OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\EFILE_GUS_Wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
--
Campaign score: 60 * Average: 60
..
Current scenario: ARRESTS IN MANCHURIA, VH prestige is 40 , All map prestige is: 40
Army cost: 120 , Current prestige is 69
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Aggressive Using map: 53
if BV: +1500, SURROUNDING THE ENEMY , cap 1000, 5 turns prestige: 0
if V : +1000, SURROUNDING THE ENEMY , cap 1000, 10 turns prestige: 0
if TV: +500, SURROUNDING THE ENEMY , cap 1000, 15 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 334 exp , Japan , 13/1 , 0 kill , 0 pp - U:001 [+1 exp]
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Support, Air Defense, 0 kill , 60 pp - U:004
Player 1 : Japan
Killed: Total: 0
Lost : Total: 0
BV 1
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 334 exp, 0 kill, 120 pp Average: 111 exp, 0 kill, 40 pp
* Summary: * 3 Units * 0 Leaders Total : 334 exp, 0 kill, 120 pp Average: 111 exp, 0 kill, 40 pp
Player 1 Japan has 3 units total (core+aux):
Infantry : 3
Player 2 China has 1 units total (core+aux):
Ground Transport : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\EFILE_GUS_Wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
--
Campaign score: 133 * Average: 66
..
Current scenario: SURROUNDING THE ENEMY, VH prestige is 40 , All map prestige is: 260
Army cost: 120 , Current prestige is 753
Prestige available on map yet is 220 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Aggressive Using map: 12
if BV: +1500, CHIHFENG , cap 1000, 10 turns prestige: 0
if V : +1000, CHIHFENG , cap 1000, 15 turns prestige: 0
if TV: +500, CHIHFENG , cap 1000, 20 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 335 exp , Japan , 13/1 , Special Munition, Fast Speed, 0 kill , 0 pp - U:001 [+1 exp]
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:003
Player 1 : Japan
Killed: INF:2 Total: 2
Lost : Total: 0
BV 2
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 335 exp, 0 kill, 120 pp Average: 112 exp, 0 kill, 40 pp
* Summary: * 3 Units * 0 Leaders Total : 335 exp, 0 kill, 120 pp Average: 112 exp, 0 kill, 40 pp
Player 1 Japan has 23 units total (core+aux):
Infantry : 3
Anti-tank : 3
Fortification : 8
Artillery : 9
Player 2 China has 28 units total (core+aux):
Infantry : 25
Ground Transport : 1
Artillery : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
--
Campaign score: 206 * Average: 68
..
Current scenario: CHIHFENG, VH prestige is 80 , All map prestige is: 260
Army cost: 588 , Current prestige is 312
Prestige available on map yet is 180 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Defensive Using map: 27
if BV: +1500, MUKDEN , cap 1000, 10 turns prestige: 0
if V : +1000, MUKDEN , cap 1000, 15 turns prestige: 0
if TV: +500, MUKDEN , cap 1000, 20 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 355 exp , Japan , 13/1 , Special Munition, Fast Speed, 2 kill , 0 pp - U:001 [+20 exp]
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:003
Imperial Guards , , 0 bars , 72 exp , Japan , 7/10 , Special Munition, 5 kill , 468 pp - U:018 [+72 exp]
Player 1 : Japan
Killed: INF:6 TNK:1 FORT:1 ATY:1 Total: 9
Lost : Total: 0
BV 3
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 0 Leaders Total : 427 exp, 7 kill, 588 pp Average: 107 exp, 2 kill, 147 pp
* Summary: * 4 Units * 0 Leaders Total : 427 exp, 7 kill, 588 pp Average: 107 exp, 2 kill, 147 pp
Player 1 Japan has 5 units total (core+aux):
Infantry : 4
Tactical Bomber : 1
Player 2 China has 6 units total (core+aux):
Infantry : 1
Fortification : 3
Ground Transport : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
--
Campaign score: 278 * Average: 69
..
Current scenario: MUKDEN, VH prestige is 40 , All map prestige is: 40
Army cost: 588 , Current prestige is 239
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Defensive Using map: 17
if BV: +1500, MUKDEN part II , cap 1000, 10 turns prestige: 0
if V : +1000, MUKDEN part II , cap 1000, 15 turns prestige: 0
if TV: +500, MUKDEN part II , cap 1000, 20 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 379 exp , Japan , 11/1 , Special Munition, Fast Speed, 3 kill , 0 pp - U:001 [+24 exp]
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:003
Imperial Guards , , 0 bars , 92 exp , Japan , 10/10 , Special Munition, FastEntrench, 7 kill , 468 pp - U:004 [+20 exp]
Player 1 : Japan
Killed: INF:6 TNK:1 FORT:1 ATY:4 Total: 12
Lost : FTR:1 Total: 1
BV 4
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 0 Leaders Total : 471 exp, 10 kill, 588 pp Average: 118 exp, 3 kill, 147 pp
* Summary: * 4 Units * 0 Leaders Total : 471 exp, 10 kill, 588 pp Average: 118 exp, 3 kill, 147 pp
Player 1 Japan has 6 units total (core+aux):
Infantry : 4
Anti-tank : 1
Artillery : 1
Player 2 China has 10 units total (core+aux):
Infantry : 5
Tank : 1
Anti-tank : 1
Ground Transport : 2
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
--
Campaign score: 345 * Average: 69
..
Current scenario: MUKDEN part II , VH prestige is 40 , All map prestige is: 40
Army cost: 684 , Current prestige is 292
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 4
AI stance is Defensive Using map: 17
if BV: +1500, RACE FOR TANGSHANG , cap 1000, 6 turns prestige: 0
if V : +1000, RACE FOR TANGSHANG , cap 1000, 8 turns prestige: 0
if TV: +500, RACE FOR TANGSHANG , cap 1000, 12 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 380 exp , Japan , 11/1 , Special Munition, Fast Speed, 3 kill , 0 pp - U:001 [+1 exp]
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:003
Imperial Guards , Isuzu Type 94 , , 1 bars , 133 exp , Japan , 9/10 , Special Munition, FastEntrench, 8 kill , 564 pp - U:004 [+41 exp]
Player 1 : Japan
Killed: INF:7 TNK:1 FORT:1 ATY:4 FTR:1 Total: 14
Lost : FTR:1 Total: 1
BV 5
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 0 Leaders Total : 513 exp, 11 kill, 684 pp Average: 128 exp, 3 kill, 171 pp
* Summary: * 4 Units * 0 Leaders Total : 513 exp, 11 kill, 684 pp Average: 128 exp, 3 kill, 171 pp
Player 1 Japan has 10 units total (core+aux):
Infantry : 6
Anti-tank : 1
Artillery : 2
Fighter : 1
Player 2 China has 5 units total (core+aux):
Infantry : 3
Recon : 1
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
--
Campaign score: 405 * Average: 67
..
Current scenario: RACE FOR TANGSHANG , VH prestige is 80 , All map prestige is: 80
Army cost: 740 , Current prestige is 320
Prestige available on map yet is 40 pp ( 40 pp in VH to capture) * Turn: 4
AI stance is Defensive Using map: 55
if BV: +1500, BATTLE OF TANGSHAN , cap 1000, 4 turns prestige: 20
if V : +1000, BATTLE OF TANGSHAN , cap 1000, 8 turns prestige: 40
if TV: +500, BATTLE OF TANGSHAN , cap 1000, 12 turns prestige: 60
Ls: Loss , turn prestige: 60
Infantry
* HQ Unit , 251/16 [W] , , 3 bars , 380 exp , Japan , 11/1 , Special Munition, Fast Speed, 3 kill , 0 pp - U:001
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:002
Irregulars , , 0 bars , 0 exp , Japan , 10/10 , Bridging, Special Munition, 0 kill , 60 pp - U:003
Imperial Guards , Isuzu Type 94 , , 1 bars , 133 exp , Japan , 11/10 , Special Munition, FastEntrench, 8 kill , 620 pp - U:004
Player 1 : Japan
Killed: INF:7 TNK:1 FORT:1 ATY:4 FTR:1 Total: 14
Lost : FTR:1 Total: 1
BV 6
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 0 Leaders Total : 513 exp, 11 kill, 740 pp Average: 128 exp, 3 kill, 185 pp
* Summary: * 4 Units * 0 Leaders Total : 513 exp, 11 kill, 740 pp Average: 128 exp, 3 kill, 185 pp
Player 1 Japan has 4 units total (core+aux):
Infantry : 4
Player 2 China has 16 units total (core+aux):
Infantry : 14
Tank : 1
Recon : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
--
Campaign score: 478 * Average: 68
..
Current scenario: BATTLE OF TANGSHAN , VH prestige is 40 , All map prestige is: 220
Army cost: 1404 , Current prestige is 96
Prestige available on map yet is 180 pp ( 0 pp in VH to capture) * Turn: 2
AI stance is Aggressive Using map: 55
if BV: +1500, RESUPPLY CHENGTEH , cap 1000, 6 turns prestige: 30
if V : +1000, RESUPPLY CHENGTEH , cap 1000, 9 turns prestige: 45
TV: Loss , turn prestige: 75
Ls: Loss , turn prestige: 75
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 406 exp , Japan , 10/1 , Special Munition, Fast Speed, 5 kill , 0 pp - U:001 [+26 exp]
Imperial Guards , , 0 bars , 32 exp , Japan , 9/10 , 0 kill , 468 pp - U:003 [+32 exp]
Imperial Guards , Isuzu Type 94 , , 1 bars , 181 exp , Japan , 5/10 , Special Munition, FastEntrench, 8 kill , 564 pp - U:004 [+48 exp]
Artillery
150mm Taisho 4 , Wagon , , 0 bars , 5 exp , Japan , 10/10 , 1 kill , 372 pp - U:002 [+5 exp]
Player 1 : Japan
Killed: INF:8 TNK:1 FORT:1 ATY:6 FTR:1 Total: 17
Lost : FTR:1 Total: 1
BV 7
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 619 exp, 13 kill, 1032 pp Average: 206 exp, 4 kill, 344 pp
Artillery * 1 Units * 0 Leaders Total : 5 exp, 1 kill, 372 pp Average: 5 exp, 1 kill, 372 pp
* Summary: * 4 Units * 0 Leaders Total : 624 exp, 14 kill, 1404 pp Average: 156 exp, 4 kill, 351 pp
Player 1 Japan has 14 units total (core+aux):
Infantry : 5
Tank : 2
Recon : 2
Anti-tank : 1
Artillery : 3
Tactical Bomber : 1
Player 2 China has 22 units total (core+aux):
Infantry : 19
Tank : 1
Recon : 1
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
--
Campaign score: 545 * Average: 68
..
Current scenario: RESUPPLY CHENGTEH , VH prestige is 160 , All map prestige is: 160
Army cost: 1476 , Current prestige is 423
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 28
if BV: +1500, TSINGTAO , cap 1000, 13 turns prestige: 130
if V : +1000, TSINGTAO , cap 1000, 15 turns prestige: 150
if TV: +500, TSINGTAO , cap 1000, 18 turns prestige: 180
Ls: Loss , turn prestige: 180
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 436 exp , Japan , 9/1 , 6 kill , 0 pp - U:001 [+30 exp]
Imperial Guards , , 1 bars , 177 exp , Japan , 5/10 , Special Munition, 1 kill , 468 pp - U:003 [+145 exp]
Imperial Guards , Isuzu Type 94 , , 2 bars , 269 exp , Japan , 2/10 , Special Munition, 11 kill , 564 pp - U:004 [+88 exp]
Artillery
150mm Type 96 How , Wagon , , 0 bars , 32 exp , Japan , 10/10 , 1 kill , 444 pp - U:002 [+32 exp]
Player 1 : Japan
Killed: INF:16 TNK:1 AT:1 FORT:1 ATY:7 FTR:1 Total: 27
Lost : FTR:1 Total: 1
BV 8
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 882 exp, 18 kill, 1032 pp Average: 294 exp, 6 kill, 344 pp
Artillery * 1 Units * 0 Leaders Total : 32 exp, 1 kill, 444 pp Average: 32 exp, 1 kill, 444 pp
* Summary: * 4 Units * 0 Leaders Total : 914 exp, 19 kill, 1476 pp Average: 229 exp, 5 kill, 369 pp
Player 1 Japan has 9 units total (core+aux):
Infantry : 6
Recon : 1
Artillery : 2
Player 2 China has 7 units total (core+aux):
Infantry : 5
Ground Transport : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
--
Campaign score: 613 * Average: 68
..
Current scenario: TSINGTAO, VH prestige is 140 , All map prestige is: 320
Army cost: 1476 , Current prestige is 537
Prestige available on map yet is 180 pp ( 0 pp in VH to capture) * Turn: 7
AI stance is Defensive Using map: 13
if BV: +1500, SACHALIN , cap 1000, 10 turns prestige: 300
if V : +1000, SACHALIN , cap 1000, 15 turns prestige: 450
if TV: +500, SACHALIN , cap 1000, 23 turns prestige: 690
Ls: Loss , turn prestige: 690
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 440 exp , Japan , 8/1 , Special Munition, Recon, 7 kill , 0 pp - U:001 [+4 exp]
Imperial Guards , , 1 bars , 191 exp , Japan , 10/10 , Special Munition, 1 kill , 468 pp - U:003 [+14 exp]
Imperial Guards , Isuzu Type 94 , , 3 bars , 312 exp , Japan , 1/10 , Special Munition, 12 kill , 564 pp - U:004 [+43 exp]
Artillery
150mm Type 96 How , Wagon , , 0 bars , 39 exp , Japan , 8/10 , Support, 1 kill , 444 pp - U:002 [+7 exp]
Player 1 : Japan
Killed: INF:24 TNK:1 AT:1 FORT:1 ATY:10 FTR:1 Total: 38
Lost : FTR:1 Total: 1
BV 9
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 943 exp, 20 kill, 1032 pp Average: 314 exp, 7 kill, 344 pp
Artillery * 1 Units * 0 Leaders Total : 39 exp, 1 kill, 444 pp Average: 39 exp, 1 kill, 444 pp
* Summary: * 4 Units * 0 Leaders Total : 982 exp, 21 kill, 1476 pp Average: 246 exp, 5 kill, 369 pp
Player 1 Japan has 15 units total (core+aux):
Infantry : 5
Tank : 1
Dual-purpose : 1
Artillery : 2
Fighter : 1
Tactical Bomber : 1
Destroyer : 2
Cruiser : 2
Player 2 China has 12 units total (core+aux):
Infantry : 9
Ground Transport : 1
Artillery : 1
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
--
Campaign score: 674 * Average: 67
..
Current scenario: SACHALIN , VH prestige is 260 , All map prestige is: 380
Army cost: 1872 , Current prestige is 796
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 50
if BV: +1500, KHALKIN GOL , cap 1000, 10 turns prestige: 250
if V : +1000, KHALKIN GOL , cap 1000, 15 turns prestige: 375
TV: Loss , turn prestige: 425
Ls: Loss , turn prestige: 425
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 465 exp , Japan , 8/1 , Special Munition, Fast Speed, 10 kill , 0 pp - U:001 [+25 exp]
Imperial Guards , , 1 bars , 195 exp , Japan , 8/10 , Special Munition, 1 kill , 468 pp - U:003 [+4 exp]
Imperial Guards , Isuzu Type 94 , , 3 bars , 339 exp , Japan , 7/10 , Special Munition, 15 kill , 564 pp - U:004 [+27 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 36 exp , Japan , 10/10 , 0 kill , 420 pp - U:002 [+36 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 63 exp , Japan , 10/10 , Special Munition, 1 kill , 420 pp - U:032 [+63 exp]
Player 1 : Japan
Killed: INF:34 TNK:1 RCN:1 AT:1 FORT:1 ATY:14 FTR:1 Total: 53
Lost : FTR:1 Total: 1
BV 10
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 0 Leaders Total : 999 exp, 26 kill, 1032 pp Average: 333 exp, 9 kill, 344 pp
Artillery * 2 Units * 0 Leaders Total : 99 exp, 1 kill, 840 pp Average: 50 exp, 1 kill, 420 pp
* Summary: * 5 Units * 0 Leaders Total : 1098 exp, 27 kill, 1872 pp Average: 220 exp, 5 kill, 374 pp
Player 1 Japan has 15 units total (core+aux):
Infantry : 5
Recon : 3
Artillery : 3
Tactical Bomber : 2
Destroyer : 1
Cruiser : 1
Player 2 USSR has 4 units total (core+aux):
Infantry : 2
Fighter : 1
Tactical Bomber : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
--
Campaign score: 737 * Average: 67
..
Current scenario: KHALKIN GOL, VH prestige is 180 , All map prestige is: 280
Army cost: 1968 , Current prestige is 331
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive Using map: 19
if BV: +1500, ACROSS THE AMUR , cap 1000, 13 turns prestige: 0
if V : +1000, ACROSS THE AMUR , cap 1000, 18 turns prestige: 0
if TV: +500, ACROSS THE AMUR , cap 1000, 25 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 471 exp , Japan , 7/1 , Special Munition, Fast Speed, 11 kill , 0 pp - U:001 [+6 exp]
Imperial Guards , Isuzu Type 94 , , 2 bars , 249 exp , Japan , 9/10 , Street Fighter , Special Munition, 5 kill , 564 pp - U:003 [+54 exp]
Imperial Guards , Isuzu Type 94 , , 3 bars , 388 exp , Japan , 8/10 , Special Munition, 20 kill , 564 pp - U:004 [+49 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 96 exp , Japan , 10/10 , Special Munition, AntiTank, 1 kill , 420 pp - U:002 [+60 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 104 exp , Japan , 10/10 , Special Munition, AntiTank, 2 kill , 420 pp - U:005 [+41 exp]
Player 1 : Japan
Killed: INF:40 TNK:4 RCN:4 AT:2 FORT:1 ATY:18 AD:1 FTR:1 TB:1 Total: 72
Lost : TNK:1 RCN:2 FLAK:2 FTR:1 Total: 6
BV 11
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 1 Leaders Total : 1108 exp, 36 kill, 1128 pp Average: 369 exp, 12 kill, 376 pp
Artillery * 2 Units * 0 Leaders Total : 200 exp, 3 kill, 840 pp Average: 100 exp, 2 kill, 420 pp
* Summary: * 5 Units * 1 Leaders Total : 1308 exp, 39 kill, 1968 pp Average: 262 exp, 8 kill, 394 pp
Player 1 Japan has 15 units total (core+aux):
Infantry : 4
Tank : 1
Recon : 3
Artillery : 5
Fighter : 1
Tactical Bomber : 1
Player 2 USSR has 3 units total (core+aux):
Infantry : 1
Fighter : 1
Tactical Bomber : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
--
Campaign score: 797 * Average: 66
..
Current scenario: ACROSS THE AMUR , VH prestige is 160 , All map prestige is: 200
Army cost: 2376 , Current prestige is 386
Prestige available on map yet is 20 pp ( 0 pp in VH to capture) * Turn: 9
AI stance is Defensive Using map: 73
if BV: +1500, YENKING , cap 1000, 9 turns prestige: 180
if V : +1000, YENKING , cap 1000, 12 turns prestige: 240
if TV: +500, PENANG , cap 1000, 16 turns prestige: 320
Ls: Loss , turn prestige: 320
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 479 exp , Japan , 3/1 , Special Munition, Fast Speed, 11 kill , 0 pp - U:001 [+8 exp]
Imperial Guards , Isuzu Type 94 , , 3 bars , 348 exp , Japan , 4/10 , Street Fighter , Special Munition, 6 kill , 564 pp - U:003 [+99 exp]
Imperial Guards , Isuzu Type 94 , , 4 bars , 407 exp , Japan , 3/10 , Special Munition, 21 kill , 564 pp - U:004 [+19 exp]
Tank
Type 97 Chi-Ha , , 0 bars , 95 exp , Japan , 5/10 , Special Munition, 5 kill , 288 pp - U:044 [+95 exp]
Recon
Cavalry Scouts , , 0 bars , 4 exp , Japan , 8/10 , Bridging, 0 kill , 120 pp - U:045 [+4 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 162 exp , Japan , 8/10 , Special Munition, 2 kill , 420 pp - U:002 [+66 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 186 exp , Japan , 10/10 , Special Munition, 5 kill , 420 pp - U:005 [+82 exp]
Player 1 : Japan
Killed: INF:46 TNK:7 RCN:7 AT:5 FORT:1 ATY:21 AD:2 FTR:1 TB:1 Total: 91
Lost : INF:1 TNK:1 RCN:2 FLAK:2 FTR:1 Total: 7
BV 12
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 1 Leaders Total : 1234 exp, 38 kill, 1128 pp Average: 411 exp, 13 kill, 376 pp
Tank * 1 Units * 0 Leaders Total : 95 exp, 5 kill, 288 pp Average: 95 exp, 5 kill, 288 pp
Recon * 1 Units * 0 Leaders Total : 4 exp, 0 kill, 120 pp Average: 4 exp, 0 kill, 120 pp
Artillery * 2 Units * 0 Leaders Total : 348 exp, 7 kill, 840 pp Average: 174 exp, 4 kill, 420 pp
* Summary: * 7 Units * 1 Leaders Total : 1681 exp, 50 kill, 2376 pp Average: 240 exp, 7 kill, 339 pp
Player 1 Japan has 18 units total (core+aux):
Infantry : 6
Tank : 3
Recon : 2
Artillery : 4
Fighter : 1
Tactical Bomber : 2
Player 2 USSR has 9 units total (core+aux):
Infantry : 3
Artillery : 2
Fighter : 2
Tactical Bomber : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
--
Campaign score: 861 * Average: 66
..
Current scenario: YENKING, VH prestige is 200 , All map prestige is: 320
Army cost: 2376 , Current prestige is 412
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive Using map: 51
if BV: +1500, PENANG , cap 1000, 15 turns prestige: 0
if V : +1000, PENANG , cap 1000, 17 turns prestige: 0
if TV: +500, IBA , cap 1000, 24 turns prestige: 0
Ls: Loss , turn prestige: 0
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 484 exp , Japan , 3/1 , Special Munition, Fast Speed, 12 kill , 0 pp - U:001 [+5 exp]
Imperial Guards , Isuzu Type 94 , , 4 bars , 447 exp , Japan , 6/10 , Street Fighter , Special Munition, 7 kill , 564 pp - U:003 [+99 exp]
Imperial Guards , Isuzu Type 94 , , 4 bars , 458 exp , Japan , 8/10 , Special Munition, 26 kill , 564 pp - U:004 [+51 exp]
Tank
Type 97 Chi-Ha , , 2 bars , 236 exp , Japan , 6/10 , Special Munition, AntiTank, 9 kill , 288 pp - U:006 [+141 exp]
Recon
Cavalry Scouts , , 0 bars , 38 exp , Japan , 1/10 , Fast Speed, Recon, 0 kill , 120 pp - U:007 [+34 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 238 exp , Japan , 9/10 , Special Munition, 3 kill , 420 pp - U:002 [+76 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 254 exp , Japan , 9/10 , Special Munition, 6 kill , 420 pp - U:005 [+68 exp]
Player 1 : Japan
Killed: INF:54 TNK:8 RCN:8 AT:8 FORT:1 ATY:21 AD:2 FTR:1 TB:1 Total: 104
Lost : INF:1 TNK:1 RCN:2 FLAK:2 FTR:1 Total: 7
BV 13
V 0
TV 0
L 0
Averages:
Infantry * 3 Units * 1 Leaders Total : 1389 exp, 45 kill, 1128 pp Average: 463 exp, 15 kill, 376 pp
Tank * 1 Units * 0 Leaders Total : 236 exp, 9 kill, 288 pp Average: 236 exp, 9 kill, 288 pp
Recon * 1 Units * 0 Leaders Total : 38 exp, 0 kill, 120 pp Average: 38 exp, 0 kill, 120 pp
Artillery * 2 Units * 0 Leaders Total : 492 exp, 9 kill, 840 pp Average: 246 exp, 5 kill, 420 pp
* Summary: * 7 Units * 1 Leaders Total : 2155 exp, 63 kill, 2376 pp Average: 308 exp, 9 kill, 339 pp
Player 1 Japan has 8 units total (core+aux):
Infantry : 3
Tank : 1
Recon : 2
Artillery : 2
Player 2 China has 14 units total (core+aux):
Infantry : 13
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
--
Campaign score: 926 * Average: 66
..
Current scenario: PENANG, VH prestige is 80 , All map prestige is: 120
Army cost: 3564 , Current prestige is 792
Prestige available on map yet is 20 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 75
if BV: +1500, SINGAPOR , cap 1000, 10 turns prestige: 250
if V : +1000, SINGAPOR , cap 1000, 14 turns prestige: 350
if TV: +500, SINGAPOR , cap 1000, 18 turns prestige: 450
if Ls: +0, IBA , cap 1000, 18 turns prestige: 450
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 487 exp , Japan , 4/1 , Special Munition, Fast Speed, 13 kill , 0 pp - U:001 [+3 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 537 exp , Japan , 4/10 , Street Fighter , 8 kill , 564 pp - U:003 [+90 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 505 exp , Japan , 8/10 , 29 kill , 564 pp - U:004 [+47 exp]
SNLF 41 , Isuzu Type 94 , , 0 bars , 44 exp , Japan , 6/10 , 2 kill , 312 pp - U:062 [+44 exp]
Tank
Type 1 Chi-He , , 3 bars , 317 exp , Japan , 8/10 , 16 kill , 372 pp - U:006 [+81 exp]
Type 1 Chi-He , , 1 bars , 108 exp , Japan , 5/10 , Special Munition, 4 kill , 372 pp - U:060 [+108 exp]
Recon
Cavalry Scouts , , 0 bars , 65 exp , Japan , 4/10 , Fast Speed, Recon, 0 kill , 120 pp - U:007 [+27 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 275 exp , Japan , 10/10 , 4 kill , 420 pp - U:002 [+37 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 279 exp , Japan , 5/10 , 8 kill , 420 pp - U:005 [+25 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 0 bars , 47 exp , Japan , 10/10 , Special Munition, 2 kill , 420 pp - U:061 [+47 exp]
Player 1 : Japan
Killed: INF:77 TNK:8 RCN:9 AT:9 FLAK:2 FORT:1 ATY:25 AD:2 FTR:4 TB:1 Total: 138
Lost : INF:2 TNK:1 RCN:2 FLAK:2 FTR:1 Total: 8
BV 14
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 1573 exp, 52 kill, 1440 pp Average: 393 exp, 13 kill, 360 pp
Tank * 2 Units * 0 Leaders Total : 425 exp, 20 kill, 744 pp Average: 213 exp, 10 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 65 exp, 0 kill, 120 pp Average: 65 exp, 0 kill, 120 pp
Artillery * 3 Units * 0 Leaders Total : 601 exp, 14 kill, 1260 pp Average: 200 exp, 5 kill, 420 pp
* Summary: * 10 Units * 1 Leaders Total : 2664 exp, 86 kill, 3564 pp Average: 266 exp, 9 kill, 356 pp
Player 1 Japan has 23 units total (core+aux):
Infantry : 9
Tank : 3
Recon : 1
Artillery : 6
Fighter : 2
Tactical Bomber : 2
Player 2 United Kingdom has 5 units total (core+aux):
Infantry : 5
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
--
Campaign score: 989 * Average: 65
..
Current scenario: SINGAPOR, VH prestige is 40 , All map prestige is: 100
Army cost: 3564 , Current prestige is 609
Prestige available on map yet is 60 pp ( 0 pp in VH to capture) * Turn: 14
AI stance is Defensive Using map: 71
if BV: +1500, TANJUNKARANG , cap 1000, 15 turns prestige: 150
if V : +1000, TANJUNKARANG , cap 1000, 18 turns prestige: 180
if TV: +500, IBA , cap 1000, 20 turns prestige: 200
Ls: Loss , turn prestige: 200
Infantry
* HQ Unit , 251/16 [W] , , 4 bars , 495 exp , Japan , 5/1 , Special Munition, Fast Speed, 16 kill , 0 pp - U:001 [+8 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 561 exp , Japan , 4/10 , Street Fighter , 10 kill , 564 pp - U:003 [+24 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 557 exp , Japan , 3/10 , 29 kill , 564 pp - U:004 [+52 exp]
SNLF 41 , Isuzu Type 94 , , 0 bars , 68 exp , Japan , 8/10 , Special Munition, 4 kill , 312 pp - U:010 [+24 exp]
Tank
Type 1 Chi-He , , 4 bars , 444 exp , Japan , 6/10 , 21 kill , 372 pp - U:006 [+127 exp]
Type 1 Chi-He , , 2 bars , 242 exp , Japan , 3/10 , Overwhelming Attack , Special Munition, 7 kill , 372 pp - U:008 [+134 exp]
Recon
Cavalry Scouts , , 0 bars , 83 exp , Japan , 3/10 , Fast Speed, Recon, 0 kill , 120 pp - U:007 [+18 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 352 exp , Japan , 10/10 , Special Munition, 5 kill , 420 pp - U:002 [+77 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 396 exp , Japan , 10/10 , Special Munition, 12 kill , 420 pp - U:005 [+117 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 122 exp , Japan , 10/10 , Special Munition, 6 kill , 420 pp - U:009 [+75 exp]
Player 1 : Japan
Killed: INF:99 TNK:8 RCN:9 AT:10 FLAK:3 FORT:1 ATY:33 AD:5 FTR:6 TB:1 Total: 175
Lost : INF:5 TNK:3 RCN:2 FLAK:3 FTR:1 Total: 14
BV 15
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 1681 exp, 59 kill, 1440 pp Average: 420 exp, 15 kill, 360 pp
Tank * 2 Units * 1 Leaders Total : 686 exp, 28 kill, 744 pp Average: 343 exp, 14 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 83 exp, 0 kill, 120 pp Average: 83 exp, 0 kill, 120 pp
Artillery * 3 Units * 0 Leaders Total : 870 exp, 23 kill, 1260 pp Average: 290 exp, 8 kill, 420 pp
* Summary: * 10 Units * 2 Leaders Total : 3320 exp, 110 kill, 3564 pp Average: 332 exp, 11 kill, 356 pp
Player 1 Japan has 17 units total (core+aux):
Infantry : 6
Tank : 2
Recon : 2
Artillery : 4
Fighter : 2
Tactical Bomber : 1
Player 2 United Kingdom has 6 units total (core+aux):
Infantry : 4
Artillery : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
--
Campaign score: 1058 * Average: 66
..
Current scenario: TANJUNKARANG, VH prestige is 320 , All map prestige is: 700
Army cost: 3564 , Current prestige is 1149
Prestige available on map yet is 80 pp ( 0 pp in VH to capture) * Turn: 12
AI stance is Defensive Using map: 40
if BV: +1500, IBA , cap 1000, 14 turns prestige: 560
if V : +1000, IBA , cap 1000, 18 turns prestige: 720
if TV: +500, IBA , cap 1000, 21 turns prestige: 840
Ls: Loss , turn prestige: 840
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 503 exp , Japan , 5/1 , Special Munition, Fast Speed, 16 kill , 0 pp - U:001 [+8 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 609 exp , Japan , 9/10 , Street Fighter , 14 kill , 564 pp - U:003 [+48 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 593 exp , Japan , 9/10 , Special Munition, 30 kill , 564 pp - U:004 [+36 exp]
SNLF 41 , Isuzu Type 94 , , 0 bars , 89 exp , Japan , 7/10 , Special Munition, 4 kill , 312 pp - U:010 [+21 exp]
Tank
Type 1 Chi-He , , 5 bars , 548 exp , Japan , 3/10 , Superior Maneuver , Special Munition, 28 kill , 372 pp - U:006 [+104 exp]
Type 1 Chi-He , , 3 bars , 338 exp , Japan , 9/10 , Overwhelming Attack , Special Munition, 12 kill , 372 pp - U:008 [+96 exp]
Recon
Cavalry Scouts , , 1 bars , 101 exp , Japan , 1/10 , Fast Speed, Bridging, 0 kill , 120 pp - U:007 [+18 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 395 exp , Japan , 9/10 , Special Munition, 6 kill , 420 pp - U:002 [+43 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 4 bars , 445 exp , Japan , 8/10 , Devastating Fire , Special Munition, 15 kill , 420 pp - U:005 [+49 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 1 bars , 160 exp , Japan , 8/10 , Special Munition, 7 kill , 420 pp - U:009 [+38 exp]
Player 1 : Japan
Killed: INF:111 TNK:8 RCN:11 AT:12 FLAK:5 FORT:1 ATY:37 AD:5 FTR:10 TB:1 DD:2 Total: 203
Lost : INF:5 TNK:3 RCN:2 FLAK:3 FTR:1 Total: 14
BV 16
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 1794 exp, 64 kill, 1440 pp Average: 449 exp, 16 kill, 360 pp
Tank * 2 Units * 2 Leaders Total : 886 exp, 40 kill, 744 pp Average: 443 exp, 20 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 101 exp, 0 kill, 120 pp Average: 101 exp, 0 kill, 120 pp
Artillery * 3 Units * 1 Leaders Total : 1000 exp, 28 kill, 1260 pp Average: 333 exp, 9 kill, 420 pp
* Summary: * 10 Units * 4 Leaders Total : 3781 exp, 132 kill, 3564 pp Average: 378 exp, 13 kill, 356 pp
Player 1 Japan has 18 units total (core+aux):
Infantry : 5
Tank : 2
Recon : 1
Anti-tank : 1
Artillery : 3
Fighter : 2
Submarine : 1
Destroyer : 2
Carrier : 1
Player 2 Netherlands, United Kingdom has 4 units total (core+aux):
Infantry : 3
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
17 IBA , #16 , Brilliant Victory , score:69
--
Campaign score: 1127 * Average: 66
..
Current scenario: IBA, VH prestige is 320 , All map prestige is: 400
Army cost: 4716 , Current prestige is 692
Prestige available on map yet is 40 pp ( 0 pp in VH to capture) * Turn: 5
AI stance is Defensive Using map: 5
if BV: +1500, LAE , cap 1000, 6 turns prestige: 330
if V : +1000, LAE , cap 1000, 9 turns prestige: 495
if TV: +500, LAE , cap 1000, 13 turns prestige: 715
Ls: Loss , turn prestige: 715
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 513 exp , Japan , 5/1 , Special Munition, Fast Speed, 17 kill , 0 pp - U:001 [+10 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 648 exp , Japan , 10/10 , Street Fighter , 15 kill , 564 pp - U:003 [+39 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 628 exp , Japan , 9/10 , Special Munition, 31 kill , 564 pp - U:004 [+35 exp]
SNLF 41 , Isuzu Type 94 , , 1 bars , 104 exp , Japan , 7/10 , Special Munition, 5 kill , 312 pp - U:010 [+15 exp]
Tank
Type 1 Chi-He , , 5 bars , 575 exp , Japan , 4/10 , Superior Maneuver , Special Munition, 31 kill , 372 pp - U:006 [+27 exp]
Type 1 Chi-He , , 5 bars , 512 exp , Japan , 9/10 , Overwhelming Attack , Special Munition, 13 kill , 372 pp - U:008 [+174 exp]
Recon
Cavalry Scouts , , 1 bars , 154 exp , Japan , 6/10 , Fast Speed, Bridging, 0 kill , 120 pp - U:007 [+53 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 4 bars , 420 exp , Japan , 10/10 , Resilience , Special Munition, 7 kill , 420 pp - U:002 [+25 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 4 bars , 480 exp , Japan , 10/10 , Devastating Fire , Special Munition, 16 kill , 420 pp - U:005 [+35 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 203 exp , Japan , 10/10 , Special Munition, 7 kill , 420 pp - U:009 [+43 exp]
105mm Type 92 , Wagon , , 0 bars , 39 exp , Japan , 10/10 , 0 kill , 384 pp - U:031 [+39 exp]
105mm Type 92 , Wagon , , 0 bars , 6 exp , Japan , 10/10 , 1 kill , 384 pp - U:032 [+6 exp]
105mm Type 92 , Wagon , , 0 bars , 10 exp , Japan , 5/10 , 0 kill , 384 pp - U:033 [+10 exp]
Player 1 : Japan
Killed: INF:124 TNK:9 RCN:12 AT:13 FLAK:5 FORT:1 ATY:42 AD:7 FTR:12 TB:2 DD:2 Total: 229
Lost : INF:5 TNK:3 RCN:2 FLAK:3 FTR:1 Total: 14
BV 17
V 0
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 1893 exp, 68 kill, 1440 pp Average: 473 exp, 17 kill, 360 pp
Tank * 2 Units * 2 Leaders Total : 1087 exp, 44 kill, 744 pp Average: 544 exp, 22 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 154 exp, 0 kill, 120 pp Average: 154 exp, 0 kill, 120 pp
Artillery * 6 Units * 2 Leaders Total : 1158 exp, 31 kill, 2412 pp Average: 193 exp, 5 kill, 402 pp
* Summary: * 13 Units * 5 Leaders Total : 4292 exp, 143 kill, 4716 pp Average: 330 exp, 11 kill, 363 pp
Player 1 Japan has 34 units total (core+aux):
Infantry : 10
Tank : 4
Recon : 3
Dual-purpose : 1
Artillery : 10
Fighter : 3
Tactical Bomber : 3
Player 2 USA has 3 units total (core+aux):
Infantry : 1
Artillery : 1
Fighter : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
17 IBA , #16 , Brilliant Victory , score:69 +++ Proto: Nakajima Ki-44-II Tojo
18 LAE , #17 , Victory :banghead , score:45
--
Campaign score: 1172 * Average: 65
..
Current scenario: LAE, VH prestige is 380 , All map prestige is: 580
Army cost: 4956 , Current prestige is 993
Prestige available on map yet is 100 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Defensive Using map: 14
if BV: +1500, GUADALCANAL , cap 1000, 8 turns prestige: 400
if V : +1000, GUADALCANAL , cap 1000, 11 turns prestige: 550
if TV: +500, GUADALCANAL , cap 1000, 15 turns prestige: 750
Ls: Loss , turn prestige: 750
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 519 exp , Japan , 5/1 , 18 kill , 0 pp - U:001 [+6 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 677 exp , Japan , 10/10 , Street Fighter , 15 kill , 564 pp - U:003 [+29 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 645 exp , Japan , 9/10 , 32 kill , 564 pp - U:004 [+17 exp]
SNLF 41 , Isuzu Type 94 , , 1 bars , 147 exp , Japan , 10/10 , Special Munition, 6 kill , 312 pp - U:010 [+43 exp]
Tank
Type 1 Chi-He , , 5 bars , 648 exp , Japan , 5/10 , Superior Maneuver , 35 kill , 372 pp - U:006 [+73 exp]
Type 1 Chi-He , , 5 bars , 658 exp , Japan , 9/10 , Overwhelming Attack , Special Munition, 21 kill , 372 pp - U:008 [+146 exp]
Recon
Cavalry Scouts , , 1 bars , 158 exp , Japan , 9/10 , Fast Speed, Recon, 1 kill , 120 pp - U:007 [+4 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 4 bars , 472 exp , Japan , 10/10 , Resilience , Special Munition, 9 kill , 420 pp - U:002 [+52 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 544 exp , Japan , 10/10 , Devastating Fire , Special Munition, 19 kill , 420 pp - U:005 [+64 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 247 exp , Japan , 10/10 , Special Munition, 9 kill , 420 pp - U:009 [+44 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 80 exp , Japan , 10/10 , Special Munition, 0 kill , 432 pp - U:011 [+80 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 61 exp , Japan , 10/10 , 1 kill , 432 pp - U:013 [+61 exp]
Fighter
Mitsubishi A6M3 Zero , , 1 bars , 154 exp , Japan , 8/10 , Special Munition, Air Defense, 1 kill , 528 pp - U:012 [+154 exp]
+ Nakajima Ki-44-II Tojo , , 1 bars , 149 exp , Japan , 3/10 , Special Munition, 4 kill , 0 pp - U:014 [+149 exp]
Player 1 : Japan
Killed: INF:137 TNK:9 RCN:13 AT:16 FLAK:6 FORT:1 ATY:51 AD:7 FTR:14 TB:2 DD:2 Total: 258
Lost : INF:5 TNK:3 RCN:2 FLAK:3 FTR:1 Total: 14
BV 17
V 1
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 1988 exp, 71 kill, 1440 pp Average: 497 exp, 18 kill, 360 pp
Tank * 2 Units * 2 Leaders Total : 1306 exp, 56 kill, 744 pp Average: 653 exp, 28 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 158 exp, 1 kill, 120 pp Average: 158 exp, 1 kill, 120 pp
Artillery * 5 Units * 2 Leaders Total : 1404 exp, 38 kill, 2124 pp Average: 281 exp, 8 kill, 425 pp
Fighter * 2 Units * 0 Leaders Total : 303 exp, 5 kill, 528 pp Average: 152 exp, 3 kill, 264 pp
* Summary: * 14 Units * 5 Leaders Total : 5159 exp, 171 kill, 4956 pp Average: 369 exp, 12 kill, 354 pp
Player 1 Japan has 15 units total (core+aux):
Infantry : 4
Tank : 2
Recon : 1
Artillery : 5
Fighter : 2
Tactical Bomber : 1
Player 2 United Kingdom has 8 units total (core+aux):
Infantry : 3
Anti-tank : 2
Dual-purpose : 1
Artillery : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
17 IBA , #16 , Brilliant Victory , score:69 +++ Proto: Nakajima Ki-44-II Tojo
18 LAE , #17 , Victory , score:45
19 GUADALCANAL , #18 , Brilliant Victory , score:81
--
Campaign score: 1253 * Average: 65
..
Current scenario: GUADALCANAL, VH prestige is 80 , All map prestige is: 80
Army cost: 5964 , Current prestige is 382
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 1 :iwin
AI stance is Aggressive Using map: 2
if BV: +1500, BUNA , cap 10000, 8 turns prestige: 240
if V : +1000, BUNA , cap 10000, 15 turns prestige: 450
if TV: +500, BUNA , cap 10000, 30 turns prestige: 900
Ls: Loss , turn prestige: 900
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 519 exp , Japan , 5/1 , 18 kill , 0 pp - U:001
Imperial Guards , Isuzu Type 94 , , 5 bars , 677 exp , Japan , 10/10 , Street Fighter , 15 kill , 564 pp - U:003
Imperial Guards , Isuzu Type 94 , , 5 bars , 675 exp , Japan , 10/10 , 32 kill , 564 pp - U:004 [+30 exp]
SNLF 41 , Isuzu Type 94 , , 1 bars , 147 exp , Japan , 10/10 , Special Munition, 6 kill , 312 pp - U:010
Tank
Type 1 Chi-He , , 5 bars , 651 exp , Japan , 10/10 , Superior Maneuver , 36 kill , 372 pp - U:006 [+3 exp]
Type 1 Chi-He , , 5 bars , 713 exp , Japan , 10/10 , Overwhelming Attack , Special Munition, 26 kill , 372 pp - U:008 [+55 exp]
Recon
Cavalry Scouts , , 1 bars , 158 exp , Japan , 10/10 , Fast Speed, Recon, 1 kill , 120 pp - U:007
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 4 bars , 474 exp , Japan , 10/10 , Resilience , Special Munition, 9 kill , 420 pp - U:002 [+2 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 544 exp , Japan , 10/10 , Devastating Fire , Special Munition, 19 kill , 420 pp - U:005
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 257 exp , Japan , 10/10 , Special Munition, 9 kill , 420 pp - U:009 [+10 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 83 exp , Japan , 10/10 , Special Munition, 0 kill , 432 pp - U:011 [+3 exp]
105mm Type 92 , Isuzu Type 2 , , 0 bars , 65 exp , Japan , 10/10 , 1 kill , 432 pp - U:013 [+4 exp]
150mm Taisho 4 , , 0 bars , 8 exp , Japan , 10/10 , 0 kill , 336 pp - U:043 [+8 exp]
150mm Taisho 4 , , 0 bars , 8 exp , Japan , 10/10 , 0 kill , 336 pp - U:077 [+8 exp]
150mm Taisho 4 , , 0 bars , 2 exp , Japan , 10/10 , 0 kill , 336 pp - U:078 [+2 exp]
Fighter
Mitsubishi A6M3 Zero , , 1 bars , 154 exp , Japan , 10/10 , Special Munition, 1 kill , 528 pp - U:012
+ Nakajima Ki-44-II Tojo , , 1 bars , 149 exp , Japan , 10/10 , Special Munition, 4 kill , 0 pp - U:014
Player 1 : Japan
Killed: INF:141 TNK:9 RCN:13 AT:16 FLAK:6 FORT:1 ATY:53 AD:7 FTR:14 TB:2 DD:2 Total: 264
Lost : INF:5 TNK:3 RCN:2 FLAK:3 FTR:1 Total: 14
BV 18
V 1
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 2018 exp, 71 kill, 1440 pp Average: 505 exp, 18 kill, 360 pp
Tank * 2 Units * 2 Leaders Total : 1364 exp, 62 kill, 744 pp Average: 682 exp, 31 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 158 exp, 1 kill, 120 pp Average: 158 exp, 1 kill, 120 pp
Artillery * 8 Units * 2 Leaders Total : 1441 exp, 38 kill, 3132 pp Average: 180 exp, 5 kill, 392 pp
Fighter * 2 Units * 0 Leaders Total : 303 exp, 5 kill, 528 pp Average: 152 exp, 3 kill, 264 pp
* Summary: * 17 Units * 5 Leaders Total : 5284 exp, 177 kill, 5964 pp Average: 311 exp, 10 kill, 351 pp
Player 1 Japan has 29 units total (core+aux):
Infantry : 4
Tank : 3
Recon : 1
Artillery : 8
Fighter : 4
Tactical Bomber : 3
Submarine : 2
Destroyer : 2
Carrier : 1
Cruiser : 1
Player 2 USA has 44 units total (core+aux):
Infantry : 21
Anti-tank : 1
Artillery : 6
Air Defense : 2
Fighter : 3
Tactical Bomber : 3
Submarine : 2
Destroyer : 3
Battleship : 1
Carrier : 1
Cruiser : 1
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
17 IBA , #16 , Brilliant Victory , score:69 +++ Proto: Nakajima Ki-44-II Tojo
18 LAE , #17 , Victory , score:45
19 GUADALCANAL , #18 , Brilliant Victory , score:81 +++ Proto: Nakajima Ki-44-II Tojo
20 BUNA , #19 , Brilliant Victory , score:65
--
Campaign score: 1318 * Average: 65
..
Current scenario: BUNA, VH prestige is 80 , All map prestige is: 80
Army cost: 7032 , Current prestige is 646
Prestige available on map yet is 0 pp ( 0 pp in VH to capture) * Turn: 10
AI stance is Aggressive Using map: 14
if BV: +1500, MARSHALL ISLANDS , cap 10000, 10 turns prestige: 550
if V : +1000, MARSHALL ISLANDS , cap 10000, 13 turns prestige: 715
if TV: +500, MARSHALL ISLANDS , cap 10000, 15 turns prestige: 825
Ls: Loss , turn prestige: 825
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 531 exp , Japan , 5/1 , Fast Speed, 19 kill , 0 pp - U:001 [+12 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 713 exp , Japan , 9/10 , Street Fighter , 18 kill , 564 pp - U:003 [+36 exp]
Imperial Guards , Isuzu Type 94 , , 5 bars , 697 exp , Japan , 7/10 , 35 kill , 564 pp - U:004 [+22 exp]
SNLF 41 , Isuzu Type 94 , , 1 bars , 171 exp , Japan , 4/10 , 7 kill , 312 pp - U:010 [+24 exp]
Tank
Type 1 Chi-He , , 5 bars , 685 exp , Japan , 8/10 , Superior Maneuver , 40 kill , 372 pp - U:006 [+34 exp]
Type 1 Chi-He , , 5 bars , 936 exp , Japan , 10/10 , Overwhelming Attack , Special Munition, 32 kill , 372 pp - U:008 [+223 exp]
Recon
Cavalry Scouts , , 1 bars , 174 exp , Japan , 9/10 , 1 kill , 120 pp - U:007 [+16 exp]
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 517 exp , Japan , 10/10 , Resilience , Special Munition, 9 kill , 420 pp - U:002 [+43 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 644 exp , Japan , 10/10 , Devastating Fire , Special Munition, 22 kill , 420 pp - U:005 [+100 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 2 bars , 283 exp , Japan , 10/10 , Special Munition, 9 kill , 420 pp - U:009 [+26 exp]
105mm Type 92 , Isuzu Type 2 , , 1 bars , 142 exp , Japan , 10/10 , 1 kill , 432 pp - U:011 [+59 exp]
105mm Type 92 , Isuzu Type 2 , , 1 bars , 150 exp , Japan , 10/10 , 1 kill , 432 pp - U:013 [+85 exp]
105mm Type 91 (mot.) , Wagon , , 0 bars , 73 exp , Japan , 10/10 , Special Munition, 0 kill , 288 pp - U:060 [+73 exp]
105mm Type 91 (mot.) , Wagon , , 0 bars , 46 exp , Japan , 10/10 , Special Munition, 1 kill , 288 pp - U:061 [+46 exp]
Air Defense
88mm Type 99 , Wagon , , 0 bars , 48 exp , Japan , 10/10 , Special Munition, 1 kill , 348 pp - U:016 [+48 exp]
88mm Type 99 , Wagon , , 0 bars , 30 exp , Japan , 10/10 , Special Munition, 2 kill , 348 pp - U:017 [+30 exp]
Fighter
Mitsubishi A6M3 Zero , , 2 bars , 265 exp , Japan , 8/10 , Special Munition, Air Defense, 3 kill , 528 pp - U:012 [+111 exp]
+ Mitsubishi A6M3 Zero , , 2 bars , 220 exp , Japan , 10/10 , Special Munition, Air Defense, 5 kill , 0 pp - U:014 [+71 exp]
Mitsubishi A6M3 Zero , , 1 bars , 140 exp , Japan , 10/10 , Special Munition, Air Defense, 3 kill , 528 pp - U:015 [+140 exp]
Tactical Bomber
Mitsubishi F1M Pete , , 0 bars , 17 exp , Japan , 9/10 , 0 kill , 276 pp - U:018 [+17 exp]
Player 1 : Japan
Killed: INF:160 TNK:11 RCN:14 AT:16 FLAK:7 FORT:1 ATY:57 AD:7 FTR:17 TB:5 DD:2 Total: 297
Lost : INF:6 TNK:3 RCN:2 FLAK:3 ATY:1 FTR:1 Total: 16
BV 19
V 1
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 2112 exp, 79 kill, 1440 pp Average: 528 exp, 20 kill, 360 pp
Tank * 2 Units * 2 Leaders Total : 1621 exp, 72 kill, 744 pp Average: 811 exp, 36 kill, 372 pp
Recon * 1 Units * 0 Leaders Total : 174 exp, 1 kill, 120 pp Average: 174 exp, 1 kill, 120 pp
Artillery * 7 Units * 2 Leaders Total : 1855 exp, 43 kill, 2700 pp Average: 265 exp, 6 kill, 386 pp
Air Defense * 2 Units * 0 Leaders Total : 78 exp, 3 kill, 696 pp Average: 39 exp, 2 kill, 348 pp
Fighter * 3 Units * 0 Leaders Total : 625 exp, 11 kill, 1056 pp Average: 208 exp, 4 kill, 352 pp
Tactical Bomber * 1 Units * 0 Leaders Total : 17 exp, 0 kill, 276 pp Average: 17 exp, 0 kill, 276 pp
* Summary: * 20 Units * 5 Leaders Total : 6482 exp, 209 kill, 7032 pp Average: 324 exp, 10 kill, 352 pp
Player 1 Japan has 24 units total (core+aux):
Infantry : 6
Tank : 2
Recon : 1
Artillery : 9
Air Defense : 2
Fighter : 3
Tactical Bomber : 1
Player 2 USA has 2 units total (core+aux):
Artillery : 2
OpenGen 0.93.4.RC5.1 * 27 Feb 2022 * AI version: Default (0.91)
Efile folder: C:\OpenGeneral Gustlik Efile\efile_gus_wx\ * Efile version: GusOpen ver. 7.4.1
Campaign: W03 JAPANESE ARMY 1937-44 v.4.6, * Player prestige modifier 50% * AI prestige modifier 100%
Played Scenarios:
1 ARRESTS IN MANCHURIA , #0 , Brilliant Victory , score:60
2 SURROUNDING THE ENEMY , #1 , Brilliant Victory , score:73
3 CHIHFENG , #2 , Brilliant Victory , score:73
4 MUKDEN , #3 , Brilliant Victory , score:72
5 MUKDEN part II , #4 , Brilliant Victory , score:67
6 RACE FOR TANGSHANG , #5 , Brilliant Victory , score:60
7 BATTLE OF TANGSHAN , #6 , Brilliant Victory , score:73
8 RESUPPLY CHENGTEH , #7 , Brilliant Victory , score:67
9 TSINGTAO , #8 , Brilliant Victory , score:68
10 SACHALIN , #9 , Brilliant Victory , score:61
11 KHALKIN GOL , #10 , Brilliant Victory , score:63
12 ACROSS THE AMUR , #11 , Brilliant Victory , score:60
13 YENKING , #12 , Brilliant Victory , score:64
14 PENANG , #13 , Brilliant Victory , score:65
15 SINGAPOR , #14 , Brilliant Victory , score:63
16 TANJUNKARANG , #15 , Brilliant Victory , score:69
17 IBA , #16 , Brilliant Victory , score:69 +++ Proto: Nakajima Ki-44-II Tojo
18 LAE , #17 , Victory , score:45
19 GUADALCANAL , #18 , Brilliant Victory , score:81 +++ Proto: Nakajima Ki-44-II Tojo
20 BUNA , #19 , Brilliant Victory , score:65
21 MARSHALL ISLANDS , #20 , Brilliant Victory , score:82
--
Campaign score: 1400 * Average: 66
..
Current scenario: MARSHALL ISLANDS, VH prestige is 80 , All map prestige is: 100
Army cost: 10404 , Current prestige is 627
Prestige available on map yet is 20 pp ( 0 pp in VH to capture) * Turn: 4
AI stance is Aggressive Using map: 33
BV: Win , turn prestige: 375
V : Win , turn prestige: 650
TV: Loss , turn prestige: 975
Ls: Loss , turn prestige: 975
Infantry
* HQ Unit , 251/16 [W] , , 5 bars , 531 exp , Japan , 5/1 , 19 kill , 0 pp - U:001
Navy Paratroopers , , 5 bars , 713 exp , Japan , 10/10 , Street Fighter , 18 kill , 228 pp - U:003
Navy Paratroopers , , 5 bars , 697 exp , Japan , 10/10 , 35 kill , 228 pp - U:004
SNLF 41 , Isuzu Type 94 , , 1 bars , 171 exp , Japan , 10/10 , 7 kill , 312 pp - U:010
Tank
Type 1 Chi-He , , 5 bars , 685 exp , Japan , 10/10 , Superior Maneuver , 40 kill , 372 pp - U:006
Type 1 Chi-He , , 5 bars , 936 exp , Japan , 10/10 , Overwhelming Attack , 32 kill , 372 pp - U:008
Artillery
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 524 exp , Japan , 10/10 , Resilience , 10 kill , 420 pp - U:002 [+7 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 5 bars , 664 exp , Japan , 10/10 , Devastating Fire , 23 kill , 420 pp - U:005 [+20 exp]
105mm Type 91 (mot.) , Type 94 Yo-Ke , , 3 bars , 304 exp , Japan , 10/10 , 9 kill , 420 pp - U:009 [+21 exp]
105mm Type 91 (mot.) , Wagon , , 0 bars , 97 exp , Japan , 10/10 , 0 kill , 288 pp - U:019 [+24 exp]
105mm Type 91 (mot.) , Wagon , , 0 bars , 62 exp , Japan , 10/10 , 1 kill , 288 pp - U:020 [+16 exp]
Air Defense
88mm Type 99 , Wagon , , 0 bars , 48 exp , Japan , 10/10 , 1 kill , 348 pp - U:016
88mm Type 99 , Wagon , , 0 bars , 30 exp , Japan , 10/10 , 2 kill , 348 pp - U:017
Fighter
Mitsubishi A6M3 Zero , , 2 bars , 271 exp , Japan , 10/10 , Special Munition, 3 kill , 528 pp - U:012 [+6 exp]
+ Mitsubishi A6M3 Zero , , 2 bars , 234 exp , Japan , 10/10 , Special Munition, 5 kill , 0 pp - U:014 [+14 exp]
Mitsubishi A6M3 Zero , , 1 bars , 168 exp , Japan , 10/10 , Special Munition, 3 kill , 528 pp - U:015 [+28 exp]
Tactical Bomber
Mitsubishi F1M Pete , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 276 pp - U:011
Mitsubishi F1M Pete , , 0 bars , 38 exp , Japan , 6/10 , 0 kill , 276 pp - U:013 [+38 exp]
Mitsubishi F1M Pete , , 0 bars , 4 exp , Japan , 8/10 , 0 kill , 276 pp - U:018 [+4 exp]
Mitsubishi F1M Pete , , 0 bars , 19 exp , Japan , 8/10 , 0 kill , 276 pp - U:023 [+19 exp]
Mitsubishi F1M Pete , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 276 pp - U:025
Mitsubishi F1M Pete , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 276 pp - U:039
Aichi D3A2 Val , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 456 pp - U:051
Aichi D3A2 Val , , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 456 pp - U:054
Cruiser
Myoko CA (Planes:0/1), , 0 bars , 0 exp , Japan , 10/10 , 0 kill , 2736 pp - U:007
Player 1 : Japan
Killed: INF:164 TNK:11 RCN:14 AT:16 FLAK:7 FORT:1 ATY:57 AD:8 FTR:18 TB:6 DD:5 CRs:1 Total: 308
Lost : INF:9 TNK:3 RCN:2 FLAK:4 ATY:4 FTR:3 TB:1 DD:1 Total: 27
BV 20
V 1
TV 0
L 0
Averages:
Infantry * 4 Units * 1 Leaders Total : 2112 exp, 79 kill, 768 pp Average: 528 exp, 20 kill, 192 pp
Tank * 2 Units * 2 Leaders Total : 1621 exp, 72 kill, 744 pp Average: 811 exp, 36 kill, 372 pp
Artillery * 5 Units * 2 Leaders Total : 1651 exp, 43 kill, 1836 pp Average: 330 exp, 9 kill, 367 pp
Air Defense * 2 Units * 0 Leaders Total : 78 exp, 3 kill, 696 pp Average: 39 exp, 2 kill, 348 pp
Fighter * 3 Units * 0 Leaders Total : 673 exp, 11 kill, 1056 pp Average: 224 exp, 4 kill, 352 pp
Tactical Bomber * 8 Units * 0 Leaders Total : 61 exp, 0 kill, 2568 pp Average: 8 exp, 0 kill, 321 pp
Cruiser * 1 Units * 0 Leaders Total : 0 exp, 0 kill, 2736 pp Average: 0 exp, 0 kill, 2736 pp
* Summary: * 25 Units * 5 Leaders Total : 6196 exp, 208 kill, 10404 pp Average: 248 exp, 8 kill, 416 pp
Player 1 Japan has 54 units total (core+aux):
Infantry : 6
Tank : 4
Dual-purpose : 2
Fortification : 1
Artillery : 6
Air Defense : 2
Fighter : 7
Tactical Bomber : 9
Submarine : 3
Destroyer : 7
Battleship : 1
Carrier : 2
Cruiser : 4
Player 2 USA has 58 units total (core+aux):
Infantry : 24
Tank : 3
Recon : 2
Dual-purpose : 2
Artillery : 10
Fighter : 5
Tactical Bomber : 2
Destroyer : 4
Battleship : 4
Carrier : 1
Cruiser : 1
Zakończyłem i poproszę o punkty.