill, 864 pp Average: 647 exp, 9 kill, 216 pp
* Summary: * 33 Units * 11 Leaders Total : 10011 exp, 211 kill, 7272 pp Average: 303 exp, 6 kill, 220 pp
Player 1 Japan has 41 units total (core+aux):
Infantry : 9
Tank : 3
Recon : 3
Anti-tank : 3
Artillery : 7
Fighter : 5
Tactical Bomber : 5
Submarine : 1
Destroyer : 1
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 USSR has 1 units total (core+aux):
Air Defense : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55
--
Campaign score: 471 * Average: 47
..
Current scenario: MAKAU, VH prestige is 600 , All map prestige is: 1880
Army cost: 8388 , Current prestige is 1248
Prestige available on map yet is 160 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive Using map: 74
if BV: +200, RUN TO KUALA LUMPUR , cap 11000, 12 turns prestige: 600
if V : +150, RUN TO KUALA LUMPUR , cap 11000, 15 turns prestige: 600
if TV: +50, RUN TO KUALA LUMPUR , cap 11000, 20 turns prestige: 600
Ls: Loss , turn prestige: 600
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
Guards , Isuzu Type 94 , , 3 bars , 365 exp , Japan , 4/10 , Superior Maneuver , 12 kill , 228 pp - U:012 [+26 exp]
SNLF , Isuzu Type 94 , , 4 bars , 458 exp , Japan , 5/10 , 12 kill , 288 pp - U:013 [+40 exp]
Guards , Isuzu Type 94 , , 3 bars , 310 exp , Japan , 7/10 , Combat Support , 11 kill , 228 pp - U:016 [+27 exp]
SNLF , Isuzu Type 94 , , 4 bars , 448 exp , Japan , 8/10 , 15 kill , 288 pp - U:017 [+79 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 126 exp , Japan , 3/10 , 4 kill , 564 pp - U:027 [+76 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 106 exp , Japan , 3/10 , 6 kill , 564 pp - U:029 [+33 exp]
Paratroopers , , 0 bars , 10 exp , Japan , 5/10 , 0 kill , 204 pp - U:092 [+10 exp]
Tank
* Type 97 Chi-Ha , , 5 bars , 610 exp , Japan , 4/10 , Fire Discipline , 44 kill , 0 pp - U:003 [+38 exp]
Type 97 Chi-Ha , , 2 bars , 279 exp , Japan , 8/10 , 13 kill , 288 pp - U:020 [+71 exp]
Type 97 Chi-Ha , , 0 bars , 71 exp , Japan , 4/10 , 2 kill , 288 pp - U:030 [+47 exp]
Recon
* Cavalry Scouts , , 2 bars , 217 exp , Japan , 10/10 , Recon, Bridging, 6 kill , 0 pp - U:004
Motorycle Recon , , 0 bars , 49 exp , Japan , 9/10 , Recon, Bridging, 2 kill , 156 pp - U:023 [+21 exp]
Type 92 , , 1 bars , 107 exp , Japan , 10/10 , Bridging, 4 kill , 204 pp - U:031 [+53 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 571 exp , Japan , 9/10 , Influence , 9 kill , 0 pp - U:005 [+69 exp]
* MG , Isuzu Type 94 , , 4 bars , 497 exp , Japan , 8/10 , Superior Maneuver , 4 kill , 0 pp - U:007 [+95 exp]
37mm Type 94 , Isuzu Type 96 , , 2 bars , 276 exp , Japan , 7/10 , Special Munition, 1 kill , 180 pp - U:021 [+36 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 4 bars , 405 exp , Japan , 9/10 , 10 kill , 0 pp - U:006 [+28 exp]
105mm Type 14 , Wagon , , 3 bars , 320 exp , Japan , 5/10 , Fire Discipline , 6 kill , 324 pp - U:009 [+41 exp]
105mm Type 14 , Wagon , , 4 bars , 413 exp , Japan , 8/10 , Influence , 6 kill , 324 pp - U:011 [+59 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 147 exp , Japan , 10/10 , 2 kill , 204 pp - U:022 [+17 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 242 exp , Japan , 10/10 , 3 kill , 420 pp - U:024 [+9 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 129 exp , Japan , 10/10 , 1 kill , 420 pp - U:025 [+13 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 0 bars , 88 exp , Japan , 6/10 , 0 kill , 0 pp - U:028 [+46 exp]
Fighter
* Mitsubishi A5M Claude , , 5 bars , 734 exp , Japan , 9/10 , Special Munition, Air Defense, 7 kill , 0 pp - U:001 [+57 exp]
Kawasaki Ki-10-II Perry , , 5 bars , 519 exp , Japan , 10/10 , All Weather Combat , 10 kill , 336 pp - U:015 [+72 exp]
Mitsubishi A5M Claude , , 3 bars , 364 exp , Japan , 6/10 , Shock Tactics , Special Munition, Air Defense, 4 kill , 432 pp - U:019 [+64 exp]
Mitsubishi A5M Claude , , 2 bars , 231 exp , Japan , 2/10 , Influence , Special Munition, Air Defense, 6 kill , 432 pp - U:026 [+46 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1035 exp , Japan , 10/10 , Support, 14 kill , 0 pp - U:002 [+16 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 592 exp , Japan , 10/10 , Support, 11 kill , 0 pp - U:010 [+10 exp]
Aichi D3A1 Val , , 5 bars , 599 exp , Japan , 10/10 , Skilled Ground Attack , Support, 7 kill , 432 pp - U:014 [+36 exp]
Aichi D3A1 Val , , 5 bars , 595 exp , Japan , 10/10 , All Weather Combat , Support, 7 kill , 432 pp - U:018 [+171 exp]
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:039 [+62 exp]
Destroyer
Fubuki , , 0 bars , 40 exp , Japan , 7/10 , 0 kill , 1152 pp - U:033 [+40 exp]
* Akatsuki , , 3 bars , 313 exp , Japan , 3/12 , 0 kill , 0 pp - U:038 [+113 exp]
Battleship
* Nagato (Planes:0/1), , 3 bars , 344 exp , Japan , 12/12 , 7 kill , 0 pp - U:034 [+59 exp]
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:037
Cruiser
* Takao CA (Planes:0/1), , 4 bars , 441 exp , Japan , 11/13 , 4 kill , 0 pp - U:035 [+74 exp]
* Kuma CL (Planes:0/1), , 1 bars , 192 exp , Japan , 11/11 , 2 kill , 0 pp - U:036 [+92 exp]
Player 1 : Japan
Killed: INF:98 TNK:42 RCN:11 AT:41 FLAK:3 ATY:49 AD:7 FTR:26 TB:5 SUB:1 DD:4 BS:1 CRs:1 Total: 289
Lost : INF:1 Total: 1
BV 7
V 1
TV 2
L 0
Averages:
Infantry * 8 Units * 2 Leaders Total : 2327 exp, 63 kill, 2364 pp Average: 291 exp, 8 kill, 296 pp
Tank * 3 Units * 1 Leaders Total : 960 exp, 59 kill, 576 pp Average: 320 exp, 20 kill, 192 pp
Recon * 3 Units * 0 Leaders Total : 373 exp, 12 kill, 360 pp Average: 124 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1344 exp, 14 kill, 180 pp Average: 448 exp, 5 kill, 60 pp
Artillery * 7 Units * 2 Leaders Total : 1744 exp, 28 kill, 1692 pp Average: 249 exp, 4 kill, 242 pp
Fighter * 4 Units * 3 Leaders Total : 1848 exp, 27 kill, 1200 pp Average: 462 exp, 7 kill, 300 pp
Tactical Bomber * 4 Units * 2 Leaders Total : 2821 exp, 39 kill, 864 pp Average: 705 exp, 10 kill, 216 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 2 Units * 0 Leaders Total : 353 exp, 0 kill, 1152 pp Average: 177 exp, 0 kill, 576 pp
Battleship * 1 Units * 0 Leaders Total : 344 exp, 7 kill, 0 pp Average: 344 exp, 7 kill, 0 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 0 Leaders Total : 633 exp, 6 kill, 0 pp Average: 317 exp, 3 kill, 0 pp
* Summary: * 39 Units * 12 Leaders Total : 13121 exp, 255 kill, 8388 pp Average: 336 exp, 7 kill, 215 pp
Player 1 Japan has 39 units total (core+aux):
Infantry : 8
Tank : 3
Recon : 3
Anti-tank : 3
Artillery : 7
Fighter : 4
Tactical Bomber : 4
Submarine : 1
Destroyer : 2
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 China has 11 units total (core+aux):
Infantry : 4
Air Defense : 1
Fighter : 3
Tactical Bomber : 2
Carrier : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
--
Campaign score: 526 * Average: 47
..
Current scenario: RUN TO KUALA LUMPUR, VH prestige is 360 , All map prestige is: 1280
Army cost: 8700 , Current prestige is 691
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 18
if BV: +200, PRINCE OF WALES , cap 12000, 9 turns prestige: 180
if V : +150, PRINCE OF WALES , cap 12000, 11 turns prestige: 220
if TV: +50, SINGAPORE , cap 13000, 14 turns prestige: 280
Ls: Loss , turn prestige: 280
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 3 bars , 365 exp , Japan , 10/10 , Superior Maneuver , 12 kill , 312 pp - U:012
SNLF , Isuzu Type 94 , , 4 bars , 484 exp , Japan , 9/10 , 15 kill , 288 pp - U:013 [+26 exp]
SNLF 41 , Isuzu Type 94 , , 3 bars , 331 exp , Japan , 10/10 , Combat Support , 12 kill , 312 pp - U:016 [+21 exp]
SNLF , Isuzu Type 94 , , 5 bars , 503 exp , Japan , 8/10 , Aggressive Maneuver , 18 kill , 288 pp - U:017 [+55 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 193 exp , Japan , 6/10 , 6 kill , 564 pp - U:027 [+67 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 154 exp , Japan , 7/10 , 6 kill , 564 pp - U:029 [+48 exp]
Paratroopers , , 0 bars , 48 exp , Japan , 6/10 , 1 kill , 204 pp - U:039 [+38 exp]
Tank
* Type 1 Chi-He , , 5 bars , 649 exp , Japan , 8/10 , Fire Discipline , 47 kill , 0 pp - U:003 [+39 exp]
Type 1 Chi-He , , 3 bars , 315 exp , Japan , 9/10 , 14 kill , 372 pp - U:020 [+36 exp]
Type 97 Chi-Ha , , 0 bars , 96 exp , Japan , 5/10 , 2 kill , 288 pp - U:030 [+25 exp]
Recon
* Cavalry Scouts , , 2 bars , 254 exp , Japan , 9/10 , Recon, Bridging, 6 kill , 0 pp - U:004 [+37 exp]
Motorycle Recon , , 0 bars , 63 exp , Japan , 10/10 , Recon, Bridging, 2 kill , 156 pp - U:023 [+14 exp]
Type 92 , , 1 bars , 124 exp , Japan , 9/10 , Recon, Bridging, 4 kill , 204 pp - U:031 [+17 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 609 exp , Japan , 10/10 , Influence , 10 kill , 0 pp - U:005 [+38 exp]
* MG , Isuzu Type 94 , , 5 bars , 512 exp , Japan , 3/10 , Superior Maneuver , 5 kill , 0 pp - U:007 [+15 exp]
37mm Type 1 , Isuzu Type 96 , , 3 bars , 302 exp , Japan , 5/10 , Special Munition, 1 kill , 204 pp - U:021 [+26 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 4 bars , 407 exp , Japan , 10/10 , 10 kill , 0 pp - U:006 [+2 exp]
105mm Type 14 , Wagon , , 3 bars , 363 exp , Japan , 10/10 , Fire Discipline , 7 kill , 324 pp - U:009 [+43 exp]
105mm Type 14 , Wagon , , 4 bars , 435 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011 [+22 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 167 exp , Japan , 10/10 , 2 kill , 204 pp - U:022 [+20 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 277 exp , Japan , 10/10 , 5 kill , 420 pp - U:024 [+35 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 141 exp , Japan , 10/10 , 1 kill , 420 pp - U:025 [+12 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 109 exp , Japan , 10/10 , 1 kill , 0 pp - U:028 [+21 exp]
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 773 exp , Japan , 8/10 , Special Munition, 8 kill , 0 pp - U:001 [+39 exp]
Mitsubishi A6M2 Zero , , 5 bars , 625 exp , Japan , 7/10 , All Weather Combat , Special Munition, 12 kill , 516 pp - U:015 [+106 exp]
Mitsubishi A6M2 Zero , , 4 bars , 454 exp , Japan , 5/10 , Shock Tactics , Special Munition, Air Defense, 6 kill , 516 pp - U:019 [+90 exp]
Mitsubishi A6M2 Zero , , 2 bars , 286 exp , Japan , 10/10 , Influence , Special Munition, Air Defense, 8 kill , 516 pp - U:026 [+55 exp]
+ Mitsubishi A6M3 Zero , , 0 bars , 57 exp , Japan , 8/10 , Special Munition, 2 kill , 0 pp - U:040 [+57 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1121 exp , Japan , 5/10 , Support, 14 kill , 0 pp - U:002 [+86 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 660 exp , Japan , 9/10 , Support, 11 kill , 0 pp - U:010 [+68 exp]
Aichi D3A1 Val , , 5 bars , 668 exp , Japan , 6/10 , Skilled Ground Attack , Support, 9 kill , 432 pp - U:014 [+69 exp]
Aichi D3A1 Val , , 5 bars , 683 exp , Japan , 10/10 , All Weather Combat , Support, 8 kill , 432 pp - U:018 [+88 exp]
Kawanishi H6K (b) , , 0 bars , 6 exp , Japan , 7/10 , 0 kill , 420 pp - U:032 [+6 exp]
Kawanishi H6K (b) , , 0 bars , 20 exp , Japan , 10/10 , 0 kill , 420 pp - U:044 [+20 exp]
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:038
Destroyer
* Akatsuki , , 3 bars , 326 exp , Japan , 12/12 , 0 kill , 0 pp - U:037 [+13 exp]
Battleship
* Nagato (Planes:0/1), , 4 bars , 411 exp , Japan , 8/12 , 8 kill , 0 pp - U:033 [+67 exp]
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 4 bars , 450 exp , Japan , 13/13 , 6 kill , 0 pp - U:034 [+9 exp]
* Kuma CL (Planes:0/1), , 2 bars , 216 exp , Japan , 11/11 , 2 kill , 0 pp - U:035 [+24 exp]
Player 1 : Japan
Killed: INF:110 TNK:44 RCN:12 AT:43 FLAK:4 FORT:2 ATY:54 AD:9 FTR:31 TB:8 SUB:1 DD:5 BS:1 CRs:1 Total: 325
Lost : INF:1 Total: 1
BV 8
V 1
TV 2
L 0
Averages:
Infantry * 8 Units * 3 Leaders Total : 2582 exp, 73 kill, 2532 pp Average: 323 exp, 9 kill, 317 pp
Tank * 3 Units * 1 Leaders Total : 1060 exp, 63 kill, 660 pp Average: 353 exp, 21 kill, 220 pp
Recon * 3 Units * 0 Leaders Total : 441 exp, 12 kill, 360 pp Average: 147 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1423 exp, 16 kill, 204 pp Average: 474 exp, 5 kill, 68 pp
Artillery * 7 Units * 2 Leaders Total : 1899 exp, 33 kill, 1692 pp Average: 271 exp, 5 kill, 242 pp
Fighter * 5 Units * 3 Leaders Total : 2195 exp, 36 kill, 1548 pp Average: 439 exp, 7 kill, 310 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 3158 exp, 42 kill, 1704 pp Average: 526 exp, 7 kill, 284 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 326 exp, 0 kill, 0 pp Average: 326 exp, 0 kill, 0 pp
Battleship * 1 Units * 0 Leaders Total : 411 exp, 8 kill, 0 pp Average: 411 exp, 8 kill, 0 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 0 Leaders Total : 666 exp, 8 kill, 0 pp Average: 333 exp, 4 kill, 0 pp
* Summary: * 41 Units * 13 Leaders Total : 14535 exp, 291 kill, 8700 pp Average: 355 exp, 7 kill, 212 pp
Player 1 Japan has 41 units total (core+aux):
Infantry : 8
Tank : 3
Recon : 3
Anti-tank : 3
Artillery : 7
Fighter : 5
Tactical Bomber : 6
Submarine : 1
Destroyer : 1
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 United Kingdom has 2 units total (core+aux):
Battleship : 1
Carrier : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
12 PRINCE OF WALES , #11 , Brilliant Victory , score:63
--
Campaign score: 589 * Average: 49
..
Current scenario: PRINCE OF WALES, VH prestige is 0 , All map prestige is: 0
Army cost: 8700 , Current prestige is 134
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 6
AI stance is Defensive Using map: 273
if BV: +200, SINGAPORE , cap 13000, 9 turns prestige: 0
if V : +154, SINGAPORE , cap 13000, 12 turns prestige: 0
if TV: +50, SINGAPORE , cap 13000, 16 turns prestige: 0
if Ls: +0, SINGAPORE , cap 13000, 16 turns prestige: 0
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 3 bars , 365 exp , Japan , 10/10 , Superior Maneuver , 12 kill , 312 pp - U:012
SNLF , Isuzu Type 94 , , 4 bars , 484 exp , Japan , 10/10 , 15 kill , 288 pp - U:013
SNLF 41 , Isuzu Type 94 , , 3 bars , 331 exp , Japan , 10/10 , Combat Support , 12 kill , 312 pp - U:016
SNLF , Isuzu Type 94 , , 5 bars , 503 exp , Japan , 10/10 , Aggressive Maneuver , 18 kill , 288 pp - U:017
Imperial Guards , Isuzu Type 94 , , 1 bars , 193 exp , Japan , 10/10 , 6 kill , 564 pp - U:027
Imperial Guards , Isuzu Type 94 , , 1 bars , 154 exp , Japan , 10/10 , 6 kill , 564 pp - U:029
Paratroopers , , 0 bars , 48 exp , Japan , 10/10 , 1 kill , 204 pp - U:039
Tank
* Type 1 Chi-He , , 5 bars , 649 exp , Japan , 10/10 , Fire Discipline , 47 kill , 0 pp - U:003
Type 1 Chi-He , , 3 bars , 315 exp , Japan , 10/10 , 14 kill , 372 pp - U:020
Type 97 Chi-Ha , , 0 bars , 96 exp , Japan , 10/10 , 2 kill , 288 pp - U:030
Recon
* Cavalry Scouts , , 2 bars , 254 exp , Japan , 10/10 , 6 kill , 0 pp - U:004
Motorycle Recon , , 0 bars , 63 exp , Japan , 10/10 , 2 kill , 156 pp - U:023
Type 92 , , 1 bars , 124 exp , Japan , 10/10 , 4 kill , 204 pp - U:031
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 609 exp , Japan , 10/10 , Influence , 10 kill , 0 pp - U:005
* MG , Isuzu Type 94 , , 5 bars , 512 exp , Japan , 10/10 , Superior Maneuver , 5 kill , 0 pp - U:007
37mm Type 1 , Isuzu Type 96 , , 3 bars , 302 exp , Japan , 10/10 , Special Munition, 1 kill , 204 pp - U:021
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 4 bars , 407 exp , Japan , 10/10 , 10 kill , 0 pp - U:006
105mm Type 14 , Wagon , , 3 bars , 363 exp , Japan , 10/10 , Fire Discipline , 7 kill , 324 pp - U:009
105mm Type 14 , Wagon , , 4 bars , 435 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 167 exp , Japan , 10/10 , 2 kill , 204 pp - U:022
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 277 exp , Japan , 10/10 , 5 kill , 420 pp - U:024
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 141 exp , Japan , 10/10 , 1 kill , 420 pp - U:025
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 109 exp , Japan , 10/10 , 1 kill , 0 pp - U:028
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 798 exp , Japan , 9/10 , Special Munition, 9 kill , 0 pp - U:001 [+25 exp]
Mitsubishi A6M2 Zero , , 5 bars , 690 exp , Japan , 9/10 , All Weather Combat , Special Munition, 12 kill , 516 pp - U:015 [+65 exp]
Mitsubishi A6M2 Zero , , 4 bars , 462 exp , Japan , 6/10 , Shock Tactics , Special Munition, Air Defense, 6 kill , 516 pp - U:019 [+8 exp]
Mitsubishi A6M2 Zero , , 3 bars , 304 exp , Japan , 4/10 , Influence , Special Munition, 9 kill , 516 pp - U:026 [+18 exp]
+ Mitsubishi A6M3 Zero , , 0 bars , 89 exp , Japan , 10/10 , Special Munition, 2 kill , 0 pp - U:040 [+32 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1159 exp , Japan , 6/10 , Support, Special Munition, 14 kill , 0 pp - U:002 [+38 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 660 exp , Japan , 10/10 , Support, Recon, 11 kill , 0 pp - U:010
Aichi D3A1 Val , , 5 bars , 695 exp , Japan , 4/10 , Skilled Ground Attack , Support, Special Munition, 9 kill , 432 pp - U:014 [+27 exp]
Aichi D3A1 Val , , 5 bars , 724 exp , Japan , 9/10 , All Weather Combat , Support, Special Munition, 10 kill , 432 pp - U:018 [+41 exp]
Kawanishi H6K (t) , , 1 bars , 141 exp , Japan , 7/10 , Support, Special Munition, 1 kill , 420 pp - U:032 [+135 exp]
Kawanishi H6K (t) , , 0 bars , 71 exp , Japan , 2/10 , Support, Special Munition, 1 kill , 420 pp - U:041 [+51 exp]
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:038
Destroyer
* Akatsuki , , 3 bars , 326 exp , Japan , 12/12 , 0 kill , 0 pp - U:037
Battleship
* Nagato (Planes:0/1), , 4 bars , 411 exp , Japan , 12/12 , 8 kill , 0 pp - U:033
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 4 bars , 450 exp , Japan , 13/13 , 6 kill , 0 pp - U:034
* Kuma CL (Planes:0/1), , 2 bars , 216 exp , Japan , 11/11 , 2 kill , 0 pp - U:035
Player 1 : Japan
Killed: INF:110 TNK:44 RCN:12 AT:43 FLAK:4 FORT:2 ATY:54 AD:9 FTR:33 TB:8 SUB:1 DD:8 BS:2 CV:1 CRs:2 Total: 333
Lost : INF:1 TB:1 Total: 2
BV 9
V 1
TV 2
L 0
Averages:
Infantry * 8 Units * 3 Leaders Total : 2582 exp, 73 kill, 2532 pp Average: 323 exp, 9 kill, 317 pp
Tank * 3 Units * 1 Leaders Total : 1060 exp, 63 kill, 660 pp Average: 353 exp, 21 kill, 220 pp
Recon * 3 Units * 0 Leaders Total : 441 exp, 12 kill, 360 pp Average: 147 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1423 exp, 16 kill, 204 pp Average: 474 exp, 5 kill, 68 pp
Artillery * 7 Units * 2 Leaders Total : 1899 exp, 33 kill, 1692 pp Average: 271 exp, 5 kill, 242 pp
Fighter * 5 Units * 3 Leaders Total : 2343 exp, 38 kill, 1548 pp Average: 469 exp, 8 kill, 310 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 3450 exp, 46 kill, 1704 pp Average: 575 exp, 8 kill, 284 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 326 exp, 0 kill, 0 pp Average: 326 exp, 0 kill, 0 pp
Battleship * 1 Units * 0 Leaders Total : 411 exp, 8 kill, 0 pp Average: 411 exp, 8 kill, 0 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 0 Leaders Total : 666 exp, 8 kill, 0 pp Average: 333 exp, 4 kill, 0 pp
* Summary: * 41 Units * 13 Leaders Total : 14975 exp, 297 kill, 8700 pp Average: 365 exp, 7 kill, 212 pp
Player 1 Japan has 50 units total (core+aux):
Infantry : 8
Tank : 3
Recon : 3
Anti-tank : 3
Artillery : 7
Fighter : 7
Tactical Bomber : 13
Submarine : 1
Destroyer : 1
Battleship : 1
Carrier : 1
Cruiser : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\EFILE_GUS_Wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
12 PRINCE OF WALES , #11 , Brilliant Victory , score:63 +++ Proto: Type 97 Chi-Ha Shinhoto
13 SINGAPORE , #12 , Brilliant Victory , score:67
--
Campaign score: 656 * Average: 50
..
Current scenario: SINGAPORE, VH prestige is 160 , All map prestige is: 400
Army cost: 9672 , Current prestige is 1171
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 71
if BV: +1500, JAWA , cap 14000, 12 turns prestige: 360
if V : +1000, JAWA , cap 14000, 15 turns prestige: 450
if TV: +500, MIDWAY , cap 16000, 20 turns prestige: 600
if Ls: +0, MIDWAY , cap 16000, 20 turns prestige: 600
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 3 bars , 376 exp , Japan , 9/10 , Superior Maneuver , 12 kill , 312 pp - U:012 [+11 exp]
SNLF , Isuzu Type 94 , , 4 bars , 495 exp , Japan , 9/10 , 15 kill , 288 pp - U:013 [+11 exp]
SNLF 41 , Isuzu Type 94 , , 3 bars , 331 exp , Japan , 10/10 , Combat Support , 12 kill , 312 pp - U:016
SNLF , Isuzu Type 94 , , 5 bars , 503 exp , Japan , 10/10 , Aggressive Maneuver , 18 kill , 288 pp - U:017
Imperial Guards , Isuzu Type 94 , , 2 bars , 227 exp , Japan , 9/10 , 6 kill , 564 pp - U:027 [+34 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 172 exp , Japan , 10/10 , 6 kill , 564 pp - U:029 [+18 exp]
Navy Paratroopers , , 0 bars , 20 exp , Japan , 10/10 , 1 kill , 228 pp - U:039 [+20 exp]
Tank
* Type 1 Chi-He , , 5 bars , 690 exp , Japan , 9/10 , Fire Discipline , 51 kill , 0 pp - U:003 [+41 exp]
Type 1 Chi-He , , 3 bars , 320 exp , Japan , 10/10 , 15 kill , 372 pp - U:020 [+5 exp]
Type 97 Chi-Ha , , 1 bars , 158 exp , Japan , 8/10 , Street Fighter , 5 kill , 288 pp - U:030 [+62 exp]
+ Type 97 Chi-Ha Shinhoto , , 0 bars , 72 exp , Japan , 8/10 , 2 kill , 0 pp - U:042 [+72 exp]
Recon
* Cavalry Scouts , , 2 bars , 262 exp , Japan , 6/10 , Recon, 6 kill , 0 pp - U:004 [+8 exp]
Motorycle Recon , , 0 bars , 94 exp , Japan , 10/10 , Recon, Bridging, 2 kill , 156 pp - U:023 [+31 exp]
Type 92 , , 1 bars , 128 exp , Japan , 10/10 , Recon, Bridging, 4 kill , 204 pp - U:031 [+4 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 629 exp , Japan , 10/10 , Influence , 12 kill , 0 pp - U:005 [+20 exp]
* MG , Isuzu Type 94 , , 5 bars , 527 exp , Japan , 10/10 , Superior Maneuver , 5 kill , 0 pp - U:007 [+15 exp]
37mm Type 1 , Isuzu Type 96 , , 3 bars , 302 exp , Japan , 10/10 , 1 kill , 204 pp - U:021
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 4 bars , 456 exp , Japan , 10/10 , 10 kill , 0 pp - U:006 [+49 exp]
105mm Type 14 , Wagon , , 3 bars , 379 exp , Japan , 10/10 , Fire Discipline , 7 kill , 324 pp - U:009 [+16 exp]
105mm Type 14 , Wagon , , 4 bars , 439 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011 [+4 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 167 exp , Japan , 10/10 , 2 kill , 204 pp - U:022
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 302 exp , Japan , 10/10 , 5 kill , 420 pp - U:024 [+25 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 149 exp , Japan , 10/10 , 1 kill , 420 pp - U:025 [+8 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 123 exp , Japan , 10/10 , 3 kill , 0 pp - U:028 [+14 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 49 exp , Japan , 10/10 , 1 kill , 432 pp - U:087 [+49 exp]
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 870 exp , Japan , 10/10 , Special Munition, 9 kill , 0 pp - U:001 [+72 exp]
Mitsubishi A6M2 Zero , , 5 bars , 737 exp , Japan , 10/10 , All Weather Combat , Special Munition, 13 kill , 516 pp - U:015 [+47 exp]
Mitsubishi A6M2 Zero , , 5 bars , 518 exp , Japan , 10/10 , Shock Tactics , Special Munition, 6 kill , 516 pp - U:019 [+56 exp]
Mitsubishi A6M2 Zero , , 3 bars , 366 exp , Japan , 7/10 , Influence , Special Munition, 10 kill , 516 pp - U:026 [+62 exp]
+ Mitsubishi A6M3 Zero , , 1 bars , 165 exp , Japan , 9/10 , Special Munition, 3 kill , 0 pp - U:040 [+76 exp]
Mitsubishi A6M2 Zero , , 0 bars , 48 exp , Japan , 10/10 , Special Munition, 4 kill , 516 pp - U:086 [+48 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1241 exp , Japan , 8/10 , Support, 15 kill , 0 pp - U:002 [+82 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 720 exp , Japan , 2/10 , Support, Recon, 11 kill , 0 pp - U:010 [+60 exp]
Aichi D3A1 Val , , 5 bars , 727 exp , Japan , 10/10 , Skilled Ground Attack , Support, 10 kill , 432 pp - U:014 [+32 exp]
Aichi D3A1 Val , , 5 bars , 759 exp , Japan , 7/10 , All Weather Combat , Support, 11 kill , 432 pp - U:018 [+35 exp]
Kawanishi H6K (b) , , 2 bars , 205 exp , Japan , 10/10 , Support, 2 kill , 420 pp - U:032 [+64 exp]
Kawanishi H6K (b) , , 1 bars , 103 exp , Japan , 9/10 , Support, 1 kill , 420 pp - U:041 [+32 exp]
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:038
Destroyer
* Akatsuki , , 3 bars , 362 exp , Japan , 10/12 , 1 kill , 0 pp - U:037 [+36 exp]
Battleship
* Nagato (Planes:0/1), , 4 bars , 444 exp , Japan , 12/12 , 10 kill , 0 pp - U:033 [+33 exp]
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 5 bars , 503 exp , Japan , 13/13 , Superior Maneuver , 9 kill , 0 pp - U:034 [+53 exp]
* Kuma CL (Planes:0/1), , 2 bars , 244 exp , Japan , 10/11 , 4 kill , 0 pp - U:035 [+28 exp]
Player 1 : Japan
Killed: INF:126 TNK:44 RCN:14 AT:46 FLAK:8 FORT:2 ATY:58 AD:10 FTR:38 TB:8 SUB:1 DD:8 BS:2 CV:1 CRs:2 Total: 368
Lost : INF:1 TB:1 Total: 2
BV 10
V 1
TV 2
L 0
Averages:
Infantry * 8 Units * 3 Leaders Total : 2628 exp, 73 kill, 2556 pp Average: 329 exp, 9 kill, 320 pp
Tank * 4 Units * 2 Leaders Total : 1240 exp, 73 kill, 660 pp Average: 310 exp, 18 kill, 165 pp
Recon * 3 Units * 0 Leaders Total : 484 exp, 12 kill, 360 pp Average: 161 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1458 exp, 18 kill, 204 pp Average: 486 exp, 6 kill, 68 pp
Artillery * 8 Units * 2 Leaders Total : 2064 exp, 36 kill, 2124 pp Average: 258 exp, 5 kill, 266 pp
Fighter * 6 Units * 3 Leaders Total : 2704 exp, 45 kill, 2064 pp Average: 451 exp, 8 kill, 344 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 3755 exp, 50 kill, 1704 pp Average: 626 exp, 8 kill, 284 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 362 exp, 1 kill, 0 pp Average: 362 exp, 1 kill, 0 pp
Battleship * 1 Units * 0 Leaders Total : 444 exp, 10 kill, 0 pp Average: 444 exp, 10 kill, 0 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 1 Leaders Total : 747 exp, 13 kill, 0 pp Average: 374 exp, 7 kill, 0 pp
* Summary: * 44 Units * 15 Leaders Total : 16260 exp, 331 kill, 9672 pp Average: 370 exp, 8 kill, 220 pp
Player 1 Japan has 44 units total (core+aux):
Infantry : 8
Tank : 4
Recon : 3
Anti-tank : 3
Artillery : 8
Fighter : 6
Tactical Bomber : 6
Submarine : 1
Destroyer : 1
Battleship : 1
Carrier : 1
Cruiser : 2
Player 2 United Kingdom has 11 units total (core+aux):
Infantry : 4
Anti-tank : 2
Dual-purpose : 3
Artillery : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
12 PRINCE OF WALES , #11 , Brilliant Victory , score:63 +++ Proto: Type 97 Chi-Ha Shinhoto
13 SINGAPORE , #12 , Brilliant Victory , score:67 +++ Proto: Ho-Ni II 105
14 JAWA , #13 , Brilliant Victory , score:55
--
Campaign score: 711 * Average: 50
..
Current scenario: JAWA, VH prestige is 560 , All map prestige is: 600
Army cost: 13116 , Current prestige is 816
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 326
if BV: +500, BIRMA , cap 15000, 7 turns prestige: 70
if V : +349, BIRMA , cap 15000, 10 turns prestige: 100
if TV: +150, MIDWAY , cap 16000, 15 turns prestige: 150
Ls: Loss , turn prestige: 150
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 3 bars , 382 exp , Japan , 10/10 , Superior Maneuver , 13 kill , 312 pp - U:012 [+6 exp]
SNLF , Isuzu Type 94 , , 5 bars , 503 exp , Japan , 10/10 , 16 kill , 288 pp - U:013 [+8 exp]
SNLF 41 , Isuzu Type 94 , , 3 bars , 334 exp , Japan , 10/10 , Combat Support , 13 kill , 312 pp - U:016 [+3 exp]
SNLF , Isuzu Type 94 , , 5 bars , 511 exp , Japan , 9/10 , Aggressive Maneuver , 18 kill , 288 pp - U:017 [+8 exp]
Imperial Guards , Isuzu Type 94 , , 2 bars , 241 exp , Japan , 6/10 , 7 kill , 564 pp - U:027 [+14 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 172 exp , Japan , 10/10 , 6 kill , 564 pp - U:029
Navy Paratroopers , , 0 bars , 26 exp , Japan , 8/10 , 2 kill , 228 pp - U:039 [+6 exp]
Tank
* Type 1 Chi-He , , 5 bars , 705 exp , Japan , 10/10 , Fire Discipline , 53 kill , 0 pp - U:003 [+15 exp]
Type 1 Chi-He , , 3 bars , 362 exp , Japan , 4/10 , 15 kill , 372 pp - U:020 [+42 exp]
Type 97 Chi-Ha , , 1 bars , 163 exp , Japan , 10/10 , Street Fighter , 6 kill , 288 pp - U:030 [+5 exp]
+ Type 97 Chi-Ha Shinhoto , , 0 bars , 80 exp , Japan , 6/10 , 2 kill , 0 pp - U:042 [+8 exp]
Recon
* Cavalry Scouts , , 2 bars , 262 exp , Japan , 10/10 , Recon, 6 kill , 0 pp - U:004
Motorycle Recon , , 1 bars , 122 exp , Japan , 3/10 , Recon, 2 kill , 156 pp - U:023 [+28 exp]
Type 92 , , 1 bars , 144 exp , Japan , 2/10 , Recon, 4 kill , 204 pp - U:031 [+16 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 629 exp , Japan , 10/10 , Influence , 12 kill , 0 pp - U:005
* MG , Isuzu Type 94 , , 5 bars , 527 exp , Japan , 10/10 , Superior Maneuver , 5 kill , 0 pp - U:007
37mm Type 1 , Isuzu Type 96 , , 3 bars , 302 exp , Japan , 10/10 , 1 kill , 204 pp - U:021
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 4 bars , 456 exp , Japan , 10/10 , 10 kill , 0 pp - U:006
105mm Type 14 , Wagon , , 3 bars , 379 exp , Japan , 10/10 , Fire Discipline , 7 kill , 324 pp - U:009
105mm Type 14 , Wagon , , 4 bars , 458 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011 [+19 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 1 bars , 185 exp , Japan , 1/10 , 2 kill , 204 pp - U:022 [+18 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 320 exp , Japan , 10/10 , 5 kill , 420 pp - U:024 [+18 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 153 exp , Japan , 10/10 , 1 kill , 420 pp - U:025 [+4 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 132 exp , Japan , 10/10 , 3 kill , 0 pp - U:028 [+9 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 56 exp , Japan , 10/10 , 1 kill , 432 pp - U:044 [+7 exp]
+ Ho-Ni II 105 , , 0 bars , 30 exp , Japan , 4/10 , 0 kill , 0 pp - U:045 [+30 exp]
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 902 exp , Japan , 10/10 , 12 kill , 0 pp - U:001 [+32 exp]
Mitsubishi A6M2 Zero , , 5 bars , 766 exp , Japan , 5/10 , All Weather Combat , 13 kill , 516 pp - U:015 [+29 exp]
Mitsubishi A6M2 Zero , , 5 bars , 581 exp , Japan , 9/10 , Shock Tactics , Special Munition, 7 kill , 516 pp - U:019 [+63 exp]
Mitsubishi A6M2 Zero , , 4 bars , 411 exp , Japan , 7/10 , Influence , Special Munition, 12 kill , 516 pp - U:026 [+45 exp]
+ Mitsubishi A6M3 Zero , , 2 bars , 211 exp , Japan , 8/10 , Special Munition, 3 kill , 0 pp - U:040 [+46 exp]
Mitsubishi A6M2 Zero , , 1 bars , 103 exp , Japan , 10/10 , Special Munition, 6 kill , 516 pp - U:043 [+55 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1319 exp , Japan , 8/10 , Support, 16 kill , 0 pp - U:002 [+78 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 748 exp , Japan , 9/10 , Recon, Support, 11 kill , 0 pp - U:010 [+28 exp]
Aichi D3A1 Val , , 5 bars , 754 exp , Japan , 8/10 , Skilled Ground Attack , Support, 11 kill , 432 pp - U:014 [+27 exp]
Aichi D3A1 Val , , 5 bars , 838 exp , Japan , 10/10 , All Weather Combat , Support, 13 kill , 432 pp - U:018 [+79 exp]
Kawanishi H6K (t) , , 2 bars , 209 exp , Japan , 8/10 , Support, 2 kill , 420 pp - U:032 [+4 exp]
Kawanishi H6K (t) , , 1 bars , 127 exp , Japan , 6/10 , Support, 2 kill , 420 pp - U:041 [+24 exp]
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:038
Destroyer
* Akatsuki , , 3 bars , 380 exp , Japan , 7/12 , 1 kill , 0 pp - U:037 [+18 exp]
Battleship
* Nagato (Planes:0/1), , 5 bars , 503 exp , Japan , 12/12 , 10 kill , 0 pp - U:033 [+59 exp]
Yamato (Planes:0/1), , 0 bars , 66 exp , Japan , 10/10 , 2 kill , 3444 pp - U:076 [+66 exp]
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 5 bars , 530 exp , Japan , 13/13 , Superior Maneuver , 10 kill , 0 pp - U:034 [+27 exp]
* Kuma CL (Planes:0/1), , 2 bars , 269 exp , Japan , 11/11 , 6 kill , 0 pp - U:035 [+25 exp]
Player 1 : Japan
Killed: INF:132 TNK:45 RCN:17 AT:46 FLAK:9 FORT:2 ATY:61 AD:11 FTR:42 TB:10 SUB:1 DD:11 BS:4 CV:1 CRs:2 Total: 394
Lost : INF:1 TB:1 Total: 2
BV 11
V 1
TV 2
L 0
Averages:
Infantry * 8 Units * 3 Leaders Total : 2673 exp, 78 kill, 2556 pp Average: 334 exp, 10 kill, 320 pp
Tank * 4 Units * 2 Leaders Total : 1310 exp, 76 kill, 660 pp Average: 328 exp, 19 kill, 165 pp
Recon * 3 Units * 0 Leaders Total : 528 exp, 12 kill, 360 pp Average: 176 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1458 exp, 18 kill, 204 pp Average: 486 exp, 6 kill, 68 pp
Artillery * 9 Units * 2 Leaders Total : 2169 exp, 36 kill, 2124 pp Average: 241 exp, 4 kill, 236 pp
Fighter * 6 Units * 3 Leaders Total : 2974 exp, 53 kill, 2064 pp Average: 496 exp, 9 kill, 344 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 3995 exp, 55 kill, 1704 pp Average: 666 exp, 9 kill, 284 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 380 exp, 1 kill, 0 pp Average: 380 exp, 1 kill, 0 pp
Battleship * 2 Units * 0 Leaders Total : 569 exp, 12 kill, 3444 pp Average: 285 exp, 6 kill, 1722 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 1 Leaders Total : 799 exp, 16 kill, 0 pp Average: 400 exp, 8 kill, 0 pp
* Summary: * 46 Units * 15 Leaders Total : 17229 exp, 357 kill, 13116 pp Average: 375 exp, 8 kill, 285 pp
Player 1 Japan has 46 units total (core+aux):
Infantry : 8
Tank : 4
Recon : 3
Anti-tank : 3
Artillery : 9
Fighter : 6
Tactical Bomber : 6
Submarine : 1
Destroyer : 1
Battleship : 2
Carrier : 1
Cruiser : 2
Player 2 Netherlands has 5 units total (core+aux):
Infantry : 1
Destroyer : 1
Carrier : 1
Cruiser : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
12 PRINCE OF WALES , #11 , Brilliant Victory , score:63 +++ Proto: Type 97 Chi-Ha Shinhoto
13 SINGAPORE , #12 , Brilliant Victory , score:67 +++ Proto: Ho-Ni II 105
14 JAWA , #13 , Brilliant Victory , score:55
15 BIRMA , #14 , Brilliant Victory , score:55
--
Campaign score: 766 * Average: 51
..
Current scenario: BIRMA, VH prestige is 360 , All map prestige is: 520
Army cost: 14232 , Current prestige is 1106
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 16
AI stance is Defensive Using map: 163
if BV: +509, MIDWAY , cap 16000, 16 turns prestige: 850
if V : +350, MIDWAY , cap 16000, 20 turns prestige: 1050
if TV: +150, MIDWAY , cap 16000, 30 turns prestige: 1550
if Ls: +0, OKINAWA , cap 37000, 30 turns prestige: 1550
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 4 bars , 455 exp , Japan , 7/10 , Superior Maneuver , 16 kill , 312 pp - U:012 [+73 exp]
SNLF , Isuzu Type 94 , , 5 bars , 509 exp , Japan , 10/10 , 17 kill , 288 pp - U:013 [+6 exp]
SNLF 41 , Isuzu Type 94 , , 3 bars , 374 exp , Japan , 8/10 , Combat Support , 13 kill , 312 pp - U:016 [+40 exp]
SNLF , Isuzu Type 94 , , 5 bars , 515 exp , Japan , 9/10 , Aggressive Maneuver , 19 kill , 288 pp - U:017 [+4 exp]
Imperial Guards , Isuzu Type 94 , , 2 bars , 283 exp , Japan , 7/10 , 7 kill , 564 pp - U:027 [+42 exp]
Imperial Guards , Isuzu Type 94 , , 2 bars , 204 exp , Japan , 5/10 , 8 kill , 564 pp - U:029 [+32 exp]
Mountain , , 0 bars , 2 exp , Japan , 10/10 , Fast Speed, 1 kill , 180 pp - U:041 [+2 exp]
Mountain , , 1 bars , 109 exp , Japan , 8/10 , Fast Speed, 2 kill , 180 pp - U:043 [+109 exp]
Mountain , , 0 bars , 36 exp , Japan , 8/10 , Fast Speed, 0 kill , 180 pp - U:092 [+36 exp]
Mountain , , 0 bars , 47 exp , Japan , 9/10 , Fast Speed, 0 kill , 180 pp - U:093 [+47 exp]
Tank
* Type 1 Chi-He , , 5 bars , 810 exp , Japan , 7/10 , Fire Discipline , 57 kill , 0 pp - U:003 [+105 exp]
Type 1 Chi-He , , 3 bars , 397 exp , Japan , 8/10 , 16 kill , 372 pp - U:020 [+35 exp]
Type 97 Chi-Ha , , 1 bars , 187 exp , Japan , 8/10 , Street Fighter , 7 kill , 288 pp - U:030 [+24 exp]
+ Type 97 Chi-Ha Shinhoto , , 0 bars , 84 exp , Japan , 8/10 , 2 kill , 0 pp - U:042 [+4 exp]
Recon
* Cavalry Scouts , , 2 bars , 272 exp , Japan , 5/10 , Bridging, 6 kill , 0 pp - U:004 [+10 exp]
Motorycle Recon , , 1 bars , 168 exp , Japan , 7/10 , 2 kill , 156 pp - U:023 [+46 exp]
Type 92 , , 1 bars , 179 exp , Japan , 5/10 , 5 kill , 204 pp - U:031 [+35 exp]
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 722 exp , Japan , 8/10 , Influence , 13 kill , 0 pp - U:005 [+93 exp]
* MG , Isuzu Type 94 , , 5 bars , 594 exp , Japan , 7/10 , Superior Maneuver , 5 kill , 0 pp - U:007 [+67 exp]
37mm Type 1 , Isuzu Type 96 , , 3 bars , 319 exp , Japan , 9/10 , 1 kill , 204 pp - U:021 [+17 exp]
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 5 bars , 568 exp , Japan , 10/10 , 10 kill , 0 pp - U:006 [+112 exp]
105mm Type 14 , Wagon , , 4 bars , 412 exp , Japan , 10/10 , Fire Discipline , 8 kill , 324 pp - U:009 [+33 exp]
105mm Type 14 , Wagon , , 5 bars , 519 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011 [+61 exp]
81mm Type 97 Mortar , Isuzu Type 94 , , 2 bars , 236 exp , Japan , 10/10 , 3 kill , 204 pp - U:022 [+51 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 346 exp , Japan , 10/10 , 7 kill , 420 pp - U:024 [+26 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 194 exp , Japan , 10/10 , 3 kill , 420 pp - U:025 [+41 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 153 exp , Japan , 10/10 , 3 kill , 0 pp - U:028 [+21 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 79 exp , Japan , 10/10 , 3 kill , 432 pp - U:044 [+23 exp]
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 961 exp , Japan , 10/10 , 13 kill , 0 pp - U:001 [+59 exp]
Mitsubishi A6M2 Zero , , 5 bars , 993 exp , Japan , 10/10 , All Weather Combat , Support, Special Munition, 14 kill , 516 pp - U:015 [+227 exp]
Mitsubishi A6M2 Zero , , 5 bars , 617 exp , Japan , 9/10 , Shock Tactics , 8 kill , 516 pp - U:019 [+36 exp]
Mitsubishi A6M2 Zero , , 4 bars , 447 exp , Japan , 8/10 , Influence , 13 kill , 516 pp - U:026 [+36 exp]
+ Mitsubishi A6M3 Zero , , 2 bars , 295 exp , Japan , 8/10 , 4 kill , 0 pp - U:040 [+84 exp]
Mitsubishi A6M3 Zero , , 0 bars , 24 exp , Japan , 7/10 , 0 kill , 528 pp - U:094 [+24 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1340 exp , Japan , 10/10 , Support, Special Munition, 18 kill , 0 pp - U:002 [+21 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 785 exp , Japan , 7/10 , Recon, Support, 12 kill , 0 pp - U:010 [+37 exp]
Aichi D3A1 Val , , 5 bars , 793 exp , Japan , 10/10 , Skilled Ground Attack , Support, Special Munition, 11 kill , 432 pp - U:014 [+39 exp]
Aichi D3A1 Val , , 5 bars , 1015 exp , Japan , 10/10 , All Weather Combat , Support, Special Munition, 15 kill , 432 pp - U:018 [+177 exp]
Kawanishi H6K (b) , , 2 bars , 293 exp , Japan , 10/10 , Support, Special Munition, 4 kill , 420 pp - U:032 [+84 exp]
Kawanishi H8K (b) , , 0 bars , 62 exp , Japan , 10/10 , Support, Special Munition, 0 kill , 480 pp - U:039 [+62 exp]
Mitsubishi F1M Pete , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 276 pp - U:045
Mitsubishi F1M Pete , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 276 pp - U:048
Submarine
* Kaichu , , 2 bars , 274 exp , Japan , 12/12 , 0 kill , 0 pp - U:038
Destroyer
* Akatsuki , , 3 bars , 394 exp , Japan , 12/12 , 1 kill , 0 pp - U:037 [+14 exp]
Battleship
* Nagato (Planes:0/1), , 5 bars , 503 exp , Japan , 12/12 , 10 kill , 0 pp - U:033
Yamato (Planes:0/1), , 0 bars , 66 exp , Japan , 10/10 , 2 kill , 3444 pp - U:046
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 5 bars , 530 exp , Japan , 13/13 , Superior Maneuver , 10 kill , 0 pp - U:034
* Kuma CL (Planes:0/1), , 2 bars , 269 exp , Japan , 11/11 , 6 kill , 0 pp - U:035
Player 1 : Japan
Killed: INF:151 TNK:48 RCN:17 AT:48 FLAK:9 FORT:2 ATY:67 AD:13 FTR:46 TB:12 SUB:1 DD:11 BS:4 CV:1 CRs:2 Total: 432
Lost : INF:1 TB:1 Total: 2
BV 12
V 1
TV 2
L 0
Averages:
Infantry * 11 Units * 3 Leaders Total : 3038 exp, 86 kill, 3048 pp Average: 276 exp, 8 kill, 277 pp
Tank * 4 Units * 2 Leaders Total : 1478 exp, 82 kill, 660 pp Average: 370 exp, 21 kill, 165 pp
Recon * 3 Units * 0 Leaders Total : 619 exp, 13 kill, 360 pp Average: 206 exp, 4 kill, 120 pp
Anti-tank * 3 Units * 2 Leaders Total : 1635 exp, 19 kill, 204 pp Average: 545 exp, 6 kill, 68 pp
Artillery * 8 Units * 2 Leaders Total : 2507 exp, 44 kill, 2124 pp Average: 313 exp, 6 kill, 266 pp
Fighter * 6 Units * 3 Leaders Total : 3337 exp, 52 kill, 2076 pp Average: 556 exp, 9 kill, 346 pp
Tactical Bomber * 8 Units * 2 Leaders Total : 4288 exp, 60 kill, 2316 pp Average: 536 exp, 8 kill, 290 pp
Submarine * 1 Units * 0 Leaders Total : 274 exp, 0 kill, 0 pp Average: 274 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 394 exp, 1 kill, 0 pp Average: 394 exp, 1 kill, 0 pp
Battleship * 2 Units * 0 Leaders Total : 569 exp, 12 kill, 3444 pp Average: 285 exp, 6 kill, 1722 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 1 Leaders Total : 799 exp, 16 kill, 0 pp Average: 400 exp, 8 kill, 0 pp
* Summary: * 50 Units * 15 Leaders Total : 19038 exp, 385 kill, 14232 pp Average: 381 exp, 8 kill, 285 pp
Player 1 Japan has 50 units total (core+aux):
Infantry : 11
Tank : 4
Recon : 3
Anti-tank : 3
Artillery : 8
Fighter : 6
Tactical Bomber : 8
Submarine : 1
Destroyer : 1
Battleship : 2
Carrier : 1
Cruiser : 2
Player 2 United Kingdom has 8 units total (core+aux):
Infantry : 7
Fighter : 1
With a good plan and plenty of speed, a very long and dangerous battle can be avoided. The number of American troops is only the current status without the reinforcements arriving later.
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W17 FOR HONOR AND JAPAN v.4.6, * Player prestige modifier 100% * AI prestige modifier 100%
Played Scenarios:
1 CHINESS PROVOCATION IN MANJURIAN BORDER , #0 , Brilliant Victory , score:56 +++ Proto: Mitsubishi Ki-15 Babs
2 COMMUNIST PARTIZANAS , #1 , Brilliant Victory , score:56 +++ Proto: B5N Kate (t)
3 ROAD TO PEKIN , #2 , Tactical Victory , score:15
4 TIANJIN , #3 , Brilliant Victory , score:56
5 SHANGHAI , #4 , Tactical Victory , score:15
6 NANKIN , #5 , Victory , score:35
7 SUZHOU , #6 , Brilliant Victory , score:66 +++ Proto: Mtn 81mm Type 99 Mortar
8 WUHAN , #7 , Brilliant Victory , score:57
9 SAKHALIN , #8 , Brilliant Victory , score:60
10 MAKAU , #9 , Brilliant Victory , score:55 +++ Proto: Mitsubishi A6M3 Zero
11 RUN TO KUALA LUMPUR , #10 , Brilliant Victory , score:55
12 PRINCE OF WALES , #11 , Brilliant Victory , score:63 +++ Proto: Type 97 Chi-Ha Shinhoto
13 SINGAPORE , #12 , Brilliant Victory , score:67 +++ Proto: Ho-Ni II 105
14 JAWA , #13 , Brilliant Victory , score:55
15 BIRMA , #14 , Brilliant Victory , score:55
16 MIDWAY , #15 , Brilliant Victory , score:84
--
Campaign score: 850 * Average: 53
..
Current scenario: MIDWAY, VH prestige is 280 , All map prestige is: 560
Army cost: 13788 , Current prestige is 567
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 2
AI stance is Aggressive Using map: 2
if BV: +500, GANGES RIVER CROSSING , cap 17000, 15 turns prestige: 0
if V : +350, GANGES RIVER CROSSING , cap 17000, 20 turns prestige: 0
if TV: +150, GANGES RIVER CROSSING , cap 17000, 25 turns prestige: 0
if Ls: +0, OKINAWA , cap 37000, 25 turns prestige: 0
Infantry
* HQ Unit , Type 1 Ho-Ha [W] , , 5 bars , 504 exp , Japan , 7/2 , 3 kill , 0 pp - U:008
SNLF 41 , Isuzu Type 94 , , 4 bars , 455 exp , Japan , 10/10 , Superior Maneuver , 16 kill , 312 pp - U:012
SNLF , Isuzu Type 94 , , 5 bars , 509 exp , Japan , 10/10 , 17 kill , 288 pp - U:013
SNLF 41 , Isuzu Type 94 , , 3 bars , 374 exp , Japan , 10/10 , Combat Support , 13 kill , 312 pp - U:016
SNLF , Isuzu Type 94 , , 5 bars , 515 exp , Japan , 10/10 , Aggressive Maneuver , Fast Speed, 19 kill , 288 pp - U:017
Imperial Guards , Isuzu Type 94 , , 2 bars , 283 exp , Japan , 10/10 , 7 kill , 564 pp - U:027
Imperial Guards , Isuzu Type 94 , , 2 bars , 204 exp , Japan , 10/10 , 8 kill , 564 pp - U:029
Mountain , , 1 bars , 109 exp , Japan , 10/10 , 2 kill , 180 pp - U:043
Mountain , , 0 bars , 47 exp , Japan , 10/10 , 0 kill , 180 pp - U:049
Tank
* Type 1 Chi-He , , 5 bars , 810 exp , Japan , 10/10 , Fire Discipline , 57 kill , 0 pp - U:003
Type 1 Chi-He , , 3 bars , 397 exp , Japan , 10/10 , 16 kill , 372 pp - U:020
Type 97 Chi-Ha , , 1 bars , 187 exp , Japan , 10/10 , Street Fighter , 7 kill , 288 pp - U:030
+ Type 97 Chi-Ha Shinhoto , , 0 bars , 84 exp , Japan , 10/10 , 2 kill , 0 pp - U:042
Recon
* Cavalry Scouts , , 2 bars , 272 exp , Japan , 10/10 , 6 kill , 0 pp - U:004
Motorycle Recon , , 1 bars , 168 exp , Japan , 10/10 , Fast Speed, Special Munition, 2 kill , 156 pp - U:023
Type 92 , , 1 bars , 179 exp , Japan , 10/10 , 5 kill , 204 pp - U:031
Motorycle Recon , , 0 bars , 0 exp , Japan , 10/10 , Fast Speed, 0 kill , 156 pp - U:041
Motorycle Recon , , 0 bars , 0 exp , Japan , 10/10 , Fast Speed, 0 kill , 156 pp - U:045
Motorycle Recon , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 156 pp - U:047
Anti-tank
* MG , Isuzu Type 94 , , 5 bars , 722 exp , Japan , 10/10 , Influence , 13 kill , 0 pp - U:005
* MG , Isuzu Type 94 , , 5 bars , 594 exp , Japan , 10/10 , Superior Maneuver , 5 kill , 0 pp - U:007
37mm Type 1 , Isuzu Type 96 , , 3 bars , 319 exp , Japan , 10/10 , 1 kill , 204 pp - U:021
Artillery
* 75mm Type 90 (mot.) , Isuzu Type 96 , , 5 bars , 583 exp , Japan , 10/10 , 10 kill , 0 pp - U:006 [+15 exp]
105mm Type 14 , Wagon , , 4 bars , 412 exp , Japan , 10/10 , Fire Discipline , 8 kill , 324 pp - U:009
105mm Type 14 , Wagon , , 5 bars , 519 exp , Japan , 10/10 , Influence , 7 kill , 324 pp - U:011
81mm Type 97 Mortar , Isuzu Type 94 , , 2 bars , 236 exp , Japan , 10/10 , 3 kill , 204 pp - U:022
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 346 exp , Japan , 10/10 , 7 kill , 420 pp - U:024
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 208 exp , Japan , 10/10 , 4 kill , 420 pp - U:025 [+14 exp]
+ Mtn 81mm Type 99 Mortar , Isuzu Type 94 , , 1 bars , 153 exp , Japan , 10/10 , 3 kill , 0 pp - U:028
105mm Type 92 , Isuzu Type 2 , , 0 bars , 93 exp , Japan , 10/10 , 3 kill , 432 pp - U:044 [+14 exp]
Fighter
* Mitsubishi A6M2 Zero , , 5 bars , 981 exp , Japan , 10/10 , 13 kill , 0 pp - U:001 [+20 exp]
Mitsubishi A6M2 Zero , , 5 bars , 1000 exp , Japan , 10/10 , All Weather Combat , 15 kill , 516 pp - U:015 [+7 exp]
Mitsubishi A6M2 Zero , , 5 bars , 641 exp , Japan , 9/10 , Shock Tactics , 8 kill , 516 pp - U:019 [+24 exp]
Mitsubishi A6M2 Zero , , 4 bars , 464 exp , Japan , 8/10 , Influence , 13 kill , 516 pp - U:026 [+17 exp]
+ Mitsubishi A6M3 Zero , , 3 bars , 334 exp , Japan , 7/10 , 4 kill , 0 pp - U:040 [+39 exp]
Mitsubishi A6M3 Zero , , 0 bars , 36 exp , Japan , 10/10 , 1 kill , 528 pp - U:050 [+12 exp]
Tactical Bomber
* Aichi D3A1 Val , , 5 bars , 1342 exp , Japan , 10/10 , Special Munition, 19 kill , 0 pp - U:002 [+2 exp]
+ Mitsubishi Ki-15 Babs , , 5 bars , 820 exp , Japan , 10/10 , Recon, Special Munition, 12 kill , 0 pp - U:010 [+35 exp]
Aichi D3A1 Val , , 5 bars , 797 exp , Japan , 10/10 , Skilled Ground Attack , Support, Special Munition, 13 kill , 432 pp - U:014 [+4 exp]
Aichi D3A1 Val , , 5 bars , 1033 exp , Japan , 10/10 , All Weather Combat , Special Munition, 16 kill , 432 pp - U:018 [+18 exp]
Kawanishi H6K (b) , , 2 bars , 293 exp , Japan , 10/10 , Special Munition, 4 kill , 420 pp - U:032
Kawanishi H8K (b) , , 0 bars , 67 exp , Japan , 10/10 , Special Munition, 1 kill , 480 pp - U:039 [+5 exp]
Submarine
* Kaichu , , 2 bars , 278 exp , Japan , 12/12 , 0 kill , 0 pp - U:038 [+4 exp]
Destroyer
* Akatsuki , , 3 bars , 399 exp , Japan , 11/12 , 2 kill , 0 pp - U:037 [+5 exp]
Battleship
* Nagato (Planes:0/1), , 5 bars , 522 exp , Japan , 12/12 , Special Munition, 10 kill , 0 pp - U:033 [+19 exp]
Yamato (Planes:0/1), , 0 bars , 76 exp , Japan , 10/10 , Fast Speed, 6 kill , 3444 pp - U:046 [+10 exp]
Carrier
* Akagi (Planes:0/6), , 1 bars , 100 exp , Japan , 11/11 , 0 kill , 0 pp - U:036
Cruiser
* Takao CA (Planes:0/1), , 5 bars , 542 exp , Japan , 13/13 , Superior Maneuver , 11 kill , 0 pp - U:034 [+12 exp]
* Kuma CL (Planes:0/1), , 2 bars , 275 exp , Japan , 11/11 , 6 kill , 0 pp - U:035 [+6 exp]
Player 1 : Japan
Killed: INF:153 TNK:48 RCN:17 AT:48 FLAK:10 FORT:2 ATY:67 AD:15 FTR:47 TB:20 SUB:1 DD:13 BS:4 CV:2 CRs:2 Total: 449
Lost : INF:1 FTR:1 TB:1 Total: 3
BV 13
V 1
TV 2
L 0
Averages:
Infantry * 9 Units * 3 Leaders Total : 3000 exp, 85 kill, 2688 pp Average: 333 exp, 9 kill, 299 pp
Tank * 4 Units * 2 Leaders Total : 1478 exp, 82 kill, 660 pp Average: 370 exp, 21 kill, 165 pp
Recon * 6 Units * 0 Leaders Total : 619 exp, 13 kill, 828 pp Average: 103 exp, 2 kill, 138 pp
Anti-tank * 3 Units * 2 Leaders Total : 1635 exp, 19 kill, 204 pp Average: 545 exp, 6 kill, 68 pp
Artillery * 8 Units * 2 Leaders Total : 2550 exp, 45 kill, 2124 pp Average: 319 exp, 6 kill, 266 pp
Fighter * 6 Units * 3 Leaders Total : 3456 exp, 54 kill, 2076 pp Average: 576 exp, 9 kill, 346 pp
Tactical Bomber * 6 Units * 2 Leaders Total : 4352 exp, 65 kill, 1764 pp Average: 725 exp, 11 kill, 294 pp
Submarine * 1 Units * 0 Leaders Total : 278 exp, 0 kill, 0 pp Average: 278 exp, 0 kill, 0 pp
Destroyer * 1 Units * 0 Leaders Total : 399 exp, 2 kill, 0 pp Average: 399 exp, 2 kill, 0 pp
Battleship * 2 Units * 0 Leaders Total : 598 exp, 16 kill, 3444 pp Average: 299 exp, 8 kill, 1722 pp
Carrier * 1 Units * 0 Leaders Total : 100 exp, 0 kill, 0 pp Average: 100 exp, 0 kill, 0 pp
Cruiser * 2 Units * 1 Leaders Total : 817 exp, 17 kill, 0 pp Average: 409 exp, 9 kill, 0 pp
* Summary: * 49 Units * 15 Leaders Total : 19282 exp, 398 kill, 13788 pp Average: 394 exp, 8 kill, 281 pp
Player 1 Japan has 75 units total (core+aux):
Infantry : 9
Tank : 4
Recon : 6
Anti-tank : 3
Artillery : 8
Fighter : 12
Tactical Bomber : 15
Submarine : 3
Destroyer : 5
Battleship : 2
Carrier : 4
Cruiser : 4
Player 2 USA has 23 units total (core+aux):
Fighter : 6
Tactical Bomber : 5
Destroyer : 4
Battleship : 3
Carrier : 2
Cruiser : 3